Hey,
I've been thinking about Taunt Warrior for a while. My biggest concern was about it's ability to win games, but I have a feeling that if the deck can survive the early-phase, it can win by value.
The general gameplan is to buff and play Taunt minions (are you guys shocked?). I believe the deck provides tempo with the buff cards and the mech package (a buffed Bronze Gatekeeper can be decisive). Tomb Warden is also there to win the midgame.
My biggest problem is about the card slots. Currently my deck contains 34 cards, therefore I should cut 4. What do you think, which cards are less necessary than the rest?
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