This is a cool card - doubt will make a strong deck but I'm often wrong!
Necrium Apothecary
- Mana
- 4
- Attack
- 2
- Health
- 5
Necrium: Get the afterlife without the aftertaste!
- Released
- Mar 27, 2021
- Revealed
- Nov 25, 2019
- Artist
- Yewon Park
- Craft cost
- 400 dust
- Disenchant
- 100 dust
- Copies per deck
- 2
- Collectible
- Yes
- Card ID
- DRG_031
- DBF ID
- 55099
Decks using this card
Balance changes
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January Nerfs
Cost increased to 5 (from 4).
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Forged in the Barrens
Nerf reverted, cost decreased to 4 (from 5).
Card sounds
Sound effects
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Play VO_DRG_031_Male_Kobold_Play_02
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Attack VO_DRG_031_Male_Kobold_Attack_01
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Death VO_DRG_031_Male_Kobold_Death_01
Formats
- StandardNot legal
- WildLegal
- ArenaNot available
Expansion, rotated to Wild. All Descent of Dragons cards
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Comments
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Comments
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Cool card for a Deathrattle Rogue deck. Waxadread, Mechanical Welp, Anubisath Warbringer ... Lots of great deathtrattles available that can make this archetype really good.
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Reverse Elven Minstrel with a twist. Deathrattle Rogue can be a thing now...
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Deathrattle Rogue shenanigans? I can see this card helping it being OP pulling big minions
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They are pushing deathrattle rogue... Not sure if good enough after nzoth goes out of standard again.
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little something for deathratle rogue
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Good tutor for any deathrattle (Waxadred is amazing). The combo is irrelevant since Rogue already had lots of combo enabler.
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N'Zoth decks in Wild will be awesome for this. Draw AND additional Deathrattle. I'm so down for that.
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For now I really don't see the deathrattle rogue archetype being a thing.
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Hard to know how good this is after N'Zoth leaves without knowing all the deathrattles that we'll have but the potential is there for sure.
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Reminds me a bit of Elven Minstrel. Pretty spook
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This could be useful in a Big Rogue deck (wild) to draw the Silver Vanguard or Kobold Illusionist early. I wonder if Dane will use it.
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Possible synergy with Waxadred or you know, strong deathrattles in general. In wild this struggles to compete with Kobold Illusionist, which allows more control of deathrattles by limiting it to your hand and making it easy to activate as a 1/1. In arena, it's a solid coin turn 3 with decent deathrattle in your deck but otherwise it was be a little tricky to activate.
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Quite comparable to Myra Rotspring.
I would argue that this card is straight up better, with its only downside requiring that it needs to be combo'd to activate. It draws from your deck allowing you to somewhat control its effect. Can easily imagine a multitude of different targets you would like to hit, perhaps this might also help Anka, the Buried see some play?
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I'd think this would help Anka, since it draws one of the minions you want her to discount.
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With sylvanas rotating out of standard this card will see no play at all(jokes)... it's a good card, but a think we need se the entirely set to see if have more deathrattle to support this.
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I really like the design, but I'm not sold on how effective it will be. Being a combo means that you can't just play it on turn 4 in a lot of cases and being a 2/5 makes it hard to kill. That said, being hard to kill could open more opportunities for Necrium Blade or Vial.
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It draws, it has 5 health, and it will most likely have a decent deathrattle. And it curves well with Necrium Blade. If this doesn't push deathrattle rogue somewhere then nothing will. Only weakness being that its a combo card, but theres more than enough low cost cards in rogue.
Anubisath Warbringer deathrattle into necrium blade after getting a bunch of lackeys = druid auto concede. Or Mechanical Whelp into necrium blade at 4. Full 9/12 worth of stats at 4 with a nasty deathrattle.
Hope big rogue gets back into the game in standard.
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I think unless you actually construct an OTK combo with this, you would want a more consistent deathrattle than Waxadred along the lines of Mechanical Whelp .




































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