Is it broken? I'm not sure, but I actually could see this being played. It allows Druid to force the game to slow down for a turn or two, at least so long as your opponent doesn't have an endless supply of huge plays to respond with.
I like this idea, but this is pretty slow and I just don't really see this late game plan coming together. I hope I'm wrong though. I suppose this can still be used for an aggressive game plan as well, in some way, maybe with the Stampeding Rhino.
This seems good. I mean its a more consistent arcane breath but it costs 1 more mana. I think that given the need for cheap removal in mage this will certainly see use.
I feel like you are always going to draw at least one spell in mage and if you do draw at least one this is a strictly better card than the 3 mana draw 2.
This is the only caravan that I think might be strong honestly. It isn't too strong if it gets removed but it very much requires an answer almost immediately if this is played on curve.
Its fine. Dreamway Guardians was never a star in any token druid decks and I don't think this will be either.
Very good. Solid respectable stats and armor gain as a bonus. Not a chance of this being weak I feel.
Seems solid. I don't want it to be since token druid is a nightmare, but its still strong looking.
Is it broken? I'm not sure, but I actually could see this being played. It allows Druid to force the game to slow down for a turn or two, at least so long as your opponent doesn't have an endless supply of huge plays to respond with.
Springpaw was a staple during its time and this is very similar, with its fair share of differences as well but still solid for sure.
Really big fan of this. Solid body, value generation. Just all around a good card.
Seems good. I would be surprised if this was weak. This fits into a hunter deck no matter what level of aggression they are going for.
This is the worst caravan of them all I feel and outside of Paladin I'm not impressed by any of them.
I like this idea, but this is pretty slow and I just don't really see this late game plan coming together. I hope I'm wrong though. I suppose this can still be used for an aggressive game plan as well, in some way, maybe with the Stampeding Rhino.
This seems good. I mean its a more consistent arcane breath but it costs 1 more mana. I think that given the need for cheap removal in mage this will certainly see use.
I like this secret a lot. Good for general use. With the Arcanologist coming back I don't see this not being played.
I feel like you are always going to draw at least one spell in mage and if you do draw at least one this is a strictly better card than the 3 mana draw 2.
Seems fine. Nothing mind blowing but it can be good in the right deck.
Knew something like this was coming. I love this idea as well and fully intend to play a lot of it.
I could see this being played. You just toss it out, get a discount or two and have a solid body left behind.
Seems really strong. If how much they are pushing Secret Paladin I can really see it coming together.
This is the only caravan that I think might be strong honestly. It isn't too strong if it gets removed but it very much requires an answer almost immediately if this is played on curve.
I don't really think I buy it, too unreliable to have trigger.
I mean this is a great one drop. I think Paladin has some of the best 1 mana plays in the game at this point.
If this was 2 mana maybe. At 3 though this seems like it will be too awkward to reliably remove things with.