We've got our hands on those promised patch notes that Blizzard teased earlier this week. The balance patch is arriving "later today" and will contain the following balance changes:
- Theotar, the Mad Duke - Now costs 5 (Up from 4)
- Harpoon Gun - Now reduces cost by 2 (Down from 3)
- Stag Spirit Wildseed - Now has 4 Attack and 3 Health (Down from 5/4)
- Bear Spirit Wildseed - Now has 4 Health (Down from 5)
The patch also makes note that the team has "something fun" planned for the next major update, Patch 24.6, and because of this, they aren't changing Prince Renathal yet. You can read more about this, and why the above cards were changed, down below. Looking for Battlegrounds Changes? We've got those covered too!
Since this a data-only client patch, mobile clients aren't at any disadvantage compared to the desktop version - only a small download is required from within the game, without the need to wait for any separate storefront approval.
Which Cards Can Be Disenchanted For Full Value?
The collectible cards in this game update, and the ones that generate the above tokens, will be able to be disenchanted for their full crafting values. These cards are:
Remember to make sure you're getting the correct disenchant value before pressing the button! They will be disenchantable for full value for the next two weeks, until October 27.
Balance Patch Notes - Hearthstone Update 24.4.3
Quote From Blizzard Dev Comment: The meta is relatively stable right now, with just a few outliers. Our goal with this patch is to reduce frustration and give weaker decks a bit more breathing room by reducing the overall power level of Hunter.
The one notable outlier that is not getting changed, but which we are keeping a close eye on, is Prince Renathal. He is powerful and popular, but we don’t want this patch to completely shake up the meta, because we have something fun coming in Patch 24.6 and we want to see how Renathal performs in the next expansion before making changes to him.
The following cards have been adjusted down in power:
Theotar, the Mad Duke
- Old: Costs 4
- New: Costs 5
Dev Comment: Theotar is a defining card in the current meta. He plays an important role in giving players agency against powerful late-game plays, but he can also be very frustrating to lose to. We don’t want him to be one of the most popular cards in the next expansion, and our goal with this change is to lower his playrate across all ranks. If his playrate doesn’t drop significantly with this change, we’ll evaluate further changes at the next opportunity.
Stag Spirit Wildseed
- Old: 5 Attack, 4 Health
- New: 4 Attack, 3 Health
Bear Spirit Wildseed
- Old: 2 Attack, 5 Health
- New: 2 Attack, 4 Health
Harpoon Gun
- Old: After your hero attacks, Dredge. If it’s a Beast, reduce its cost by (3).
- New: After your hero attacks, Dredge. It it’s a Beast, reduce its cost by (2).
Dev Comment: Hunter has been the most popular and arguably the most powerful class in the game for some time, especially in lower ranks. These changes are meant to address some of the sharper play patterns this class is capable of, while simultaneously lowering the overall class power level.
The above craftable cards, as well as Spirit Poacher, Stag Charge, Wild Spirits, and Ara’lon will be eligible for full dust refunds for two weeks following Patch 24.4.3.
Comments
My guy he is still the 4th most played card in the game and is in 32% of decks
The only ones played more are Brann (reasonable) and then Denathrius and Renathal who both need to be bonked.