Would adore it if one day they released 10 new champions into the game, one for every class in the game. These new additions would all have the same hero power: "After you raise your tavern tier discover a [Mage, Warrior, etc] spell."
Which means you only get five a game. Also you can cast one per turn. Spells range from lightweight secrets to effects like a Flamestrike being cast before combat. It would be optimal if the pool for each discovery was 5 or 6 to keep it fresh.
It's pretty hopeful since it would be a balancing nightmare but if launched successfully would be amazing fun trying to use the 5 spells you get efficiently. Ideas?
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