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og0

Red Riding Hood
Joined 03/31/2019 Achieve Points 1570 Posts 1062

og0's Comments

  • Uh oh - better make the most of squelch, clicking on collection manager and changing deck names now because there's no way the code changes for 12 cards in hand won't raise mega bugs :)

    Seriously though so many possibilities with 12 cards - wow.  People love hand lock :)

  • No you didn't get it correct - should still get 3 packs if you downloaded patch during stated window.

  • Nice one mate :) 

  • Glad they didn't forget as I hadn't!  Come on good pack openings.......

  • Quote From infiniteclock

    Amazing card in dragon control warlock if it's viable. Otherwise, it is useless in anything else

    This is exactly what I was going to say

    In reply to Nether Breath
  • This is a cool card - doubt will make a strong deck but I'm often wrong!

    In reply to Necrium Apothecary
  • control hunter yay!  Oh wait that will likely not be good :)

    In reply to Veranus
  • Just doesn't seem strong compared to other mechs out there.

    In reply to Hot Air Balloon
  • Wonder what the play sounds will be like :)

    In reply to Camouflaged Dirigible
  • Guess they want Galakrond to be a thing :)

    In reply to Kronx Dragonhoof
  • Pretty strong - if doesn't help dragon Paladin be a thing what will :)

  • Fantastic card - will see if dragon paladin is a thing.

  • Quote From og0

    Me too, 60g constantly on all my 3 accounts.  Also rerolled a 60g to a 60g which shouldn't be possible.

    In the last 24 hours though I've seen 4 50g quests (and none of which are from a 60g reroll)

    I wonder if there was a server side issue that has now been resolved.  Or perhaps they've been temporarily more generous due to the period when we couldn't reroll at all.

    Perhaps my recent experience isn't shared by most in which case great :)

    I've now been pretty much getting 60g quests again.  And as I test I rerolled a 60g to a 60g, then did another reroll of a 60g (on a different region) to a 50g quest

    In reply to New quest system
  • Quote From Tox

    For god knows what reason, it only shows cards that started in the opponent's deck. This almost makes it a 1/3 chance of a card.

    Source: https://twitter.com/puffinplays/status/1197709472417763328

    Yes just found this out too.  This just kills the card in my opinion.  OK gives you limited information with a chance of a copy, but is that worth running this in a priest deck?

  • This could be really strong - after Rogue the strongest Galakrond I've seen.

  • Quote From DelkoHS
    Quote From og0

    I like others am annoyed Inspire is missing.  I've heard arguments such as "that's from a different expansion" and "confusing for new players".

    Really?  Mouse over is and it will tell you what inspire is in game.  It isn't complicated.

    Great card - has to find it's way into some decks.

    Similarly to Witch's Brew removing Echo, when these cards go to Wild, Inspire will be added in the wording. It's just to make Standard more comprehendible for new players.

    If that's the case I guess it's better.  Still no idea why enrage got removed though :

  • I like others am annoyed Inspire is missing.  I've heard arguments such as "that's from a different expansion" and "confusing for new players".

    Really?  Mouse over is and it will tell you what inspire is in game.  It isn't complicated.

    Great card - has to find it's way into some decks.

  • Pack filler?  Perhaps I just don't understand what deck this would be good in.

  • I'm really not sure about this card.  Cool yes but easy to miss!

    In reply to Envoy of Lazul
  • Interesting card - probably meme but sure someone will manage to make it work at least once :)