Everything You Need to Know About Hearthstone's Year of the Hydra & New 250 Card Core Set (72 Returning Cards)

Published 4 years, 5 months ago by
Everything You Need to Know About Hearthstone's Year of the Hydra & New 250 Card Core Set (72 Returning Cards)

Blizzard has unveiled Hearthstone's new Core Set arriving for 2022 and we've also got details on the Year of the Hydra.


Year of the Hydra Recap

  • There will be no new game modes this year.
  • The focus is on improving existing systems which will include in-game reporting of players and random hero skins.
  • Client performance is also a priority this year.
  • There's a new feature in this patch that shows you your recently completed achievements.
  • Multiple favourite card backs is coming soon.


Core Set 2022 Recap

  • The new Core Set will have 250 cards, which is 15 more cards than in Year of the Gryphon.
  • 57 Cards are rotating out of the Core Set.
  • 72 Cards are rotating in to the Core Set.
  • The original League of Explorers cards are making a return in the Core Set.
  • None of the cards in the new Core Set are brand new - everything is old. 

Year of the Hydra Announce Video


Cards Being Removed From Hearthstone's Core Set

Quote From Blizzard

Demon Hunter: Ashtongue Battlelord, Warglaives of Azzinoth

Druid: Enchanted Raven, Landscaping, Menagerie Warden, Nordrassil Druid, Ancient of War

Hunter: Scavenging Hyena, Webspinner, Bearshark, Headhunter’s Hatchet, Lock and Load

Mage: Water Elemental, Mirror Entity, Fallen Hero, Coldarra Drake

Paladin: Holy Light, Pursuit of Justice, Guardian of Kings

Priest: Crimson Clergy, Shadowform, Lightspawn, Temple Enforcer, Natalie Seline

Rogue: Bladed Cultist, Patient Assassin

Shaman: Windfury, Unbound Elemental, Draenei Totemcarver, Earth Elemental

Warlock: Dread Infernal, Possessed Villager, Enslaved Fel Lord, Ritual of Doom

Warrior: Warsong Commander, War Cache, Warsong Outrider

Neutral: Arcane Anomaly, Argent Squire, Cogmaster, Young Priestess, Mini-Mage, River Crocolisk, Toxicologist, Brightwing, Earthen Ring Farseer, Flesheating Ghoul, Ice Rager, Injured Blademaster, King Mukla, Spider Tank, Stoneskin Basilisk, Baron Rivendare, Gurubashi Berserker, High Inquisitor Whitemane, Barrens Stablehand, Clockwork Giant

Any of the above cards that currently only exist as Core cards will enter the Legacy set when they rotate out of Core and will be craftable and playable in Wild.


Year of the Hydra Core Set Cards

Here are all 72 cards that have been added to the Core Set for Year of the Hydra, organized by class, in addition to the cards that are staying.


Demon Hunter

Metamorphosis Card ImageDiscuss this CardKor'vas Bloodthorn Card ImageDiscuss this CardFlamereaper Card ImageDiscuss this CardWrathscale Naga Card ImageDiscuss this CardEye Beam Card ImageDiscuss this CardIllidari Inquisitor Card ImageDiscuss this CardRaging Felscreamer Card ImageDiscuss this CardSightless Watcher Card ImageDiscuss this CardFeast of Souls Card ImageDiscuss this CardChaos Nova Card ImageDiscuss this CardAldrachi Warblades Card ImageDiscuss this CardGan'arg Glaivesmith Card ImageDiscuss this CardCoordinated Strike Card ImageDiscuss this CardSpectral Sight Card ImageDiscuss this CardChaos Strike Card ImageDiscuss this CardCrimson Sigil Runner Card ImageDiscuss this CardBattlefiend Card ImageDiscuss this Card


Druid

Cenarius Card ImageDiscuss this CardFandral Staghelm Card ImageDiscuss this CardAncient of Lore Card ImageDiscuss this CardForce of Nature Card ImageDiscuss this CardNourish Card ImageDiscuss this CardMark of the Wild Card ImageDiscuss this CardEarthen Scales Card ImageDiscuss this CardInnervate Card ImageDiscuss this CardDruid of the Claw Card ImageDiscuss this CardSoul of the Forest Card ImageDiscuss this CardMounted Raptor Card ImageDiscuss this CardFeral Rage Card ImageDiscuss this CardWild Growth Card ImageDiscuss this CardWrath Card ImageDiscuss this CardPower of the Wild Card ImageDiscuss this CardLiving Roots Card ImageDiscuss this CardPounce Card ImageDiscuss this Card


Hunter

King Krush Card ImageDiscuss this CardHoundmaster Shaw Card ImageDiscuss this CardSnake Trap Card ImageDiscuss this CardSavannah Highmane Card ImageDiscuss this CardSelective Breeder Card ImageDiscuss this CardArcane Shot Card ImageDiscuss this CardTracking Card ImageDiscuss this CardMarked Shot Card ImageDiscuss this CardDire Frenzy Card ImageDiscuss this CardAnimal Companion Card ImageDiscuss this CardCloaked Huntress Card ImageDiscuss this CardDeadly Shot Card ImageDiscuss this CardFreezing Trap Card ImageDiscuss this CardQuick Shot Card ImageDiscuss this CardExplosive Trap Card ImageDiscuss this CardCandleshot Card ImageDiscuss this CardSpringpaw Card ImageDiscuss this Card


Mage

Kalecgos Card ImageDiscuss this CardAegwynn, the Guardian Card ImageDiscuss this CardPyroblast Card ImageDiscuss this CardFlamestrike Card ImageDiscuss this CardBlizzard Card ImageDiscuss this CardCounterspell Card ImageDiscuss this CardPyromaniac Card ImageDiscuss this CardExplosive Runes Card ImageDiscuss this CardBabbling Book Card ImageDiscuss this CardEthereal Conjurer Card ImageDiscuss this CardFireball Card ImageDiscuss this CardIce Barrier Card ImageDiscuss this CardCone of Cold Card ImageDiscuss this CardArcane Intellect Card ImageDiscuss this CardArcanologist Card ImageDiscuss this CardSnap Freeze Card ImageDiscuss this CardShooting Star Card ImageDiscuss this Card


Paladin

Tirion Fordring Card ImageDiscuss this CardRagnaros, Lightlord Card ImageDiscuss this CardReckoning Card ImageDiscuss this CardAldor Peacekeeper Card ImageDiscuss this CardEquality Card ImageDiscuss this CardAmber Watcher Card ImageDiscuss this CardStand Against Darkness Card ImageDiscuss this CardBlessing of Kings Card ImageDiscuss this CardTruesilver Champion Card ImageDiscuss this CardConsecration Card ImageDiscuss this CardWarhorse Trainer Card ImageDiscuss this CardBronze Explorer Card ImageDiscuss this CardFlash of Light Card ImageDiscuss this CardArgent Protector Card ImageDiscuss this CardNoble Sacrifice Card ImageDiscuss this CardAvenge Card ImageDiscuss this CardRighteous Protector Card ImageDiscuss this Card


Priest

Murozond the Infinite Card ImageDiscuss this CardLyra the Sunshard Card ImageDiscuss this CardLightbomb Card ImageDiscuss this CardShadow Word: Ruin Card ImageDiscuss this CardDrakonid Operative Card ImageDiscuss this CardThrive in the Shadows Card ImageDiscuss this CardKul Tiran Chaplain Card ImageDiscuss this CardFocused Will Card ImageDiscuss this CardPower Infusion Card ImageDiscuss this CardHoly Nova Card ImageDiscuss this CardShadowed Spirit Card ImageDiscuss this CardRadiant Elemental Card ImageDiscuss this CardShadow Word: Death Card ImageDiscuss this CardHoly Smite Card ImageDiscuss this CardNorthshire Cleric Card ImageDiscuss this CardPsychic Conjurer Card ImageDiscuss this CardFlash Heal Card ImageDiscuss this Card


Rogue

Tess Greymane Card ImageDiscuss this CardVanessa VanCleef Card ImageDiscuss this CardPreparation Card ImageDiscuss this CardSprint Card ImageDiscuss this CardAssassin's Blade Card ImageDiscuss this CardSI:7 Agent Card ImageDiscuss this CardSinister Strike Card ImageDiscuss this CardAssassinate Card ImageDiscuss this CardTomb Pillager Card ImageDiscuss this CardHench-Clan Burglar Card ImageDiscuss this CardPlague Scientist Card ImageDiscuss this CardCold Blood Card ImageDiscuss this CardBuccaneer Card ImageDiscuss this CardSwashburglar Card ImageDiscuss this CardDeadly Poison Card ImageDiscuss this CardBackstab Card ImageDiscuss this CardShadowstep Card ImageDiscuss this Card


Shaman

Al'Akir the Windlord Card ImageDiscuss this CardKrag'wa, the Frog Card ImageDiscuss this CardDoomhammer Card ImageDiscuss this CardFar Sight Card ImageDiscuss this CardFeral Spirit Card ImageDiscuss this CardMana Tide Totem Card ImageDiscuss this CardLightning Storm Card ImageDiscuss this CardMaelstrom Portal Card ImageDiscuss this CardFire Elemental Card ImageDiscuss this CardBloodlust Card ImageDiscuss this CardHex Card ImageDiscuss this CardTidal Surge Card ImageDiscuss this CardMenacing Nimbus Card ImageDiscuss this CardFlametongue Totem Card ImageDiscuss this CardRockbiter Weapon Card ImageDiscuss this CardNovice Zapper Card ImageDiscuss this CardLightning Bolt Card ImageDiscuss this Card


Warlock

Lord Jaraxxus Card ImageDiscuss this CardHigh Priestess Jeklik Card ImageDiscuss this CardTwisting Nether Card ImageDiscuss this CardFelsoul Jailer Card ImageDiscuss this CardSiphon Soul Card ImageDiscuss this CardVoid Terror Card ImageDiscuss this CardTiny Knight of Evil Card ImageDiscuss this CardDarkshire Librarian Card ImageDiscuss this CardAbyssal Enforcer Card ImageDiscuss this CardLakkari Felhound Card ImageDiscuss this CardHellfire Card ImageDiscuss this CardFiendish Circle Card ImageDiscuss this CardImp Gang Boss Card ImageDiscuss this CardDrain Soul Card ImageDiscuss this CardVoidwalker Card ImageDiscuss this CardMortal Coil Card ImageDiscuss this CardFlame Imp Card ImageDiscuss this Card


Warrior

Grommash Hellscream Card ImageDiscuss this CardDarius Crowley Card ImageDiscuss this CardGorehowl Card ImageDiscuss this CardBrawl Card ImageDiscuss this CardShield Slam Card ImageDiscuss this CardShieldmaiden Card ImageDiscuss this CardFrothing Berserker Card ImageDiscuss this CardArmorsmith Card ImageDiscuss this CardBloodhoof Brave Card ImageDiscuss this CardShield Block Card ImageDiscuss this CardBash Card ImageDiscuss this CardFiery War Axe Card ImageDiscuss this CardCruel Taskmaster Card ImageDiscuss this CardSlam Card ImageDiscuss this CardExecute Card ImageDiscuss this CardWhirlwind Card ImageDiscuss this CardBloodsail Deckhand Card ImageDiscuss this Card


Neutral

Deathwing the Destroyer Card ImageDiscuss this CardAlexstrasza the Life-Binder Card ImageDiscuss this CardOnyxia the Broodmother Card ImageDiscuss this CardMalygos the Spellweaver Card ImageDiscuss this CardYsera the Dreamer Card ImageDiscuss this CardBaron Geddon Card ImageDiscuss this CardNozdormu the Eternal Card ImageDiscuss this CardCairne Bloodhoof Card ImageDiscuss this CardReno Jackson Card ImageDiscuss this CardOverlord Runthak Card ImageDiscuss this CardTaelan Fordring Card ImageDiscuss this CardElise Starseeker Card ImageDiscuss this CardBrann Bronzebeard Card ImageDiscuss this CardZola the Gorgon Card ImageDiscuss this CardBloodmage Thalnos Card ImageDiscuss this CardSir Finley Mrrgglton Card ImageDiscuss this CardSea Giant Card ImageDiscuss this CardPrimordial Drake Card ImageDiscuss this CardMossy Horror Card ImageDiscuss this CardFaceless Manipulator Card ImageDiscuss this CardEscaped Manasaber Card ImageDiscuss this CardBig Game Hunter Card ImageDiscuss this CardMurloc Warleader Card ImageDiscuss this CardVulpera Scoundrel Card ImageDiscuss this CardSouthsea Captain Card ImageDiscuss this CardDoomsayer Card ImageDiscuss this CardArcane Devourer Card ImageDiscuss this CardGadgetzan Auctioneer Card ImageDiscuss this CardAzure Drake Card ImageDiscuss this CardSI:7 Infiltrator Card ImageDiscuss this CardTwilight Drake Card ImageDiscuss this CardViolet Teacher Card ImageDiscuss this CardLifedrinker Card ImageDiscuss this CardDefender of Argus Card ImageDiscuss this CardLone Champion Card ImageDiscuss this CardHumongous Razorleaf Card ImageDiscuss this CardColdlight Seer Card ImageDiscuss this CardCrazed Alchemist Card ImageDiscuss this CardAcidic Swamp Ooze Card ImageDiscuss this CardFogsail Freebooter Card ImageDiscuss this CardWild Pyromancer Card ImageDiscuss this CardNerubian Egg Card ImageDiscuss this CardMurloc Tidecaller Card ImageDiscuss this CardSleepy Dragon Card ImageDiscuss this CardStormwatcher Card ImageDiscuss this CardStormwind Champion Card ImageDiscuss this CardCobalt Scalebane Card ImageDiscuss this CardStranglethorn Tiger Card ImageDiscuss this CardChillwind Yeti Card ImageDiscuss this CardSen'jin Shieldmasta Card ImageDiscuss this CardGrim Necromancer Card ImageDiscuss this CardDark Iron Dwarf Card ImageDiscuss this CardAcolyte of Pain Card ImageDiscuss this CardIronbeak Owl Card ImageDiscuss this CardJungle Panther Card ImageDiscuss this CardRaid Leader Card ImageDiscuss this CardTar Creeper Card ImageDiscuss this CardGorillabot A-3 Card ImageDiscuss this CardAnnoy-o-Tron Card ImageDiscuss this CardExplosive Sheep Card ImageDiscuss this CardBloodsail Raider Card ImageDiscuss this CardDire Wolf Alpha Card ImageDiscuss this CardMad Bomber Card ImageDiscuss this CardLoot Hoarder Card ImageDiscuss this CardMurloc Tidehunter Card ImageDiscuss this CardRedgill Razorjaw Card ImageDiscuss this CardInjured Tol'vir Card ImageDiscuss this CardKobold Geomancer Card ImageDiscuss this CardPlated Beetle Card ImageDiscuss this CardYouthful Brewmaster Card ImageDiscuss this CardFaerie Dragon Card ImageDiscuss this CardSunreaver Spy Card ImageDiscuss this CardWorgen Infiltrator Card ImageDiscuss this CardAbusive Sergeant Card ImageDiscuss this CardMistress of Mixtures Card ImageDiscuss this CardBeaming Sidekick Card ImageDiscuss this CardEmerald Skytalon Card ImageDiscuss this CardElven Archer Card ImageDiscuss this CardVoodoo Doctor Card ImageDiscuss this CardMurloc Tinyfin Card ImageDiscuss this Card


More From Year of the Hydra

Blizzard has plenty of new information to share about Year of the Hydra including the remaining cards for Voyage to the Sunken City.

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Comments

  • No chugga chugga? Unacceptable!

    ...really there's no Mech cards for the Mage, like Goblin Blastmage or the aforementioned Snowchugger. Kind of bummed. At least there's Gorillabot A-3, so...yay? Maybe they determined the new Standard Mech Mage doesn't need much help *shrugs*

    Edit: I find it hilarious that Cogmaster is on his way *out* as the Mechs are coming back lol

    Friendly
    • Yeah, Im a bit baffled too by the lack of mechs in core. I mean, are we really going to build mech mage without Snowchugger and its cute entrance cry?

      Fortunately sunken city has a few good mechs too, but a bit disappointed all the same.

      Friendly
  • Control is back boys!! Tar Creeper, Mistress of Mixtures and THE Reno Jackson!!!

    • Control wasn`t gone.

      (Control Warrior even saw a lot of tournament play.)

  • I am still pretty new to HS so don’t know how some of the rotation works for dust refunds. Sorry if this is posted somewhere else but I couldn’t find anything. 

    If a person has wild cards that now are changing to the core do you get a dust refund? And if not does it make sense to disenchant some of those since they will be in the core set anyways?

    Also, is there other dust tricks (what to craft or disenchant) before a rotation that would be good to know in order to maximize dust? Thanks :)

    • There is no refund for cards that are joining the Core set. You get the cards for free for the year, but next year they will be gone again, so in the end you do not lose or gain anything.

    • Here's a few dust tips (keep in mind that this advice is coming from a player who's been F2P/budget since Whispers of the Old Gods... so if you're willing to average more than $5ish spent on each expansion, probably not all of this will apply):

      • In general, if you play wild (and even if you play mostly standard), it's a good idea to totally avoid crafting and disenchanting before the end of a rotation. There are a couple reasons for this:
        • New metas for a whole month - Prior to the expansion, you don't know exactly how the new expansion will affect the meta, and it usually takes a couple weeks for a meta to fully take shape--cards that are awful before the expansion may become playable, and cards that are playable now may become horrible. Since it usually takes about two weeks for the initial meta to shape up, and since the dev team usually announces a round of balance changes after the initial meta takes shape (creating another new meta that takes another couple weeks to shape up), you probably won't have a clear picture of what cards are good/bad and what cards you want to keep until at least a month after the expansion launches.
        • Capitalizing on dust refunds - The point at which the dev team announces nerfs two-ish weeks into the expansion is the point at which you should definitely disenchant any and all nerfed commons/rares to get the full dust refund, since duplicate protection means you're pretty much guaranteed to get them back at some point over the next month or so. You should also disenchant any nerfed epics and legendaries that you'd like to trade in for a different epic/legendary.

      A couple other general tips for maximizing dust (not necessarily restricted to expansion launch):

      • NEVER craft commons or rares (except perhaps when trying to get specific wild cards). Duplicate protection's got your back for the rares and commons from the standard expansions, as long as you can wait the few weeks it'll take to collect them all.
      • If you want to try a new netdeck, don't craft any legendaries or epics right away. Instead, substitute cards and tweak the decklist in light of your collection and playstyle (it not only saves you dust but also hones your deck-building and meta-reading skills). Check out stats on websites like HSReplay to see what role the expensive cards are supposed to perform and how well they actually do their job. After a couple dozen games with your version of the deck, you'll have a pretty good idea of whether it's actually necessary to craft those epics/legendaries or whether they're simply a luxury (or simply in the decklist just because they fit the original deck creator's personal playstyle).
      • The best rule of thumb is "when in doubt, wait it out." If you're not certain whether you should craft something or disenchant something, don't do it--this prevents you from making dust-inefficient choices you may regret later. Only disenchant something when you're sure that you really want the card you want to craft more than the card(s) you'll need to disenchant.
      • Buy the mini-sets (great dust-to-gold value!), but don't buy anything else between the launch of a mini-set and the launch of the next expansion. This lets you stockpile gold, which you can then sink into packs on launch day. Those packs then get turned into potential dust as you quickly begin to gather extra commons/rares right away on launch day (or within a couple weeks of it)!
      • Awesome, thanks for the advice! That is super helpful!

    • The cards in the core set are kind of like rentals. We get them for the year and then they rotate. So the current cards in there go back to wild next year (if they move at all). So disenchanting your wild cards isn't recommended if you want those cards to stick around imo. So the cards you have in wild, will also appear as a core version, so you kinda have 2 sets of them. One for standard (the rental core ones) and the ones in wild (classic kinda does this too since those are unerfed versions). That may not be exactly how it works but hopefully you understand what I'm saying.

      The refunds we used to get were for Hall of Famed cards. Cards that went to wild before they were supposed to if at all. That was before all this core rotation stuff came to be so I don't expect any refunds this time. Unless they nerf something then you can get full disenchant value.

      As for disenchant tricks, I'm the wrong person to answer that. I keep everything! I'm crazy I know. I am sure someone else can answer that better. From my perspective, do you play wild at all? Just kinda keep what you think you'll want to use in the future. Otherwise if you are standard only wild cards my have a higher value as dust for you.

      • Ah that makes sense and answers my questions! I play mostly wild and only recently some standard. So I won’t disenchant anything unless something gets nerfed. Thanks

  • If I’m not forgetting anything, the Core exclusives that would need to be crafted to keep them are Nordrassil Druid, Pursuit of Justice, Crimson Clergy, Enslaved Fel Lord, Ritual of Doom, War Cache, and Warsong Outrider.

    Out of these 7 cards, Ritual might be the only one I’ve ever played without generating it.

    • Also Natalie Seline and those cards added to the ex classic set 2 years ago

      Damn i will miss Brightwing, I've not it and having it in core has let me play it also in wild

      • Are those not in packs either?  Are Legacy packs just the original Classic set cards?

        • No, probably they are in that cards packs, and classic set version is unlocked when you have the same card in your legacy collection (since there is not a classic packs in shop)

          Anyway finding a legendary from packs is still an high pity timer...

  • Very happy to see some classic fun cards back in action, such as the Explorers and Zola. Did not expect to see the likes of Kragwa in a Core set, but not complaining!