Is it weird that I think it's kind of cute? Don't think it's too strong, but it being a Beats helps immensely, so it may find its way into Druid and Hunter decks.
Azure Drake but it's an elemental? I love it! Probably won't see play though, because I honestly don't know where I'd want to run it right now. No Elemental decks to take advantage of it.
Solid Silence option. I don't know that Demon Hunter really needs that right now - especially with Kayn Sunfury for avoiding Taunts - but maybe there exists a meta with a lot of threats you want debuffed.
As has been said many times, a generally better Holy Water - but that doesn't make it good. You can definitely highroll with it, but is that worth including it in your deck? I think we'll see this from random generation only, where you will definitely hate it sometimes.
I really like this in Priest - anything that temporarily reduces Attack makes me want to start running all those stealing cards again, and this is no different. Can also just be a delay tool, which is neat.
More Plagued Protodrake? Hell yeah! In all seriousness, being able to add more Dragons to your hand seems pretty great, so I won't mind seeing this pop up from random spell generation. It's like a Draconic Lackey!
I just don't see this making the cut even in Fragment heavy decks. You already have great options for what this card is trying to do, and it can even sometimes whiff id you draw all your Fragments or don't shuffle any in.
Yay weird trilogy of ghost cards! This is probably not very good outside Arena, unlike the other two which I can see more potential in. Still, fantastic theming on it.
I struggle to remember how good Jeeves was, but judging by everyone else's reaction to this card I'm gonna say it was probably decent enough. That makes this card absolutely insane.
Really wanted to write a comically verbose review of this card, expounding all its many virtues but... it's Demon Wisp. Maybe some weird variant of Zoo runs it, I guess.
I really expected this to be Elementals when we first saw it, but I suppose I can see where they were going with, y'know, all the other cards in the set. Could be good to enable a combo with Malygos, which is fun.
This just seems... good. Like, just a really, really solid minion. And it's weird, because lots of Paladin's cards are like that this expansion, but I still hesitate on whether it all comes together into an actual good deck.
It's bad, but god if that art isn't convincing me to play it anyway. It's just so... smug.
That is so much Healing, and with the focus on Spell Damage this expansion I can see this being insane.
Probably too random to be good, but I could not care less. Bring on the RNG!
I like that this focuses minions, it means you can be much more sure of the outcome and maximise the damage appropriately.
Is it weird that I think it's kind of cute? Don't think it's too strong, but it being a Beats helps immensely, so it may find its way into Druid and Hunter decks.
BIG WARRIOR! I loved my Big Warrior with The Boomship and its ilk, so this is a win for me. Can't wait to try that jank in Wild.
Azure Drake but it's an elemental? I love it! Probably won't see play though, because I honestly don't know where I'd want to run it right now. No Elemental decks to take advantage of it.
Solid Silence option. I don't know that Demon Hunter really needs that right now - especially with Kayn Sunfury for avoiding Taunts - but maybe there exists a meta with a lot of threats you want debuffed.
As has been said many times, a generally better Holy Water - but that doesn't make it good. You can definitely highroll with it, but is that worth including it in your deck? I think we'll see this from random generation only, where you will definitely hate it sometimes.
I really like this in Priest - anything that temporarily reduces Attack makes me want to start running all those stealing cards again, and this is no different. Can also just be a delay tool, which is neat.
I don't think this card is insane, but I hate it already. I had the same feelings about Gnomeferatu (though this is obviously a better card).
More Plagued Protodrake? Hell yeah! In all seriousness, being able to add more Dragons to your hand seems pretty great, so I won't mind seeing this pop up from random spell generation. It's like a Draconic Lackey!
Another big bait card for me to absolutely love that will turn out to suck massively, as anyone with a brain could see. Still, I can't wait!
I just don't see this making the cut even in Fragment heavy decks. You already have great options for what this card is trying to do, and it can even sometimes whiff id you draw all your Fragments or don't shuffle any in.
Yay weird trilogy of ghost cards! This is probably not very good outside Arena, unlike the other two which I can see more potential in. Still, fantastic theming on it.
I struggle to remember how good Jeeves was, but judging by everyone else's reaction to this card I'm gonna say it was probably decent enough. That makes this card absolutely insane.
Really wanted to write a comically verbose review of this card, expounding all its many virtues but... it's Demon Wisp. Maybe some weird variant of Zoo runs it, I guess.
Rogue might like a cheap freeze that can also serve as removal sometimes. Mage has Frostbolt and Ray of Frost.
I really expected this to be Elementals when we first saw it, but I suppose I can see where they were going with, y'know, all the other cards in the set. Could be good to enable a combo with Malygos, which is fun.
This just seems... good. Like, just a really, really solid minion. And it's weird, because lots of Paladin's cards are like that this expansion, but I still hesitate on whether it all comes together into an actual good deck.