Give a minion +1/+1 and Rush, Poisonous, Taunt, Windfury, Divine Shield, or Stealth (at random).
Divine Shield - The first time a Shielded minion takes damage, ignore it.
Poisonous - Destroy any minion damaged by this.
Rush - Can attack minions immediately.
Stealth - Can't be attacked or targeted until it attacks.
Taunt - Enemies must attack this minion.
Windfury - Can attack twice each turn.
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