Comments
206 totalQuote From GameTheory345 I agree with you, but in what situation are you playing [card]Leper Gnomes[/card] and you're in the late game against a DH and you haven't been slaughtered yet?
I was referring to …
Cool Effect! Doesn't seem very good for this particular class though (thankfully). This is countered by Leper Gnomes and Boombots in the late game ironically.
Cool Effect! Doesn't seem very good for this particular class though (thankfully). This is countered by Leper Gnomes and Boombots in the late game ironically.
A good control card for warrior. For Paladin maybe an egg/deathrattle build including [card]Teron Gorefiend[/card] could make some sense here.
I am already angry that quest mage can generate 3 turns in a row in wild. With the new cards is seems druid might be able to generate about 5 turns worth of mana.
I remember that one time I made a 26-attack 7-health [card]Bolvar Fordragon[/card] and played [card]Faceless Manipulator[/card] on it to get a second one ... only to lose a couple of turns later. Well now I can have 3 of them …
I could see this being run in a Paladin deck with 1-mana secrets such as [card]Redemption[/card] as the spellburst activator to pull out the buffs. Throw in some sticky minions with divine shield and there is value to be had.
This card will do better in aggro with [card]Savage Roar[/card] as a board controller and finisher. I think there will be better cards than this for non aggro decks. This card reminds me of [card]Wardruid Loti[/card]. When Loti was revealed, …
Love it! This is what I have been begging for for years now. This is what the secret classes want. Instant synergy with [card]Shadowjeweler Hanar[/card], [card]Pack Tactics[/card] + [card]Professor Putricide[/card], [card]Glacial Mysteries[/card] (finally!), and to some extent [card]Commander Rhyssa[/card] with …
Well, this card certaintly helps a [card]Vereesa Windrunner[/card] combo deck.
[card]Professor Slate[/card] doesn't specify damage dealing spells so I wonder if summon spells like Unleash the hounds would come with poisonous.
Great card. I don't quite believe in the whole package though. The legendary is underwhelming. I guess there are a few cards left to reveal though. Soul Fragments is a good theme that will hopefully get some more support through …
I don't think this is good enough as a finisher. That 5/5 body worries me with all the AOE removal floating around. This does look like the best type of deck to put [card]Sphere of Sapience[/card] in though. You really …
This card is average at best. I've played the thief too many times and received utter unusable garbage (especially against warlock and shaman) for me to believe this card is above average. Oh, and if you are playing a non-weapon …
Disappointing! After 2 dual class reveals, I get the feeling that the design team is having a tough time with Rogue/Mage. Both cards seem very 'safe'. [card]Wand Thief[/card] is not going to be meta-breaking. The randomness of [card]Jandice Barov[/card] is …
Spell damage mage is starting to look legit. It also seems like a great answer to all these swarm cards being revealed.
I've never been a fan of [card]Savage Roar[/card] or [card]Bloodlust[/card] being tied to the basic set from a design standpoint. Bloodlust is my most hated basic card so naturally [card]Runic Carvings[/card] scares me. The amount of late game reload is …
[card]Blood Knight[/card] is starting to get thirsty!
Well, it looks like it is time to dust off [card]Bolvar, Fireblood[/card] once again and give it 'the old college try' ......... I'm sorry. I'll show myself out now.
[card]Professor Turalyon[/card]: "... and that, my students, is how you turn a dragon into a whelp!"
[card]Keeper of Uldaman[/card]: *yawn*
[card]Sunkeeper Tarim[/card]: *zzzzzzzzzzzzzzzzzzzzzzzz*
This card could bring more consistency to thief rogue in wild. Turn 4 play [card]Academic Espionage[/card]. Turn 5 play [card]Secret Passage[/card] and have 4 mana left over for those 1-cost cards! I'll be experimenting with this one!