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YourPrivateNightmare

Lv.19

Skeleton

1,936 / 4,458 XP
Joined March 2019 4,741 posts 24,225 XP 2,010 achievement pts

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Pretty sure this is entirely justified.

They only use for her way always going to be highrolling on turn 4 and winning the game from there, it just happens that Tip the Scales was the most consistent way to highroll. It's not like Libram Paladin was any more fair with a turn 4 8/8 with taunt and divine shield …

The randomness in the game is random.

 

complete lie, I had RNG screw me over at least twice, this is concrete proof that Dean is specifically targetting me as a person.

Quote From MurlocAggroB
Quote From YourPrivateNightmare
 

If you don't mind me asking, given that I started playing again today and managed to get to level 14 on the pass so far (mainly through quests and a few random achievements), do you think it is possible to still get to at least lvl …

5 years, 1 month ago · on Is the Tavern Pass fixed now?
Quote From ElSabidon

I did some quick maths after the last changes to the Tavern Pass and concluded that, in a 19 week time span (assuming each month was around 4,5 weeks and giving an extra week because the expansion released earlier than usual), I reached a total of 11300G for the expansion, which is a bit of …

5 years, 1 month ago · on Is the Tavern Pass fixed now?
Quote From Koetti

Oh shit, he's back! (maybe)

The Tavern Pass has been working out for me so far. Throughout an expansion cycle, I usually open somewhere between 50-60 packs (about 20-30 of them at the start), with about 2k saved up for the next one as my goal. Up to this point, I opened about 80 …

5 years, 1 month ago · on Is the Tavern Pass fixed now?
Quote From AngryShuckie
Quote From YourPrivateNightmare
Quote From AngryShuckie

Generally speaking, people are pretty happy with the rewards track these days. Some people find the approach to level 50 quite slow, but it is a lot faster after that and at the early levels.

In fact, if you have truly not been on …

5 years, 1 month ago · on Is the Tavern Pass fixed now?
Quote From AngryShuckie

Generally speaking, people are pretty happy with the rewards track these days. Some people find the approach to level 50 quite slow, but it is a lot faster after that and at the early levels.

In fact, if you have truly not been on HS since it was introduced, you will benefit quite a …

5 years, 1 month ago · on Is the Tavern Pass fixed now?
Quote From anchorm4n

It feels good to me. I usually play my dailys and then a bit more, finishing on Diamond 10 or 5 in Wild. I'm currently at around 5.200 gold, but I've bought the mid expansion for 2.000. I guess reaching 10k should be no problem if you play 30-60 minutes each day.

I must …

5 years, 1 month ago · on Is the Tavern Pass fixed now?

Hello

Some of you might remember me (good), some might not (probably better). About half a year ago I decided to quit the game for good for various reasons (the main one being the unchanging frustration about the meta always being worse than expected. Fuck Demon Hunter, all my homies hate Demon Hunter) and while it was one of …

5 years, 1 month ago · on Is the Tavern Pass fixed now?
Quote From CursedParrot

@YourPrivateNightmare

Thanks for the response! I assume that you probably stopped playing during one of the elusives metas before Rising Tides, because since then they have introduced a lot more card draw and removals. On card draw, Bilgewater and Targon both have a considerable amount of it, and more card draw was added to …

Quote From CursedParrot

@YourPrivateNightmare

In what ways do you think that LoR is based on swing plays? The only example of that I can think of is “They Who Endure” and maybe “Swain/Leviathan.” I do agree that in general there are relatively few removal options compared to the number of threats, but I think that makes gameplay …

Quote From OldenGolden

People can do what they want to do, of course, but if there's anything more ridiculous in life than someone making an all-or-nothing decision about a free game on the internet, and then feeling like they have write out a big lengthy explanation of it for strangers, I can hardly imagine what it is. 

So after a long time of contemplating I have decided to actually just quit Hearthstone altogether. I have done this once before back in April but I came back out of boredom (and because the new expansion looked pretty good). HOwever, I can no longer play this game while keeping my sanity and it has become a huge time sink …

to be fair you can't really nerf LIghtning Bloom without destryoing it (adding more overload changes basically nothing)

Tortollan Pilgrim will probably get gutted (by making it so it also removes the spell from the deck) if Turtle Mage ever becomes more than a tier 3 mildly competitive troll deck

 

Idk if they can even change …

Honestly Secret Passage isn't that bad. I would even argue there are other cards in the rogue arsenal right now that deserved more of a nerf (Burrowed Scorpid is actually pretty overtuned for what it does).

Secret Passage is a solid "draw" card that'll make it so they won't have to print new ones for every upcoming archetype and …

I'm gonna reiterate that the Willow change was most likely done with future support in mind.

 

They framed it as a compensation buff for Darkglare, but that makes no sense because Big Demon Warlock isn't a thing right now, and this certainly won't change that.

What it does change is how much of a powerplay she …

go to the southernmost part of a small English town called Glenrock. There you will meet a man who will introduce himself as "Mr. Porter". He will ask you for the time and you have to answer "it is a bit windy today, isn't it?", after which he will give you a suitcase with a picture of a dove engraved …

Twilight Runner is fine, Guardian Animals at 7 is not.

 

btw why did they make GA a dual class card, it's literally unplayable in Hunter