TriMay's avatar

TriMay

LV.7
175/2,500 XP
Joined Jan. 2020 130 posts 675 XP 430 achievement pts

Comments

129 total
+3
I keep losing games because of confusing text / mechanics

The only problem I've ever had with this games wording is when they switched "ally" to mean what I originally thought it meant. So I had a moment of confusion when my cards could heal my nexus, and another moment …

5 years, 10 months ago
+1
The Champions of Runeterra Word Search

Perhaps, as a suggestion (this is assuming this isn't a 3rd-party plug-in and you can achieve this)

Make the word search's internals case-insensitive, or truly all uppercase

I noticed the full capitalization of the wordsearch was just CSS …

5 years, 10 months ago
0
Stand United and Challenger interaction

I admit, burst damage negation is annoying...
But the spell costs 6 mana :/
Learn to be cautious of your opponents remaining mana, especially after the first time they pull something like this off.

My question is, does it fully …

5 years, 10 months ago
0
Sometimes I can't block it just skips it with no indication why.

My suggestion: Turn off auto-skip

It's a huge information dump when your opponent sees the game instantly skip your turn, they immediately know nothing currently in your hand can stop another attack, and in this case, you yourself are not …

5 years, 11 months ago
+1
Bamboozle and imprisoned Minion interaction

Didn't they say you can no longer transform minions into dormant minions?
Or is my memory failing me.

6 years ago
0
Full Patch Notes for Legends of Runeterra's 1.0 Launch - Rising Tides Expansion, Mobile Launch, and More!

I suppose, but now it will be nice to actually be able to do something with the 13 mana I have on stock with my full board on frostbite or stunned units or opponent not attacking or something, as rare …

6 years ago
0
Full Patch Notes for Legends of Runeterra's 1.0 Launch - Rising Tides Expansion, Mobile Launch, and More!

So much yes!
I've had multiple times, my opponent has the attack, and just refuses to, because they know I can't play anything if they don't attack, so they just end up passing and wasting 10 of my mana and …

6 years ago
+1
Elusives aren't the problem. YOU are
Quote From JunLong

learn to have fun.

And it's fun to be forced to play a specific way in a game with hundreds of other options because one archetype is impossible to deal with otherwise?

6 years ago
+3
How do you unlock Wild format?

As far as I remember you have to:
 - Complete the new player ranks and get to rank bronze 10 (which used to be rank 25)
 - Own a wild card.
    > As stated by KANSAS, your first Old Gods …

6 years ago
+4
uninstalling until elusive is fixed

Dude this "spoons" guy has to be the rudest person I've met on this site...

Also, yeah, no, contrary to their belief, runettra doesn't treat elusive as if it were 0 mana, if that was the case, [runecard]Cithria of Cloudfield[/runecard] …

6 years ago
+1
ez karma...

As an Ezreal player imma tell you a controversial secret that will probably land me in a sea of many downvotes


Just kill the Ezreal.
It is, in my opinion, generally a good idea to have a few spells that …

6 years ago
+3
No More Cap on Vault Levels and Unlimited Wildcard Purchases are Coming to Legends of Runeterra in Patch 0.9.3, With Even More Progression Changes!

What are you talking about? The game only ever gave people 1 expedition token a week, therefore only giving 1 champion, not 3. Entering expedition otherwise costed exactly 1 champion in shards or gold anyway, if you want the other …

6 years, 1 month ago
0
Your region progress

I'm slow apparently :) 10's accross the board, except for Demacia at 13, and Piltover at 20

6 years, 1 month ago
0
Mageseeker Investigator wording

Yeah except it's an "on play" ability, so, there's that going against this point, also, it glows yellow if active in hand :/ Though yeah it probably wouldn't hurt to add one more 4-letter word

You can't exactly word everything

6 years, 1 month ago
0
Frostbite is the new problem child

*-slowly raises hand in shame-*
Frostbite Ashe-Ezreal was actually my solution to counter the Elusive and other aggro decks

6 years, 2 months ago
0
Anyone else think Ionia has a little too much?

To be clearer, my main issue isn't how many mechanics Ionia has, but that they dominate in the ability to say "no", most of their cards are "no put that back in your hand, no you can't block me, no …

6 years, 2 months ago
+1
Anyone else think Ionia has a little too much?

Just a little salty after playing against it almost every game

But I did a quick search in the collection manager including unowned cards. The following is a few keywords, followed by a number of all existing cards that have …

6 years, 2 months ago
0
Aggro a bit too efficient
Quote From Hellcopter
Quote From TriMay

I personally think 20 hp is too low when your unit HP stat follows Hearthstone rules, even if your unit blocking follows Magic rules.

Personally I think the only reason …

6 years, 2 months ago
+2
Aggro a bit too efficient

I personally think 20 hp is too low when your unit HP stat follows Hearthstone rules, even if your unit blocking follows Magic rules.

Personally I think the only reason Magic gets away with 20 hp is the fact that …

6 years, 2 months ago
+1
what's with the mechanic of units not being able to attack after blockers have been removed from in front of them?

This thread puts a smile on my face :)

Today I learnt I've been playing MTG wrong this whole time, and the actual ruling makes me happy (:

Also salty guy gets countered by research, that always puts a …

6 years, 2 months ago