A very nice cheap discover spell for rogue, activates all of their burgle cards like Underbelly Fence and also a good quest activator. Card itself is not insanely powerful, and the archetypes that will use it likely will not be top tier unless more support is printed.
Maybe it is enough to provide Tess Greymane with reliable powerful minions to summon, although probably not enough to see competitive play.
This card is not awful, but with warriors access to armor gain and removal I just don't see this conditional card being played. Devastate just seems better, and that only saw fringe play also.
Clearly a control tool, but whilst Dr. Boom, Mad Genius is in standard, I don't see a control deck which decides to run dragons over mechs.
Seems quite powerful, doesn't need to be played on curve and can be kept to eat up a bunch of buffs and then played later on as a very large and cheap threat. Could help a Big Paladin archetype out, where the opponents ramp does not have as much impact as your own.
Definitely a fun card, will certainly see some play because of it.
I feel Shu'ma is deceptively quite powerful. However for standard, at its price cost I don't think it will see play unless we see some pretty large support for token based decks. Cool card though!
Obvious comparisons to Curious Glimmerroot, my guess is that it will also pool the same way - only showing class cards and having to guess. If that is the case it will not be any more difficult to guess than Glimmerroot as it should be pretty obvious once you know the meta.
Very good card, being 2 mana and giving hand information makes this card better than Glimmerroot.
So, very similar to [Hearthstone Card (Val'anyr) Not Found] but its faster so long as there are dragons in hand - don't need to break a weapon for the buff. Downside is you cannot always control when the deathrattle will go off.
Could be strong if a midrange minion focused Dragon Paladin is a thing.
This is a super powerful card, potentially more powerful than devolve. I love cards like this which can really punish all in strategies like Big Priest or Conjurers Mage. Can see this card having a huge effect in both Standard and Wild.
A very nice cheap discover spell for rogue, activates all of their burgle cards like Underbelly Fence and also a good quest activator. Card itself is not insanely powerful, and the archetypes that will use it likely will not be top tier unless more support is printed.
Maybe it is enough to provide Tess Greymane with reliable powerful minions to summon, although probably not enough to see competitive play.
This card is not awful, but with warriors access to armor gain and removal I just don't see this conditional card being played. Devastate just seems better, and that only saw fringe play also.
Clearly a control tool, but whilst Dr. Boom, Mad Genius is in standard, I don't see a control deck which decides to run dragons over mechs.
Seems quite powerful, doesn't need to be played on curve and can be kept to eat up a bunch of buffs and then played later on as a very large and cheap threat. Could help a Big Paladin archetype out, where the opponents ramp does not have as much impact as your own.
Definitely a fun card, will certainly see some play because of it.
I feel Shu'ma is deceptively quite powerful. However for standard, at its price cost I don't think it will see play unless we see some pretty large support for token based decks. Cool card though!
Obvious comparisons to Curious Glimmerroot, my guess is that it will also pool the same way - only showing class cards and having to guess. If that is the case it will not be any more difficult to guess than Glimmerroot as it should be pretty obvious once you know the meta.
Very good card, being 2 mana and giving hand information makes this card better than Glimmerroot.
So, very similar to [Hearthstone Card (Val'anyr) Not Found] but its faster so long as there are dragons in hand - don't need to break a weapon for the buff. Downside is you cannot always control when the deathrattle will go off.
Could be strong if a midrange minion focused Dragon Paladin is a thing.
Really great news!
Favourite card so far = Plague of Murlocs
This is a super powerful card, potentially more powerful than devolve. I love cards like this which can really punish all in strategies like Big Priest or Conjurers Mage. Can see this card having a huge effect in both Standard and Wild.
Got to say this website is currently looking excellent, very nice layout here for the upcoming expansion making everything much easier to understand.
Can't wait for the new expansion!