This is some really decent Big Demon support for Warlock that I've been missing for a while. Works well with Broomstick, Kanrethad or just as a fat taunt.
Reminds me a lot of Reliquary Seeker. The main issue I see is that Zoolock rarely even fills up the board these days. Then again, maybe this just encourages it. At the very least it gives a payoff for swarming now that Sea Giant is bye bye.
Does Priest just get shafted? This is pretty much just a worse Silence unless the giga meme Silence Priest actually becomes a thing (and I worry what happens if the entire year of the gryphon attempts to support Silence priest)
Seems pretty weak. Takes quite a while for this thing to scale. At best it trades into a 1/1 and becomes a 2/3 on turn 2. I guess it's better than nothing
It's kind of bizarre to see Silver Hand support this good coming out of nowhere. If you cast it twice you'll be summoning 3/1s for the rest of the game...which may or may not have divine shield also.
Like...this is an actual long term win condition, you don't even have to go full aggro. Just play midrange and trust in the fact that you can creat threatening boards out of nowhere. This might just be one of the most interesting buildarounds I've seen for paladin.
This seems very good. It's situational removal and it won't save you from actually taking the damage, but Paladin always craves removal and this might just be good enough.
So if I understand this correctly, this essentially means infinite +2 spell damage until your deck runs out of minions or she gets silenced.
It's hard to evaluate but double spell damage is very strong as demonstrated recently through SD Mage.
The main issue is that she's really slow and you're probably not going to be able to properly make use of her the turn you play her (which then leaves her vulnerable to silence and morphs)
Seems like one of those cards that needs more contexte (as in, it was designed for something from the year of the Gryphon we haven't seen yet).
The statline just seems incredibly weak given that it is clearly supposed to go in a midrange deck (unless the elusive combo Hunter becomes a thing). I suppose it's good if you have nothing to play on turn 3 and this fetches your trusty Bearshark from the deck, but other than that I believe there might justt be better plays.
This just seems really strong in most Druid decks. It effectively makes Nourish playable again (although I think there will be better stuff than that) and it helps with tempo in general.
I'm not entirely sure how good this is but I really REALLY like the design. It's healing for DH that isn't actually defensively oriented but rather encourages you to push for lethal instead of dealing with the board (which it can still do provided you don't hit a minion with more than 1 attack).
Also pretty strong with Il'gynoth.
Pen Flinger already proves this kind of concept works, so I wouldn't be surprised if this makes the cut in most Dh decks with a decent amount of Outcast card.
This is very strong and makes Big Demon DH a real consideration. This thing can take out a minion and deal face damage in a single turn (aka, break through a taunt and hit for lethal). It's basically King Krush twice
It's already happening guys. If you go to the card library on the Hearthstone site they are currently adding all the core cards one by one. Demon Hunter is already done and they're seemingly in theh process of doing Druid.
I don't really get what the point of this is, but I guess it helps in ramp decks that want a specific minion being played as soon as possible.
The only thing I currently see this being used with would be the new Malygos and....Ysiel Windsinger (I still believe in the dream)
Pretty good tempo card for weapon classes, even though it might just be a bit too clunky. technically replaces Southsea Deckhand
What's the point of this? I guess Shield Block was too op for Warriors, but I really fail to see why any constructed deck would ever run this
Just a good card I guess? It's like Militia Commander but less defensive and more versatile (just playing it for pressure is fine)
Fiery Waraxe on 2 again, pog.
Looks like a staple in any warrior deck that runs weapons.
This is some really decent Big Demon support for Warlock that I've been missing for a while. Works well with Broomstick, Kanrethad or just as a fat taunt.
Reminds me a lot of Reliquary Seeker. The main issue I see is that Zoolock rarely even fills up the board these days. Then again, maybe this just encourages it. At the very least it gives a payoff for swarming now that Sea Giant is bye bye.
If the face plays taunt, me go play Priest
Does Priest just get shafted? This is pretty much just a worse Silence unless the giga meme Silence Priest actually becomes a thing (and I worry what happens if the entire year of the gryphon attempts to support Silence priest)
Seems pretty weak. Takes quite a while for this thing to scale. At best it trades into a 1/1 and becomes a 2/3 on turn 2. I guess it's better than nothing
It's kind of bizarre to see Silver Hand support this good coming out of nowhere. If you cast it twice you'll be summoning 3/1s for the rest of the game...which may or may not have divine shield also.
Like...this is an actual long term win condition, you don't even have to go full aggro. Just play midrange and trust in the fact that you can creat threatening boards out of nowhere. This might just be one of the most interesting buildarounds I've seen for paladin.
This seems very good. It's situational removal and it won't save you from actually taking the damage, but Paladin always craves removal and this might just be good enough.
So if I understand this correctly, this essentially means infinite +2 spell damage until your deck runs out of minions or she gets silenced.
It's hard to evaluate but double spell damage is very strong as demonstrated recently through SD Mage.
The main issue is that she's really slow and you're probably not going to be able to properly make use of her the turn you play her (which then leaves her vulnerable to silence and morphs)
Seems like one of those cards that needs more contexte (as in, it was designed for something from the year of the Gryphon we haven't seen yet).
The statline just seems incredibly weak given that it is clearly supposed to go in a midrange deck (unless the elusive combo Hunter becomes a thing). I suppose it's good if you have nothing to play on turn 3 and this fetches your trusty Bearshark from the deck, but other than that I believe there might justt be better plays.
This just seems really strong in most Druid decks. It effectively makes Nourish playable again (although I think there will be better stuff than that) and it helps with tempo in general.
Pretty average. I feel like the Outcast part makes it too situational though.
I'm not entirely sure how good this is but I really REALLY like the design. It's healing for DH that isn't actually defensively oriented but rather encourages you to push for lethal instead of dealing with the board (which it can still do provided you don't hit a minion with more than 1 attack).
Also pretty strong with Il'gynoth.
Pen Flinger already proves this kind of concept works, so I wouldn't be surprised if this makes the cut in most Dh decks with a decent amount of Outcast card.
This is very strong and makes Big Demon DH a real consideration. This thing can take out a minion and deal face damage in a single turn (aka, break through a taunt and hit for lethal). It's basically King Krush twice
I love how they turned Nozdormu from a meme into an even bigger meme
It's already happening guys. If you go to the card library on the Hearthstone site they are currently adding all the core cards one by one. Demon Hunter is already done and they're seemingly in theh process of doing Druid.