RIP Darkglare. We had fun. I'll always remember dumping 2 giants on the board on turn 4 and watching my priest opponent concede. I'll miss you, little buddy.
I had hit a wall at Diamond 5 with the Pharoah Hunter I'd been climbing with. This baby got me to legend yesterday in like an hour. I swapped out Enhance-o-Mechano for the 4/4 transform faceless Rush guy because I didn't own it, worked great.
Does anyone else find that Priest's and is increasingly un-fun to play against? Like unless you're also a Priest and have or you're playing equally un-fun Mage secrets, there's no way to deal with it.
I'm not trying to be salty here, just really tired of running into this. I don't even know how you'd fix it. Nerf Vargoth to 6 mana? Does Blizzard even care enough about Wild mode to do something?
Very surprised to see Cobalt staying at Tier 3. That needs a fix. Very stoked for the change on Selfless Hero. Wish it was affecting Wild as well, but oh well. Juggler is interesting. I guess it's a nerf, since people were running two even after triple just to get the second knife, but I think standalone he's better, since in theory he can now kill a single shielded Cobalt by itself, if you get lucky
Shudderwock did not need a buff, imho. But I'm excited to see what people do with it.
Queen waggle is a great change, that hero was garbage until this. Might still suck, but we'll see.
But how do you run C'thun with all these other cards and still buff it? Oh. You don't. Lol. I like it.
The man has some points
ZAPP. He's got enough health to do some serious sniping with mega-windfury, if you can land the combo.
Anyone else think Gentle Djinni would be a fun constructed card in the right set?
Anyway, I agree with almost everything here. Not sure about the early game Elemental buffs though. Don't think that was really necessary.
I'm okay with it. The real strength is the 1-cost minions, imo.
In case anyone wants to see what he said on r/hearthstone
RIP Darkglare. We had fun. I'll always remember dumping 2 giants on the board on turn 4 and watching my priest opponent concede. I'll miss you, little buddy.
I had hit a wall at Diamond 5 with the Pharoah Hunter I'd been climbing with. This baby got me to legend yesterday in like an hour. I swapped out Enhance-o-Mechano for the 4/4 transform faceless Rush guy because I didn't own it, worked great.
I agree 100%.
Does anyone else find that Priest's and is increasingly un-fun to play against? Like unless you're also a Priest and have or you're playing equally un-fun Mage secrets, there's no way to deal with it.
I'm not trying to be salty here, just really tired of running into this. I don't even know how you'd fix it. Nerf Vargoth to 6 mana? Does Blizzard even care enough about Wild mode to do something?
Someone send Avalon that film where Werner Herzog eats his shoe
35 legendary deck though, for sure
Considering I never played WoW and know nothing about the lore, yeah, you sold me.
Does battlegrounds really need more types? It's hard enough to built a consistent board as is
EDIT: They're implementing a rotation system! LOVE this idea.
Tirion is the BOMB. I've only found him in two matches out of like 20 in the last day but I've won both (ok I'm only at 6.7K but still)
I wonder if this gets run in Wild for just the battlecry in the same deck as Jaina...
Very surprised to see Cobalt staying at Tier 3. That needs a fix. Very stoked for the change on Selfless Hero. Wish it was affecting Wild as well, but oh well. Juggler is interesting. I guess it's a nerf, since people were running two even after triple just to get the second knife, but I think standalone he's better, since in theory he can now kill a single shielded Cobalt by itself, if you get lucky
Shudderwock did not need a buff, imho. But I'm excited to see what people do with it.
Queen waggle is a great change, that hero was garbage until this. Might still suck, but we'll see.
Patches? Oof. Don't know if he needed a buff.
You MANIACS. You BLEW IT UP. GODDAMN YOU. GODDAMN YOU ALL TO HELL.
Wait but I want to play in a HS almost-cube tournament!