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Skonakos

Joined 06/12/2019 Achieve Points 180 Posts 123

Skonakos's Comments

  • Probably not going to see constructed play. Pretty good arena card but not quite on Stubborn Gastropod or Stoneskin Basilisk power level given that it can still be killed by Druid and most importantly Rogue.

    In reply to Evasive Chimaera
  • Finally the vanilla 1 mana 2/2. It seems strong but filler cards never see any play. I am reluctant to rate it highly given that.

    In reply to Blazing Battlemage
  • Another auto include in Pirate Warrior that pushes the archetype.

    In reply to Sky Raider
  • This seems like a very very powerfull addition to Pirate Face Warrior. It has high attack, it's a pirate and it gives you extra face damage and potential synergy by giving you a weapon. Probably will be one of the cards that pushes Pirate Warrior to viability.

    In reply to Hoard Pillager
  • Seems like an auto-include in treant Druid maybe even just token druid. It remains to be seen if those decks will be any good for I am doubtfull as to if this card will be enough to push them.

    In reply to Shrubadier
  • It does not seem that good on first glance but it is draw two cards for free if played with The Forest's Aid and that alone might make it worth running.

    In reply to Aeroponics
  • What the sweet hell is this. This just seems busted. Reminds me less of [Hearthstone Card (Patches) Not Found] and more of Happy Ghoul and that card was insane. You would add very bad cards in your deck just to play a free Happy Ghoul , this card does not even require you to play bad cards. Just play the pirates you wanted to and get a free 2/2.

    In reply to Parachute Brigand
  • Ooh boy this might be strong enough to push the Pirate Warrior archetype. It's a Ship's Cannon that is much harder to remove.

    In reply to Skybarge
  • There are so many busted cards this expansion. Why would you play this crap? On the other hand it is a 0 mana spell... In any case it's a bummer this is a common as it will make Priests much worse in arena.

    In reply to Whispers of EVIL
  • Seems very good. Might be worth playing even without any extra synergy or with very little synergy.

    In reply to Violet Spellwing
  • Probably not worth it. Elementals aren't that good and if you want card draw just add card draw to your deck.

    In reply to Elemental Allies
  • I feel like there are better Giants for mages to play then this.

    In reply to Mana Giant
  • This could be the new cancer. I hope that it's not that strong as to give birth to another big Priest deck.

    In reply to Grave Rune
  • You add this in your Galakrond Priest no questions asked. It's basically 1 mana 1/2 Battlecry: Add a random Priest minion to your hand. 

    In reply to Disciple of Galakrond
  • Such a great design. Very similar to Meteor but a bit better for larger boards. Even if it's not that good it seems like a great card to have as part of the game.

    In reply to Rolling Fireball
  • Great arena card. Not quite Fire Plume Phoenix but close.

    In reply to Troll Batrider
  • This card might be the one to push Galakrond Shaman. You would really want to have invoked twice by turn 5 and this card would most certainly be worth the effort.

    In reply to Dragon's Pack
  • Seems like the best Galakrond out there. Immediate board pressence with rush is better then any kind of value the other Galakronds might give and a very good hero power to top it off.

  • If not for the 2/1 with rush this would be a one star card no doubt about it. Seems very similar to Voltaic Burst . Two 1/1's are better than one 2/1 but it does not have overload and it does invoke Galakrond. I'd say if Glakrond Shaman is good you probably play this but it does not push the deck.

    In reply to Invocation of Frost
  • I don't see this deck working out. Might be a fun deck to try out though.

    In reply to Lightforged Crusader