I wonder if the ghost is also a murloc? I think it's a decent card overall, tag or no. But if both minions are murlocs, it might have slightly better use in murloc decks.
Do we know what the ghost will cost? These ghost cards are weaker because they add the drop to your hand instead of leaving it on the board. Their cost will effect how good they are.
Dang, really strong card! I've said elsewhere that just dropping a big minion isn't as powerful as it used to be, but a big minion that drops another can be much better.
Previously, this card would have been mediocre, but with all the new spells and spell damage coming up, it will be very useful. AOE will be even more powerful now.
Significantly worse Flamewaker. Sure, you get +1 attack and twice the damage on first spell, but what made that card so nasty was the ability to just fire again and again and again, and to hit the face too. This, however, is playable.
Very highroll/lowroll card. The kind of deck that would run this (lots of cheap spells) can straight up kill you if you don't remove those wyrms. But how hard is it to kill a couple 1/3's after turn 5?
I think all the Studies cards will be worth playing, this one included. Sure, you'll whiff on the Discover sometimes, but you still get the discount on your next minion.
Yeah, like others have said, Alleycat but better because of handbuffs. Play your cards right, and you can Tundra Rhino your way to an OTK with this. Plus it's freaking adorable!
Hey guys, some minions have Lifesteal, just sayin'.
What was that 2-mana card that had the same effect? No one ever played it, but this might be better at 1 mana.
I wonder if the ghost is also a murloc? I think it's a decent card overall, tag or no. But if both minions are murlocs, it might have slightly better use in murloc decks.
Maybe slightly better than the other ghost cards because of stealth.
Not unlike Troggzor the Earthinator, but cheaper. The tokens are less powerful, but they taunt. I'm intrigued.
You won't mind getting this from Apexis Blast, but you probably won't put it in your deck.
Superb card! Azure Drake saw so much play that they HoF'd it. This is a slight twist, and very good.
Do we know what the ghost will cost? These ghost cards are weaker because they add the drop to your hand instead of leaving it on the board. Their cost will effect how good they are.
Yeah, this will see play for sure. Should be easy to activate in the upcoming meta.
Dang, really strong card! I've said elsewhere that just dropping a big minion isn't as powerful as it used to be, but a big minion that drops another can be much better.
It's crazy how much better than Jeeves this is. Unless you're trying to mill your opponent of course.
Previously, this card would have been mediocre, but with all the new spells and spell damage coming up, it will be very useful. AOE will be even more powerful now.
Funfunfun. Yes, there will be much salt created by this card, but at least one player will be laughing!
Significantly worse Flamewaker. Sure, you get +1 attack and twice the damage on first spell, but what made that card so nasty was the ability to just fire again and again and again, and to hit the face too. This, however, is playable.
You can't go face when there are taunts in the way.
I'm curious though, what made you comment on this deck that I posted over 2 months ago?
I love it! I love it! Bring on the RNG!!!!
Oh cool, Myra's Unstable Element for Mages.
Very highroll/lowroll card. The kind of deck that would run this (lots of cheap spells) can straight up kill you if you don't remove those wyrms. But how hard is it to kill a couple 1/3's after turn 5?
I think all the Studies cards will be worth playing, this one included. Sure, you'll whiff on the Discover sometimes, but you still get the discount on your next minion.
Yeah, like others have said, Alleycat but better because of handbuffs. Play your cards right, and you can Tundra Rhino your way to an OTK with this. Plus it's freaking adorable!