Probably not going to see constructed play. Pretty good arena card but not quite on Stubborn Gastropod or Stoneskin Basilisk power level given that it can still be killed by Druid and most importantly Rogue.
This seems like a very very powerfull addition to Pirate Face Warrior. It has high attack, it's a pirate and it gives you extra face damage and potential synergy by giving you a weapon. Probably will be one of the cards that pushes Pirate Warrior to viability.
Seems like an auto-include in treant Druid maybe even just token druid. It remains to be seen if those decks will be any good for I am doubtfull as to if this card will be enough to push them.
It does not seem that good on first glance but it is draw two cards for free if played with The Forest's Aid and that alone might make it worth running.
What the sweet hell is this. This just seems busted. Reminds me less of [Hearthstone Card (Patches) Not Found] and more of Happy Ghoul and that card was insane. You would add very bad cards in your deck just to play a free Happy Ghoul , this card does not even require you to play bad cards. Just play the pirates you wanted to and get a free 2/2.
There are so many busted cards this expansion. Why would you play this crap? On the other hand it is a 0 mana spell... In any case it's a bummer this is a common as it will make Priests much worse in arena.
Such a great design. Very similar to Meteor but a bit better for larger boards. Even if it's not that good it seems like a great card to have as part of the game.
This card might be the one to push Galakrond Shaman. You would really want to have invoked twice by turn 5 and this card would most certainly be worth the effort.
Seems like the best Galakrond out there. Immediate board pressence with rush is better then any kind of value the other Galakronds might give and a very good hero power to top it off.
If not for the 2/1 with rush this would be a one star card no doubt about it. Seems very similar to Voltaic Burst . Two 1/1's are better than one 2/1 but it does not have overload and it does invoke Galakrond. I'd say if Glakrond Shaman is good you probably play this but it does not push the deck.
Probably not going to see constructed play. Pretty good arena card but not quite on Stubborn Gastropod or Stoneskin Basilisk power level given that it can still be killed by Druid and most importantly Rogue.
Finally the vanilla 1 mana 2/2. It seems strong but filler cards never see any play. I am reluctant to rate it highly given that.
Another auto include in Pirate Warrior that pushes the archetype.
This seems like a very very powerfull addition to Pirate Face Warrior. It has high attack, it's a pirate and it gives you extra face damage and potential synergy by giving you a weapon. Probably will be one of the cards that pushes Pirate Warrior to viability.
Seems like an auto-include in treant Druid maybe even just token druid. It remains to be seen if those decks will be any good for I am doubtfull as to if this card will be enough to push them.
It does not seem that good on first glance but it is draw two cards for free if played with The Forest's Aid and that alone might make it worth running.
What the sweet hell is this. This just seems busted. Reminds me less of [Hearthstone Card (Patches) Not Found] and more of Happy Ghoul and that card was insane. You would add very bad cards in your deck just to play a free Happy Ghoul , this card does not even require you to play bad cards. Just play the pirates you wanted to and get a free 2/2.
Ooh boy this might be strong enough to push the Pirate Warrior archetype. It's a Ship's Cannon that is much harder to remove.
There are so many busted cards this expansion. Why would you play this crap? On the other hand it is a 0 mana spell... In any case it's a bummer this is a common as it will make Priests much worse in arena.
Seems very good. Might be worth playing even without any extra synergy or with very little synergy.
Probably not worth it. Elementals aren't that good and if you want card draw just add card draw to your deck.
I feel like there are better Giants for mages to play then this.
This could be the new cancer. I hope that it's not that strong as to give birth to another big Priest deck.
You add this in your Galakrond Priest no questions asked. It's basically 1 mana 1/2 Battlecry: Add a random Priest minion to your hand.
Such a great design. Very similar to Meteor but a bit better for larger boards. Even if it's not that good it seems like a great card to have as part of the game.
Great arena card. Not quite Fire Plume Phoenix but close.
This card might be the one to push Galakrond Shaman. You would really want to have invoked twice by turn 5 and this card would most certainly be worth the effort.
Seems like the best Galakrond out there. Immediate board pressence with rush is better then any kind of value the other Galakronds might give and a very good hero power to top it off.
If not for the 2/1 with rush this would be a one star card no doubt about it. Seems very similar to Voltaic Burst . Two 1/1's are better than one 2/1 but it does not have overload and it does invoke Galakrond. I'd say if Glakrond Shaman is good you probably play this but it does not push the deck.
I don't see this deck working out. Might be a fun deck to try out though.