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Noxious

Senior Editor
Joined 07/25/2019 Achieve Points 565 Posts 189

Noxious's Comments

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 3 months ago

    That Pyroblast separates cultist initiates from the true believers!

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 4 months ago

    The only downside is you sometimes end up drawing the portal demon token instead of a regular card, so the next card drawn is not reduced to zero, but overall it's definitely worth it. Saved me quite a few times!

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 4 months ago

    Embrace the RNG!

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 4 months ago

    I think there's definitely potential for something like this; cards that do something upon drawing have been rather scarce (Flame Leviathan, Sea Reaver), but with this Quest, they might have more of a long-term purpose in the game (1.5 years until it rotates out), so adding more cards that do something upon being drawn is probably something they're looking at for next expansion (or, since if I recall, the next expansion's cards are almost locked in already, for next-next-expansion!)

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 4 months ago

    Curse of Rafaam I added for a bit of extra annoyance against Shaman decks heavy on Overload cards, but its more interesting use is how it can be recycled several times if there's an Augmented Elekk + Plot Twist combo while Curse of Rafaam is in hand, or how it can double-proc off Archmage Vargoth and send the opponent into a small panic.

    There's not that many cards in the deck that have a lot of value combined with Archmage Vargoth. His main purpose is to give you a second Plot Twist on turn 6, but it felt like he lacked much use outside of that purpose, so Curse of Rafaam was an interesting fit to try. I like decks built around Secrets or other effects that force your opponent to play sub-optimally, and Curse of Rafaam felt like a neat thing to add!

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 4 months ago

    One of my main objectives was to proc Augmented Elekk off of Plot Twist and keep expanding my deck to feel safe drawing every turn in longer matches (pretty much any Warrior!), and highlander cards would have been less likely to be able to proc :/ . Every now and then, I would get the godlike combo of Plot Twist + Augmented Elekk while the other Plot Twist was in my hand, and I could keep going in circles and (if not having finished the quest yet) getting another Plot Twist faster!

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    Senior Editor Mankrik's Wife 565 189 Posts Joined 07/25/2019
    Posted 5 years, 4 months ago

    My favourite card is Sir Finley of the Sands Card Image

    This lil' guy gives Paladins the possibility to get out of their 1-cost aggro meta, with so many synergies becoming available with a new Hero Power. The Hero Power you get is still slightly random, but coming already upgraded there's not much that would be bad. If one were to make a deck that would synergize with even just 3 of the 9 available Hero Powers, it would already be enough to circumvent the RNG most of the time. It offers Paladins an opportunity to be as versatile as Dr. Boom or Hagatha decks, and a few Youthful Brewmasters here and there could also allow the deck to adapt to changes halfway through the game.