I've been working on a project for a few months now and I'm a little stuck on creating a Death Knight class. I want it's Hero Power to be seldomly used, powerful, but at the same time not game breaking or too uninteractive.
I've made another class that utilizes a fluid Hero Power so I would like to avoid another passive Hero Power.
So what I'm asking is if it's even possible? Resurrection effects keep coming to mind but depending on existing neutral cards it could be heavily favored toward a DK that capitalizes on rez effects. I haven't played WoW in a hot minute so I've also kind of forgotten what DK's are supposed to be all about.
Any help would be greatly appreciated.
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