RavenSunHS
LV.13Refreshment Vendor
Comments
1,472 totalMana increase on final Mercenaries is the best solution, and it could even be applied to just some mercenaries (Guff is already asymmetrical in body), like Tamsin and Tavish at the very least.
I don't think more nerfs would …
It's gonna be a mana up on Stealer and Touch, and Wild will be doomed for another month at the very least.
I just brought this deck to Legend.
In the end I abandoned token build in favor of maximum feral damage: much better in a QL Warlock and QL Hunter meta.
Updated the deck with Questline, Squirrel and Fangbound. Included Bees for an extra defensive kick, given the slower QL start.
Alexstrasza and Albatross are still interesting options.
I certainly understand and respect silence from team5 ON THE LEGAL ISSUE.
But a public message from whatever department warning about the reveal stream being canceled and possibly giving a timing for the dump would have been more than …
Pre-purchase boycott una tantum is understandable, and arguably effective.
Full-blown boycott is honestly superficial and silly.
One is definitely entitled to whatever choice ofc, but one thing is keeping the limelight on important matters, including through some financial …
Plot Twist is perfectly ok, Stealer is not.
Indeed the safest fix would be to add a card limit (first 3 each turn?) to its effect. It would actually destroy the card in Wild where it is broken, but …
"turns where you can play a lot of cards are fun".
Yes, but only for 50% of players, eg the opponent is struggling to avoid smashing their phone or pc into the wall, while the Stealer players is having …
Is APM Mage still popular?
I find way more Secret than APM.
And I daresay the tilting part of both decks is actually the f3cking Ice Block.
Updated for Barrens! I just reached Legend with this list (from 10 stars).
I understand development cycle and scheduling is complicated, but really, looking at stats we're really in a degenerate situation, and it became clear after few days from release.
I'm sure they're doing their best rn, but this situation is …
A bit too long this time tbh.
You can't stay for 2 weeks with a clearly broken meta.
Same here. I jumped into his stream by chance, but soon I found him overreacting at some slightly critical chat comments with such an arrogance that I stopped immediately (while many viewers kept accomodating him like stereotypical cheerleaders, it felt …
Not really. I didn't think of it either, but it requires turn 10 and unlocks on turn 12, which is typically too late.
Dragon on turn 10 usually means 8-12 damage on its own, and it should be enough …
Still entirely sure of the Post + Defender package, but it's been working well so far. I've beaten also some Aggro Paladin, Big Priest, QRogue.
On the other hand, the meta I encountered felt weird tbh, some junk decks …
Definitely a juicy card, but I doubt it will be popular past its first week. In general, despite the apparent versatility, it's just too situational.
It's too unreliable against enemy minions, and Control decks have better options most of …
Problem is surviving long enough.
Wait, I didn't realize that the Core is rotating!
Well, this is definitely intriguing for Wild now.
Rotating Core could bring more toxic cards, but if they design it cleverly they could also include smart cards to impact …
Serpents is by far my favourite.
Look at those colours! Perfect for Rogue.
Winner is cool but I'd never use it.