Our teased patch notes from yesterday have been revealed, and will be rolling out today. There's a lot of Battlegrounds changes. Way too many to list, so instead we're just going to list the Constructed ones and you can read the Battlegrounds ones in the quote below.
The following cards have been nerfed:
Warden Maiev now has 3 Health (down from 4).
Gallagio Goon now costs 2 mana (up from 1), but alsop has 2 Attack (up from 1).
Mug's Magic (from Mug'Zee) is now inactive until turn 3.
Confront the Tol'vir now costs 4 mana (down from 5), but will only replay minions instead of all card types.
Arcane Tripwire now deals 4 damage (down from 5).
Jade Guardians now costs 5 mana (up from 3).
As is typical with reductions in power level, these cards will be available for a full dust refund for two weeks.
The following cards have been buffed:
Aya, Lotus Kingpin will now generate 3 Coins (up from 2).
Blazing Invocation has had its nerf from a month ago reverted, and will make the minion it Discovers cost (1) less again.
Soul Immolation now costs 2 mana (down from 3).
Irida Sinseeker no longer destroys every card in your deck. Now it will leave one card undestroyed.
Hellraiser now has Taunt.
Crowd Control has been completely reworked, now dealing 4 damage instead of 2 and while your deck has 25 or more cards, will cost 2 less mana instead of dealing 2 less damage. It also costs 5 mana upfront instead of 3.
This results in the card functioning exactly the same as it did previously while the condition was met, but drastically difference while not met.
Vulcanos now deals 3 damage (up from 2), and its appendages now have 5 Health (up from 4).
Tricksy Improviser now costs 5 mana (up from 4), and has 3 Health (down from 4), but now casts two Secrets instead of one.
Staff of Trickery now has 4 Durability (up from 3).
Infest the Scullery now costs 5 mana (up from 4), but summons two 3-Cost minions instead of one 4-Cost one. The upgrading stays exactly the same.
Full post down below.
Quote From Blizzard Entertainment Patch 36.2.2 releases today with balance updates for Hearthstone and Battlegrounds.
Reminder: Make sure to tune in August 19 at 10:00 a.m. PDT for our next Dev Update video on YouTube for more info on Hearthstone, Battlegrounds, new Class Sets, and more!
Hearthstone Updates
Dev Comment: Well met! We've been closely monitoring player feedback and gameplay data since the last balance update. While the current top decks are relatively close in power level, many players have expressed frustration with some of the format's most common play patterns and the lack of variety among competitive options. Since our balance strategy is about more than just card stat power levels, we're making several significant changes aimed at reducing those frustrations and opening the door for a wider range of strategies to succeed.
Warden Maiev
Old: 1/4.
New: 1/3.
Dev Comment: Maiev has often felt difficult to answer when played on Turn 2. Reducing her Health should create more opportunities for counterplay while maintaining her buffing power.
Gallagio Goon
Old: [1 mana] 1/3.
New: [2 mana] 2/3.
Mug'zee
New: "Mug's Magic" Hero Power gain “(Unlocks on turn 3.)”
Dev Comment: One of the most common player frustrations we've seen is how quickly Mug Shaman can snowball games, so we're delaying access to Mug's Hero Power until Turn 3.
Confront the Tol'vir
Old: [5 mana] Replay all 1-Cost cards you played this game (targets enemies if possible).
New: [4 mana] Summon each 1-Cost minion you've played this game.
Dev Comment: We've continued to hear feedback about the repetitive nature of Confront the Tol'vir and the amount of value it can generate from a single card. Changing it to work only with minions puts a natural cap on its potential while also reducing the card draw and sustain that allowed Hunter to keep pressure on opponents for extended periods past what we would typically expect from an aggressive deck.
Arcane Tripwire
Old: Deal 5 damage split among all enemies.
New: Deal 4 damage split among all enemies.
Jade Guardians
Old: [3 mana]
New: [5 mana]
Dev Comment: Similar to Mug Shaman and Maiev, Jade Guardians can often create insurmountable board states earlier than we would like. We're increasing the mana cost to maintain its high-value output, but push those massive turns later.
The above cards will be eligible for a full dust refund for two weeks following Patch 36.2.2.
Dev Comment: On the buff side, our focus was primarily on underperforming decks and classes that have struggled to keep pace with the current format. Rather than relying entirely on straightforward stat increases, many of these changes reshape cards to better support the strategies they're meant to enable. In some instances, the mana cost of cards increased so that we could significant increase the overall power of the card's effect!
As with any patch intended to significantly shake up the metagame, there's always some uncertainty about where things will ultimately land. We'll be paying especially close attention to how the format develops after these changes go live. The next major update will be the release of Class Sets, followed by another scheduled balance pass, giving us additional opportunities to make adjustments as the meta continues to evolve. We're looking forward to seeing what new decks emerge and hearing your feedback along the way.
Aya, Lotus Kingpin
Old: Battlecry: Pick an upgraded counterfeit to replace your coins this game. Get 2.
New: Battlecry: Pick an upgraded counterfeit to replace your coins this game. Get 3.
Blazing Invocation
Old: Discover a Battlecry minion.
New: Discover a Battlecry minion. It costs (1) less.
Dev Comment: With some of Mug Shaman's strongest tools being scaled back this patch, we're restoring Blazing Invocation to its original power level.
Soul Immolation
Old: [3 mana]
New: [2 mana]
Irida Sinseeker
Old: Battlecry: Send your deck to the Void. At the start of your turns, get two cards from the Void.
New: Battlecry: Send your deck to the Void, except 1 card. At the start of your turns, get two cards from the Void.
Hellraiser
New: Now has Taunt
Crowd Control
Old: [3 mana] Deal 2 damage to all minions. If you have 25 or more cards in your deck, deal 2 more.
New: [5 mana] Deal 2 damage to all minions twice. If you have 25 or more cards in your deck, this costs (2) less.
Vulcanos
Old: At the end of your turn, deal 2 damage to all other minions; Plume of Vulcanos: 1/4.
New: At the end of your turn, deal 3 damage to all other minions; Plume of Vulcanos: 1/5.
Tricksy Improviser
Old: [4 mana] 4/4. If you've cast a spell this turn, cast a random Mage Secret.
New: [5 mana] 4/3. If you've cast a spell this turn, cast two random Mage Secrets.
Staff of Trickery
Old: 1/3.
New: 1/4.
Infest the Scullery
Old: [4 mana] Summon a random 4-Cost minion. (Improved by your hero attacks this game.)
New: [5 mana] Summon two random 3-Cost minions. (Improved by your hero attacks this game.)
Battlegrounds Updates
Dev Comment: We hope you've been enjoying the new season so far! There are a lot of balance changes in this patch, so let's jump right in.
Starting with the biggest change: Tasty Lobster. Tasty Lobster has been both highly prevalent and remarkably consistent in the early meta, to the point where it can feel like it's crowding out other strategies. As a result, we've gone with a substantial nerf by halving the power of its Deathrattle. We've also decided to keep Hoarding Hyena banned for now. Once we see how these and the other changes settle, we may revisit that decision if it turns out we've hit Lobsters too hard.
Most of the other minion changes are focused on helping underperforming minion types while spreading power more evenly among those that are already succeeding. One of the more ambitious changes in this patch is aimed at Quilboar. As a minion type, Quilboar have generally been underperforming, with Jailbird Juggernaut being the notable exception. We're trying something big by moving Jailbird Juggernaut to Tier 7 while moving both Sanguine Refiner and Sanguine Champion down to Tiers 5 and 6. Our goal is to give Quilboar a meaningful boost without concentrating too much of that power into a single minion.
Most of our Trinket and Dark Gift changes this patch are focused on smoothing out power levels by raising the floor and lowering the ceiling on some outliers. This should help reduce some of the high-roll moments while still leaving plenty of room for the wild and memorable games that make Battlegrounds special.
As always, we'll continue monitoring the meta and making adjustments as needed. We'll see you in the Tavern!
Hero Changes
Inge, the Iron Hymn - Major Hymn
Old: Give a minion Attack equal to your Tier. (Swaps to Health next turn!)
New: Twice per turn, give a minion Attack equal to your Tier. (Swaps to Health next turn!)
Nightmare Lord Xavius
Old: 12 Armor.
New: 6 Armor.
Minion and Spell Changes
Minion Pool Changes
Returning Minions
Felfire Conjurer
Gentle Djinni
Tad
Removed Minions
Flourishing Frostling
Scourfin
Minion Changes
Motley Phalanx
Old: 2/2. Taunt. Deathrattle: Give a friendly minion of each type +2/+2 permanently.
New: 3/3. Taunt. Deathrattle: Give a friendly minion of each type +3/+3 permanently.
Tyrael
Old: 8/8. Activate (2): Set another minion's stats to 40/40.
New: 10/10. Activate (2): Set another minion's stats to 50/50.
The Last One Standing
Old: 12/12. Rally: Give a friendly minion of each type +12/+12 permanently.
New: 15/15. Rally: Give a friendly minion of each type +15/+15 permanently.
Flittering Bat
Old: 1/3.
New: 1/4.
Tasty Lobster
Old: Taunt. Deathrattle: Give two friendly Beasts +1/+1. Improve your future Tasty Lobsters.
New: Deathrattle: Give a random friendly Beast +1/+1. Improve your future Tasty Lobsters.
Wolf Pup
Old: 3/5. Rally: Give your other minions +4/+2.
New: 3/6. Rally: Give your other minions +4/+1.
Ravaging Scorpid
Old: 7/8. After a friendly minion attacks, your Beetles have +3/+3 this game. Deathrattle: Summon a 2/2 Beetle.
New: 6/7. After a friendly minion attacks, your Beetles have +5/+5 this game. Deathrattle: Summon a 2/2 Beetle.
Devilish Distractor
Old: [Tier 4] 3/6.
New: [Tier 5] 4/7.
Ashen Corruptor
Old: [Tier 5] 6/6.
New: [Tier 4] 5/6.
Imp-lusionist
Old: [Tier 5] 6/3. Deathrattle: Get 2 copies of Methodical Madness.
New: [Tier 4] 4/2. Deathrattle: Get a Methodical Madness.
Tichondrius
Old: 3/6. After your hero takes damage, give your Demons +3/+2.
New: 3/3. After your hero takes damage, give your Demons +3/+3.
Eredar Escapist
Old: 5/5. After your hero takes 4 damage, get a random Tavern spell that gives stats.
New: 6/6. After your hero takes 3 damage, cast Shiny Ring.
Champion of Sargeras
Old: 10/10. Battlecry and Deathrattle: Minions in the Tavern have +5/+5 this game.
New: 8/8. Battlecry and Deathrattle: Give minions in the Tavern +8/+8 this game.
Runic Arcanist
Old: 3/5. Start of Combat: Cast Shiny Ring.
New: 2/4. Start of Combat: Cast Shiny Ring twice.
Sand Swirler
Old: 4/3. Battlecry: Your Elementals give an extra +1 Attack this game.
New: 3/2. Battlecry: Your Elementals give an extra +2 Attack this game.
Waveling
Old: 6/1. Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +3/+3.
New: 5/1. Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4.
Meteorite Crasher
Old: 2/4. After you sell an Elemental, gain +2/+2.
New: 4/4. After you sell an Elemental, gain +4/+4.
En-Djinn Blazer
Old: 4/4. Battlecry: After the Tavern is Refreshed this game, give a random minion in it +7/+7.
New: 5/5. Battlecry: After the Tavern is Refreshed this game, give a random minion in it +10/+10.
Air Baller
Old: [Tier 5] 7/7.
New: [Tier 4] 6/6.
Moat Custodian
Old: 4/10. Rally: Your Elementals give an extra +1/+2 this game.
New: 5/10. Rally: Your Elementals give an extra +2/+2 this game.
Gentle Djinni
Old: [Tier 5] 4/5. Taunt. Deathrattle: Get a random Elemental.
New: [Tier 6] 5/6. Taunt. Battlecry and Deathrattle: Get a random Elemental.
Stone Age Slab
Old: 5/10. After you buy a minion, give it +10/+10 and double its stats. (Once per turn.)
New: 10/10. After you buy a minion, give it +20/+20 and double its stats. (Once per turn.)
Rescue Bot
Old: 5/1.
New: 2/1.
Drone Duplicator
Old: 4/4. Activate (1): The next Magnetization to this minion this turn is doubled.
New: 5/2. Divine Shield. Activate (1): The next Magnetization to this minion this turn is doubled.
Glambot
Old: [Tier 5] 6/6. Whenever you cast a spell on a Mech, Magnetize a 6/6 Satellite to it.
New: [Tier 4] 4/4. Whenever you cast a spell on a Mech, Magnetize a 4/4 Satellite to it.
Spark Snapper
Old: 3/3. Whenever you play a Mech, Magnetize a 3/3 Satellite to it and improve this.
New: 5/5. Whenever you play a Mech, Magnetize a 2/2 Satellite to it and improve this.
Very Hungry Winterfinner
Old: 2/5.
New: 2/6.
Breakout Mastermind
Old: 2/5.
New: 5/5.
Mama Mrrglton
Old: 5/3. Battlecry: Give your other Murlocs +2 Attack. (Improved by each Mrrglton you played this game!)
New: 4/2. Battlecry: Give your other Murlocs +3 Attack. (Improved by each Mrrglton you played this game!)
Papa Mrrglton
Old: 3/5. Battlecry: Give your other Murlocs +2 Health. (Improved by each Mrrglton you played this game!)
New: 2/4. Battlecry: Give your other Murlocs +3 Health. (Improved by each Mrrglton you played this game!)
Twilight Tidehunter
Old: 3/6. Whenever you cast a spell on this, give the left-most minion in your hand +6/+6.
New: 4/6. Whenever you cast a spell on this, give the left-most minion in your hand +8/+8.
Primitive Painter
Old: 2/7. After you play a card from Tier 3 or below, give your Murlocs +2/+2.
New: 3/8. After you play a card from Tier 3 or below, give your Murlocs +3/+3.
Fleeing Fugitive
Old: 3/2.
New: 5/2.
Thaumaturgist
Old: 2/2. Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 4 spells you've cast this game!)
New: 1/2. Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 3 spells you've cast this game!)
Cagey Conjurer
Old: 6/4. Activate (1): Cast a random Tavern spell (targets this if possible).
New: 5/3. Activate (1): Cast 2 random Tavern spells (targets this if possible).
Abyssal Bruiser
Old: [Tier 5]
New: [Tier 4]
Showy Cyclist
Old: 4/3. Deathrattle: Give your Naga +2/+2. (Improved by every 4 spells you've cast this game!)
New: 4/2. Deathrattle: Give all your Naga +2/+1. (Improved by every 3 spells you've cast this game!)
Torrential Ruiner
Old: 3/3. Whenever you cast a spell on a Naga, give your minions +3/+3.
New: 6/3. Whenever you cast a spell on a Naga, give your minions +2/+3.
Groundbreaker
Old: 5/4. After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!)
New: 6/4. After you play a Naga, gain +2/+2. (Improved by every 3 spells you've cast this game!)
Treasure Parrot
Old: Once this deals 40 damage, get a Golden Touch. (40 left!)
New: Once this deals 35 damage, get a Golden Touch. (35 left!)
Private Investigator
Old: 5/6. Activate (1): Gain 2 Gold next turn.
New: 2/4. Activate (1): Gain 3 Gold next turn.
Maritime Extortionist
Old: 8/8. Has +8/+8 for each Golden minion you've played this game (wherever this is).
New: 7/7. Has +7/+7 for each Golden minion you've played this game (wherever this is).
Enterprising Escapee
Old: [Tier 4]
New: [Tier 5]
Trench Fighter
Old: [Tier 4] 6/6.
New: [Tier 3] 3/3.
Sanguine Refiner
Old: [Tier 6] 3/10.
New: [Tier 5] 2/8.
Jailbird Juggernaut
Old: [Tier 5] 2/7.
New: [Tier 7] 6/15.
Sanguine Champion
Old: [Tier 7] 18/3.
New: [Tier 6] 9/3.
Dustbone Devastator
Old: 1/6. Rally: Your Undead have +2 Attack this game (wherever they are).
New: 2/6. Rally: Your Undead have +1 Attack this game (wherever they are).
Drustfallen Butcher
Old: 2/7. Avenge (3): Get a Butchering.
New: 2/9. Avenge (4): Get a Butchering.
Spell Changes
Misplaced Tea Set
Old: [2 Cost] Give a friendly minion of each type +2/+2.
New: [3 Cost] Give a friendly minion of each type +4/+4.
Easterly Winds
Old: After the Tavern is Refreshed this game, give a random minion in it +6/+6.
New: After the Tavern is Refreshed this game, give a random minion in it +8/+8.
Mighty Dragonbreath
Old: Give your minions +1/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.
New: Give your minions +2/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.
Trinket Changes
Trinket Pool Changes
Lesser Trinket Pool Changes
The following have been removed from the Lesser Trinket Pool:
Maxwell Sticker
Sacrificial Altar
Greater Trinket Pool Changes
The following have been removed from the Greater Trinket Pool:
Double Stitch Needle
Maxwell Sticker
Deathtouch Apple
Balladist Portrait
Lavish Cape
Maldraxxus Dagger will now be offered less often.
Lesser Trinket Cost-Only Changes
Copper Coil: 1 → 3
Ophidian Staff: 3 → 5
Fish Portrait: 0 → 2
Staff of the Scourge: 3 → 5
Bleeding Heart: 2 → 3
Baleful Incesnse: 3 → 4
Jailer Sticker: 3 → 4
Floating Candle Set: 2 → 3
Cursed Crystal: 2 → 3
Rewinder Portrait: 1 → 3
Grifter Portrait: 6 → 3
Glowing Crystal: 4 → 1
Frigid Blossom: 2 → 0
Nomi Sticker: 1 → 0
Innkeeper's Stein: 2 → 1
Splinter of Aurum: 4 → 2
Great Boar Sticker: 1 → 0
Timeworn Candelabra: 2 → 1
Glass of Perspective: 3 → 2
Eye of Dalaran: 4 → 2
Defensive Shell: 2 → 1
Lionfish Portrait: 3 → 1
Lesser Trinket Text Changes
Plaguerunner Portrait
Old: [4 Cost] Lesser Trinket.
New: [2 Cost] Greater Trinket.
Gold Mallet
Old: At the end of your turn, give your minions +2/+2. (Improved by Golden minions you've played this game!)
New: At the end of your turn, give your minions +2/+1. (Improved by Golden minions you've played this game!)
Errgl Sticker
Old: [6 Cost] Lesser Trinket.
New: [2 Cost] Greater Trinket.
Booty Bay Brew
Old: [1 Cost] Whenever you spend Gold, give a friendly Pirate +4/+3.
New: [3 Cost] Whenever you spend Gold, give two friendly Pirates +3/+3.
Warcry Totem
Old: [4 Cost] The first two Battlecry minions you buy each turn cost (2) less. (2 left!)
New: [2 Cost] The first two Battlecry minions you buy each turn are free. (2 left!)
Mysterious Orb
Old: Gain 8 Gold. Your next Trinket is a Lesser Trinket.
New: Gain 10 Gold. Your next Trinket is a Lesser Trinket.
Dragon Skull
Old: [2 Cost] Whenever you trigger a Battlecry, give your left- and right-most minions +3/+3.
New: [3 Cost] Whenever you trigger a Battlecry, give your left- and right-most minions +5/+5.
Mama Bear Sticker
Old: Whenever you summon a Beast, give it +5/+5.
New: Whenever you summon a Beast, give it +6/+6.
Greater Trinket Cost-Only Changes
Soul Fermenter: 3 → 5
Eternal Portrait: 4 → 5
Maldraxxus Dagger: 6 → 7
Jailer Stikcer: 2 → 4
Rivendare Portrait: 2 → 3
Nazjatar Postcard: 6 → 7
Beatboxer Portrait: 5 → 6
Assembler Portrait: 2 → 3
Groundbreaker Portrait: 3 → 5
Trailblazer Sticker: 2 → 4
Bronzebeard Portrait: 2 → 3
Baller Portrait: 5 → 6
Felsteel Cleaver: 2 → 0
Honeycomb Ring: 3 → 1
Slamma Sticker: 5 → 3
Multilayered Shield: 4 → 2
Fang Anklet: 5 → 3
Secret Schematic: 2 → 0
Greater Trinket Text Changes
Escapee Portrait
Old: [4 Cost] Get a Golden Enterprising Escapee. Your Lockboxes open 2 turns sooner.
New: [6 Cost] Get a Golden Enterprising Escapee. Your Lockboxes open 1 turn sooner.
Maw Caster Portrait
Old: Get a Maw Caster. Whenever you destroy a minion outside combat, get a 3-Gold Coin Pouch.
New: Get a Maw Caster. Whenever you destroy a minion outside combat, gain 2 Gold.
Gold Mallet
Old: At the end of your turn, give your minions +4/+4. (Improved by Golden minions you've played this game!)
New: At the end of your turn, give your minions +4/+2. (Improved by Golden minions you've played this game!)
Wolfhead Flail
Old: [3 Cost] At the end of your turn, trigger all friendly Deathrattles.
New: [5 Cost] At the end of your turn, trigger your two left-most Deathrattles.
Lava Lamp
Old: [3 Cost] After you sell 5 minions, get a random Elemental. (5 left!)
New: [2 Cost] After you sell 6 minions, get a random Elemental. (6 left!)
Booty Bay Brew
Old: [0 Cost] Whenever you spend Gold, give a friendly Pirate +6/+7.
New: [2 Cost] Whenever you spend Gold, give two friendly Pirates +6/+6.
Sphere of Memory
Old: At the end of your turn, get 2 copies of the last Tavern spell you cast.
New: At the end of your turn, get 3 copies of the last Tavern spell you cast.
Murky Sticker
Old: At the end of each turn, give your two left-most minions +1/+1. (Improved by your Battlecries triggers this game!)
New: At the end of each turn, give your two left-most minions +1/+2. (Improved by your Battlecries triggers this game!)
Dark Gift Changes
Admiration
Old: Start of Combat: Gain the stats of the minion to the left.
New: Start of Combat: Gain the Attack of the minion to the left.
Amalgamation
Can now be offered starting Turn 8
Toxicity
Can now be offered starting Turn 9
Tarecgosa's Blessing
Old: Permanently keeps stats and Bonus Keywords gained in combat.
New: Permanently keeps Bonus Keywords and double stats gained in combat.
Time Turning
Can now be offered between Turns 5 and 8
Polarization
Can no longer be offered after Turn 9
Jaws of Death
Can now be offered starting Turn 5
Incubation
Old: +2/+2. In 2 turns, double this minion's stats.
New: +4/+4. In 2 turns, double this minion's stats.
Replication
Can no longer be offered after Turn 7
Offensive Stance
Old: Deathrattle: Give this minion's Attack to another friendly minion.
New: +10 Attack. Deathrattle: Give this minion's Attack to another friendly minion.
Defensive Stance
Old: Deathrattle: Give this minion's Health to another friendly minion.
New: +10 Health. Deathrattle: Give this minion's Health to another friendly minion.
Charisma
Can now be offered between Turns 7 and 11
Steady Growth
Old: At the end of your turn, gain [+1/+2, +2/+2, +3/+3].
New: At the end of your turn, gain [+2/+2, +2/+3, +3/+4].
Fresh Perspective
Can now be offered starting Turn 3
Sharpened Sword
Old: max 5. Whenever you play a card, gain +2 Attack.
New: max 6. Whenever you play a card, gain +3 Attack.
Toughened Shield
Old: max 5. Whenever you play a card, gain +2 Health.
New: max 6. Whenever you play a card, gain +3 Health.
Dexterity (+2/+2)
Can now be offered between Turns 7 and 8
Dexterity (+4/+4)
Can now be offered between Turns 9 and10
Consanguinity
Can now be offered starting Turn 3
Golemancy
Can no longer be offered after Turn 11
Fortitude
Old: +4/+4.
New: +5/+5.
Charisma
Has been banned from the following minions:
Titus Rivendare
Roaring Recruiter
Cage Gnawer
Banana Slamma
Lurking Leviathan
Snazzy Phantom
Barrier Banshee
Ravaging Scorpid
Balinda Stonehearth
Deathstrider
Sunken Persistence
Can now be offered on Glowscale
Toxicity
Can no longer be offered by Tras'tath's hero power
Other Changes
Appearance rate for new Trinkets has been reverted to the normal amounts.
Turn timers have been slightly reduced in Solo Mode.
Boom-in-a-Box has been banned from all Dark Gifts.
The Dark Gift glow FX has been removed from Double Vision, Gilded, and Incubation after the minion's stats have doubled.
Bug Fixes
Battlegrounds
Fixed lag with Silent Deliverer's FX.
Fixed a bug where Silent Deliverer's FX could play more times than intended.
Fixed a bug where Butcher's Sickle displayed a Deathrattle tooltip.
Fixed a bug where Enterprising Escapee had a Legendary border.
Fixed a bug where the Dark Gift, Transcendence, could be offered on Battlecry or Choose One minions.
Fixed a bug where the wording of the Dark Gift, Toreth's Blessing, implied that its effect could stack.
Fixed a bug where the textboxes of cards that generated Lockboxes were missing the word 'instead'.
Fixed a bug where Sneed's Hero Power minion, Sneed's New Shredder, could summon minions outside of combat.
Fixed a bug where the Dark Gift, Steady Growth, could display as giving +0/+0.
Fixed a bug where the Dark Gifts Hostility, Resilience, and Incubation did not always correctly double the stats of minions.
Fixed a bug where Torrential Ruiner and Gatekeeper Amalgam could give stats while in the Tavern.
Fixed a bug where Lovely Locket could re-cast Eyes of the Earth Mother to make a Tier 5 or higher minion Golden.
Fixed a bug where a trigger of Mummifier via Deathstrider could give Reborn to a Rally minion that died by attacking and instantly revive itself.
Fixed a bug where completing Aranna Starseeker's hero power condition during the Recruit Phase would cause the hero to disappear after combat.
Fixed a bug where Butchering would trigger its buff multiple times with Balinda Stonehearth in play, despite not having a valid target to kill after the first cast.
Fixed a typo in Turbo Hogrider’s textbox.
What do you think of the patch? Let us know in the comments below.
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