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Pezman

Joined 06/03/2019 Achieve Points 2235 Posts 2285

Pezman's Comments

  • Lovely call-back to Ultimate Infestation, but without the excessive raw value. And so cute!

  • Sweet card right here. Generates at LEAST one cheap card, possibly more (especially in wild where you can make your opponent draw). And it also tells you what your opponent is holding.

  • Really neat removal option, but also expensive and is beaten by divine shield. 

  • This is amazing. As a defensive tool, it can't really be OP, but it's a LOT of value for only 4 mana.

  • This looks like a really good and fun card. The fact that it goes face might make a big difference sometimes. It will be hard to set this up for a massive blast (someone mentioned Kirin Tor Tricaster above) and even harder to make it stick for a turn, but solid value nonetheless.

  • I love that there is now a neutral weapon, but its effect seems kind of mediocre. I'm happy to be proven wrong!

  • Very powerful! Deathrattle synergy can be so good, and this gives you lots of it. Imagine a Battlecry/Deathrattle hybrid Shaman using Corrupt the Waters and Vectus!

  • Nice. More mana efficient than Cobalt Spellkin, but less body. I'd use it.

  • I love this. A brand new effect, and a pretty good one, situationally of course. Run this in ANY big minions deck for late-game power.

  • I'm on the fence with this one. I can see it being amazing, or useless. I'm intrigued by the concept and look forward to testing it out.

  • More aggro tools for DH. I think this will be a very strong card.

  • Really nice combo disruption. I like it!

  • I like it. Decent effect, definitely playable. 

  • Guys, what is this? I thought Silverback Patriarch was the card every new set was supposed to dunk on? Now it's Elven Archer?

  • This was my thought exactly! It's weird having class-specific abilities available to a different class. Hunter can Choose One, Mage can combo, and Druid can Overload. What's next?

  • There's finally enough discard synergy to make disco-lock viable since we just got Hand of Gul'dan. I'm seeing disco-lock a LOT in wild, and they don't even run the flashier stuff like the quest. It's very powerful. This might be useful in that deck, but it's not strictly better than what they're already running.

  • Pretty good, especially in wild. Ironically, it's Demon Hunter, not Warlock, who cold really abuse this card in standard right now.

  • Well this card will get some boards cleared, that's for sure. Will be totally bonkers for Restless Mummy.

  • This will make rez priests cry so hard! I love it and will craft it if I don't unpack.

  • Too expensive. A yeti for 5 mana plus overload, and if it dies on your opponent's turn, they can wipe the totems too. Neat concept, but probably not viable.