Comments
206 totalBlizzard recently made old cardbacks and hero portraits available in the collection for those who missed out. Does anyone know if these will be permanently available or will they be leaving the collection in the next patch if we do …
I will be playing buff pally in wild (not librams) while finishing the [card]Invigorating Sermon[/card] achievement. It is a pretty brainless deck.
What a wasted opportunity to finally have a second good 'start of turn' card. And immediately after the failed caravan cards no less.
I really hope Flamewaker gets changed to activating only when Fire spells are cast. I'm sick of machine gun mage.
There is a lot to like and dislike about the potential for both classes. Naturally I will look at the glass half empty. In the end I see Death Knight as another 'swarm' class that will end games quickly. Monk …
I like to see at least a few cards before conceding. Sometimes I will stay in an unwinable game if I think I can get achievements or if I suspect my opponent is trying to do the same. I will …
I bought the $50 bundle. [card]Cariel Roame[/card] and [card]Mordresh Fire Eye[/card] were my free Legendaries.
Opened 67 packs so far. 4 legenadaries: [card]Tamsin Roame[/card], [card]Plaguemaw the Rotting[/card] (golden), [card]Kazakus, Golem Shaper[/card], and [card]Serena Bloodfeather[/card]. 16.75 packs per legendary. Great …
I am happy I came here to get this info from you guys before launching the game. I have learned to make a habbit of this before new expansions because of past issues. I just got home from work. I …
And here I was thinking I would give standard a go again. Oh well I guess I'll just stay in wild. This almost ensures I will not preorder. Is it just me or does it seems like the designers are …
This card is a battlecry so you can put more cheap spells in your deck via [card]Educated Elekk[/card] and destroy it yourself to avoid fatigue. The game should be over after a couple of turns of the portal anyway.
This could see play in constructed decks that want to be mostly minions that generate spells to take advantage of cards such as [card]Prince Keleseth[/card], [card]Embiggen[/card], [card]Surrender to Madness[/card], etc. Maybe we will get a neutral legendary that says: If …
An interesting rework of [card]Spirit of the Frog[/card] but for hunter. The obvious synergy is with rush cards but do not ignore beasts with taunt and/or deathrattle as well.
Because players are still trying to get the achievement for the extra experience. Once rotation happens you will see less of it.
There are some decent pulls in wild including [card]Piloted Reaper[/card] and [card]Spiritsinger Umbra[/card] in wild if you want an Undertaker style midrange deck.
Finally a balanced Demon Hunter legendary! This seems really intuitive to have the opponents of Demon Hunter playing their minions... wait for it.... in the 'outcast' position as a form of counterplay! Maybe this should have been included in the …
Mage achievement: Kill 7 minions with [card]Reckless Apprentice[/card] or Deal x amount of total damage with your hero power. Place your bets.
A couple of problems and downsides with this card.
1. Paladin would have to get access to drawing secrets to pull them out of the deck otherwise this card will turn into [card]Commander Rhyssa[/card] all over again. We all …
Change the hero power to 1 mana. Make it cost 1 more each time you use it. The Infernals could be 5/5s with the [card]Bolf Ramshield[/card] effect. Keep the health cap at 15.
The 'year of' packs should be introduced into the game at the start of the 3rd expansion. The reward track would have felt better if they were all 'year of the phoenix' packs instead of specific ones players might not …