MurlocAggroB
LV.12COMMENT_COUNT_990_HS
Comments
1,001 totalI came up with it when I realised [card]Cobalt Spellkin[/card] will always pull some combination of [card]Mana Burn[/card] and [card]Consume Magic[/card], since those are the only 1 mana DH spells. I couldn't think of anything to do with that, but …
Hear me out... Demon Hunter has very few spells right now. That means [card]Arcane Dynamo[/card] has a large chance of pulling [card]Inner Demon[/card]. So, [card]Kael'thas Sunstrider[/card] - [card]Twin Slice[/card], Second Slice, Inner Demon, Twin Slice, Second Slice, Inner Demon, [card]Blur[/card], …
That's no different from how it works now. New players and smurfs already go in the same place. It's just that there was also the occasional veteran who would slip down to lower ranks, which won't be an issue anymore. …
I dunno. I BM hero power as Priest every turn I can always, so it's not much of an ask for me.
On a more serious note, it's easy because you don't have to warp your deck at all. …
It depends what deck you play. I played Rez Priest with the Quest and finished it in two games. Priest is good because you have a lot of turns where you do nothing, and you can just hero power your …
No, they do a showcase and a full card dump shortly afterwards. Basically, all the boring neutral commons.
Class card in disguise is code for "will only be used by one class, but is neutral for flavor reasons". Which this very well could be. It has nothing to do with the card's actual mechanics.
If I recall correctly, there's a questline in Zangarmarsh where you let baby murlocs into the wild. It's been a hot minute since I did quests in Outland, but I do recall something involving them. These are probably meant to …
I didn't mix them up, I just thought the stream was a day later. Sweet, good to know.
It's on Thursday, but you are right. They had to complete the DH sets before then.
You're definitely underrating Inner Demon. Look at [card]Pyroblast[/card] - Pyro's a good card in the right meta, even though it's 6 mana for +4 damage over Fireball. When you bundle lots of damage into one card, it needs to cost …
What a waste of Supremus. Not even a Legendary, literally a garbage neutral common.
It's a bit different than Reno. Definitely worse. End of turn is much worse than right the heck now, since you can't bust through taunts for lethal. It going face also makes it very unreliable for sniping one big minion, …
It duplicates buffs. So if you BoK it, it'll transform a Silver Hand Recruit into a 7/7.
This would be more playable at 9 mana. I have the feeling they bumped it to 10 for the novelty (Hunter's first 10 mana spell), but that really hampers how useful it is.
It says "random enemies", not "random enemy minions".
I think Sacrificial Pact will be an okay card in this meta. It depends on how many demons are good. It's a tech card. There's no guarantee your opponent will be running demons, and if they aren't, you have a …
This card is not as bad as people say. Don't think of it as a 2-mana 3/5 Rush, think of it as a 0-mana 3/5 Rush. The turn it awakens, you can play a 4 drop alongside it for a …
[card]Archspore Msshi'fn[/card] is Silverback Family Reunion.
Not to spoil the fun, but I don't think this will work with Umbra. The Battlecry will destroy her.