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vprr

LV.7

Face Collector

550/2,500 XP
Joined March 2019 209 posts 1,050 XP 565 achievement pts

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209 total
+1
New Paladin Minion - Sky Claw

Goes nicely with the new sidequest [card]8159[/card], get the completion down to 3 remaining summons and play [card]Sky Claw[/card] and you get a pretty powerful board.

I can see this seeing some play, maybe helping spawn a token Paladin. …

6 years, 4 months ago
+4
New Paladin Spell - Righteous Cause

[card]Competitive Spirit[/card] but faster being that you can control when it goes off, and your opponent cannot just leave 1 minion up and ruin the buff.

Pretty nice card, but Paladin right now just cannot really swarm the board …

6 years, 4 months ago
+1
New Rogue Minion - Bloodsail Flybooter

Similar to [card]Acornbearer[/card] but with pirate synergy.

Could possibly see play in the future, but I honestly do not see it having an impact immediately. Obviously a good card, but the pirate Rogue archetype simply doesn't have enough support …

6 years, 4 months ago
0
New Neutral Minion - Wing Commander

Could get out of hand in an aggressive/tempo dragon deck.

I don't think it will see too much play just because of the sheer amount of different dragon synergy cards out there, and this one seems to be on …

6 years, 4 months ago
+1
New Neutral Minion - Scalerider

[card]SI:7 Agent[/card] for dragon decks.

Looks really good honestly, even in Rogue when you can't combo the 3/3 body is often still 'fine'. Whether or not this sees any play is dependant on how crowded dragon decks are going …

6 years, 4 months ago
+2
New Druid Spell - Strength in Numbers

Good card for a big Druid variant.

Obviously want to use this with cards that do not require being played from hand to get their full effect. Could offer a massive tempo swing if you pull out a big …

6 years, 4 months ago
-1
New Neutral Minion - Evasive Wyrm

This is a really powerful card, similar to [card]Unleash the Beast[/card] but for dragon decks.

I can see this definitely being a choice of dragon decks or highlander hybrids. Ensures a trade and keeps an annoying minion on the …

6 years, 4 months ago
0
New Neutral Minion - Big Ol' Whelp

[card]Azure Drake[/card] lives again!

Yeah this is a very nice midrange tool, helps you to keep your hand full, gives dragon tribe synergy and places a decently statted minion on the board. Should see quite a lot of play.

6 years, 4 months ago
0
New Neutral Minion - Utgarde Grapplesniper

Decent, but you have to be running so many dragons to ensure this pays off in your favour.

Could have a huge tempo swing, if you are playing big dragons without battlecry. Probably see some experimentation but I feel …

6 years, 4 months ago
+1
New Neutral Minion - Evasive Feywing

Bigger [card]Faerie Dragon[/card].

[card]8073[/card] would love to hit this card, although it probably isn't enough to see play. [card]Evasive Drakonid[/card] seems to be a better choice due to it having taunt. This card looks decent for arena though.

6 years, 4 months ago
0
New Priest Minion - Murozond the Infinite

This seems like a very powerful card, Priest has gotten quite a few very interesting cards this expansion.

The difficulty with this card is knowing when you should take the effect, you can always gamble for more value. Opponents …

6 years, 4 months ago
+3
New Neutral Minion - Faceless Corruptor

Seems very powerful, comparable to [card]Oasis Surger[/card].

Obviously you need a minion in play to get the full effect, but if you do you get a very powerful play. You could either go face or make a value trade …

6 years, 4 months ago
+1
New Warlock Spell - Dark Skies

More fuel for handlock.

Could be quite nice control tool so long as you have no minions of your own, and you can always combo it with cards like [card]Acolyte of Pain[/card] for some quick draw.

Max 9 …

6 years, 4 months ago
+4
New Neutral Minion - Dragonmaw Poacher

Well this seems like an auto-include in every deck for the first two weeks of the expansion.

Just a completely ridiculous card. If dragons do become meta then this is going to be one of the best possible counters …

6 years, 4 months ago
+2
New Neutral Minion - Blowtorch Saboteur

Not an awful card but definitely quite niche.

Seems like its impact will be best had when played on curve, but even then it likely won't be too effective. Spider tanks are also not that great, there are a …

6 years, 4 months ago
-1
New Druid Spell - Treenforcements

Nice early game tool for Druid, similar to [card]Enchanted Raven[/card] but with more flexibility.

The combination of the two choose effects is not overly powerful, but would likely still see play in quest Druid for the sake of summoning …

6 years, 4 months ago
+3
New Druid Minion - Goru the Mightree

Legendary [card]Ancient of War[/card] with a bonus of improving treant Druid decks.

Curves right into [card]The Forest's Aid[/card], so could be helpful for a more late game based token treant Druid. Comes down too late for a traditional early …

6 years, 4 months ago
+5
New Druid Spell - Embiggen

[card]Surrender to Madness[/card] looks like an even bigger joke now.

This could definitely see play for its effect alone, but it will also be used simply for cycle alongside [card]Gadgetzan Auctioneer[/card]. Seems like a pretty powerful card at 0 …

6 years, 4 months ago
0
New Neutral Minion - Wyrmrest Purifier

A bit of a meme card at first glance but could have some fringe usage if there are more cards that shuffle neutrals into your deck.

Right now this should work against [card]Hakkar, the Soulflayer[/card] and the [card]Corrupted Blood[/card] …

6 years, 4 months ago
0
New Paladin Minion - Bronze Explorer

Nice addition to Dragon Paladin and Highlander variants, should be played quite a bit.

Lifesteal is nice, more ways to stay in the game with a greedier mana curve. Nice card, one of the better explorer cards we have …

6 years, 4 months ago