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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    So...I'm just gonna not attack it then.

    Next.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Whack. BAsically upgraded Anubisath dude from Uldum. No practical applications unless you try to use it with Sketchy Information (which sounds terrible).

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Decent Handbuff target but probably not really practical. It's a beast at least, but I have no idea what kind of deck would care about this.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    10-health is a lot so it's not unreasonable that this freezes a minion or two but I haven't really seen a lot of good Freeze payoff to justify it in an actual deck.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I mean...it IS a big beast but...what do I do with it? Would be sick if it just hit straight-up face but I guess that would be busted in Wild or something.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Cenarion Ward fodder but nothing more. You can't reasonably expect to get an honorable kill with 8-attack unless you're running into Giants.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Wait that's actually kind of nutty. It basically doubles for every spell meaning that you throw this out against Druid and give it any sort of buff and they are locked out of the game.

    It's literally a 1-mana Watchpost unless you can kill it with a single spell...might get nerfed just for being too good of a counter to certain decks.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    That's actually an amazing defensive tool (and explains why WArrior got so many Frost spells). The only question is whether you can reliably find your Frost spells to play this on curve (because otherwise it's almost better to just stick with Armor Vendor).

    Either way, Frost support is very much appreciated.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Decent stats giving decent spells. I'm assuming the scraps cost-1 which could make them viable in some buff oriented decks. Should be pretty great in Arena though.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I can't really think of a tempo based class t hat reliably plays 3-4 cards per turn early except for maybe Rogue but they have better things to do than run this.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    The anti-aggro card to end all aggro (allegedly). Realistically this only really matters against opponents with very explosive openings meaning they are most likely not crippled by a 2/6 taunt on the following turn.

    I could see it in Mage at least, they're kinda desperate for some decent anti-aggro swings and they are prone to taking damage.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I feel like we're kinda stuffed with weapon tutors at this moment and this just seems unnecessary and inconsistent.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Egg Factory sounds nice but at 3-mana this is really slow and rather anti-tempo if you don't have small fodder to get it going. Could be really strong too if the Egglock plan works out.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    So far The only relevant one was the AoE from yesterday...which is decent but not exactly something I'd build a deck around.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Alright this could actually make Burgle Rogue legit. 3-mana 6/6 is no joke and you can reasonably expect to get this thanks to Swashburglar and the other early steal effects...not to mention Shadowstepping memes.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Smol Tess (or Build your own Puzzlebox if you will)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    So I was thinking that all ths buff support would go great with Inner Fire, and here they go and print an even better version (tempo wise). Kind of makes me concerned for how hard Priest can snowball now. If you go first and drop a Frazzled Freshman you get a turn 2 6/6 that makes Hunter's Arcane Anomaly look like a bitch by comparison.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I get what they're going for but I feel like it might be a bit too slow. It essentially means not running minions in Paladin until you find this (or commencement), which is a strategy that works in Warrior because of their premium removal, but probably is a lot weaker in Paladin due to their limited removal. Paladin also doesn't have Rattlegore or Troublemaker.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Welp, that just solved the problem of not having enough fuel in Big Spell Mage and also eliminates the issue of wanting to cast both from hand and from deck at the same time.

    (IT'S A 4-MANA SPRINT THAT TUTORS)

    Should be noted that this is a very VERY good way to get a big hand for Spice Bread Baker (a card that would very neatly fix the issue of dying to aggro before you get to play your cards)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I'm not sure how to evaluate this. On one hand it's essentially a huge annoyance to any opponent who wants to build a board or runs Divine Shield minions but at the same time it's an end of turn effect which makes it a lot harder to profit off of.