TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Vanilla stats with an upside. Makes it playable in Arena.. I'm also hopeful for constructed, but I don't think it'll be a tier 1 deck. I'll settle for tier 2 as well.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Naturally slots into Spell Mage. Not that that deck is the strongest deck of them all, but that makes it guaranteed to see play already. And even if you draw just 1 spell on average it already is a better Arcane Intellect, which sees plenty of play.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Vanilla stats with an upside. Makes it a playable card in Arena, but this is too situational for constructed decks. Freeze Mages don't need this either.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
This card will be in every Hunter deck until it rotates out. Will also see a ton of play in Arena and Wild. Easy 5 stars. Just a perfect fit for hunters.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Astral Communion but way better! A deck divining card that I hope will introduce a new archetype in Wild, but maybe even in Standard as well. A real treat for all deck builders.
I like the flavour of this card, but the Frost tag could give the secret away.
I was about to say the same. I'm really curious how spell schools and the fact that the spells are secrets will interact with each other. I guess it may be up to us, the players, whether we want to combine spell school synergy with secrets and thus reveal our secrets. Time will tell.
Good secret nonetheless.
EDIT: Just watched the livestream. The interaction with Rimetongue made it clear that you do indeed reveal some information of your secret.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Whether it is in Beast Druid, Taunt Druid, or Big/Ramp Druid, this card is going to see play somewhere. You just get so much bang for your buck with this card that it's near impossible to be left stranded.
Deadly and Nitroboost already see play. Paralytic was on the verge and is now confirmed to see play due to Swinetusk shank. They're all 1 mana spells that are extremely easy to cycle for rogue and these cards combined are up to +6 durability on swinetusk, meaning Paralytic alone can go up to +8 damage (only +4 on SSS) it won't hit quite as hard as SSS, but it will last much longer, and sometimes you don't draw your SSS, or you get it removed by ooze/harisson, and you'll be happy to have Swinetusk on the back.
Now if you ask me what cards you need to replace for Paralytic and Swinetusk, I don't know, but people will figure it out eventually, in my opinion they are totally worth the slot and will improve aggro rogue. It must be losing some cards due to rotation anyway.
Yes, maybe alongside Sword, but it's not a replacement. I can't help but think that this is a trap though, by placing too many eggs in the same basket. Like you already mentioned, 1 Ooze can be enough to shatter all your hopes and dreams.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Certainly not a card for every rogue deck as many of them consist of ~50% 1 mana cards. But it's a mana cheat card, so I have no doubt it'll find its way into a deck. Reminds me of Forest Warden Omu.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 3 years, 1 month ago
Will see play if Frenzy Warrior with Overlord Saurfang becomes a thing. Outside of that remains to be seen.
EDIT: I was expecting another Frenzy pay-off card for Warrior in the final card dump. Now I'm not so sure, it's a good fit in that deck. Luckily, this card is very versatile so we will have to see it pop up somewhere, right?
Vanilla stats with an upside. Makes it playable in Arena.. I'm also hopeful for constructed, but I don't think it'll be a tier 1 deck. I'll settle for tier 2 as well.
I think Frostbolt is better on average, but it's still a good card. I have very little doubt that it will see play.
Naturally slots into Spell Mage. Not that that deck is the strongest deck of them all, but that makes it guaranteed to see play already. And even if you draw just 1 spell on average it already is a better Arcane Intellect, which sees plenty of play.
Vanilla stats with an upside. Makes it a playable card in Arena, but this is too situational for constructed decks. Freeze Mages don't need this either.
Only decent because Mordresh Fire Eye is a thing, otherwise no one would ever run this.
EDIT: Ok, fair enough. I'm excited for Even Mage in Wild. To be frank, I didn't think of that.
Probably the worst of all caravans. This is way too slow and handbuffing is not something hunters want to do.
This card will be in every Hunter deck until it rotates out. Will also see a ton of play in Arena and Wild. Easy 5 stars. Just a perfect fit for hunters.
Astral Communion but way better! A deck divining card that I hope will introduce a new archetype in Wild, but maybe even in Standard as well. A real treat for all deck builders.
I was about to say the same. I'm really curious how spell schools and the fact that the spells are secrets will interact with each other. I guess it may be up to us, the players, whether we want to combine spell school synergy with secrets and thus reveal our secrets. Time will tell.
Good secret nonetheless.
EDIT: Just watched the livestream. The interaction with Rimetongue made it clear that you do indeed reveal some information of your secret.
Best 3-drop in the entire Arena pool, yet I don't envision this going into a constructed deck.
It's hard to spot any red in the artwork of Redgill Razorjaw.
Whether it is in Beast Druid, Taunt Druid, or Big/Ramp Druid, this card is going to see play somewhere. You just get so much bang for your buck with this card that it's near impossible to be left stranded.
Yes, maybe alongside Sword, but it's not a replacement. I can't help but think that this is a trap though, by placing too many eggs in the same basket. Like you already mentioned, 1 Ooze can be enough to shatter all your hopes and dreams.
Deadly Poison, Nitroboost Poison, Leeching Poison and Paralytic Poison are all the poisons in the game so far. I find it hard to imagine this including Swinetusk Shank being a package in rogue decks.
Certainly not a card for every rogue deck as many of them consist of ~50% 1 mana cards. But it's a mana cheat card, so I have no doubt it'll find its way into a deck. Reminds me of Forest Warden Omu.
Even if you can play a lot of Holy spells for cheap and you have other minions on board I can't see why you'd ever want to play this.
This might make sense in a deck with Tavish Stormpike. If that deck doesn't work out I guess you'll mostly see this in Arena.
Will see play if Frenzy Warrior with Overlord Saurfang becomes a thing. Outside of that remains to be seen.
EDIT: I was expecting another Frenzy pay-off card for Warrior in the final card dump. Now I'm not so sure, it's a good fit in that deck. Luckily, this card is very versatile so we will have to see it pop up somewhere, right?
Probably too ambitious to build a whole deck around this card, but please let me be incorrect. I think the archetype will be a lot of fun.
Now that Xyrella has been revealed I can suddenly see some potential for this card.