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Mo'arg Artificer

Mana
2
Attack
2
Health
4
All minions take double damage from spells.

Double-damage. You know the drill.

Released
Mar 29, 2021
Revealed
Mar 18, 2020
Artist
Jim Nelson
Craft cost
400 dust
Disenchant
100 dust
Copies per deck
2
Collectible
Yes
Card ID
BT_733
DBF ID
57193
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Decks using this card

Balance changes

  1. Alterac Valley Nerfs

    Cost increased to 3 (from 2). Health increased to 5 (from 4).

  2. Voyage to the Sunken City

    Changes reverted, now costs 2 (down from 3) and has 4 Health (down from 5).

Card sounds

Sound effects

  • Play VO_BT_733_Male_Moarg_Play_01

  • Play MechanicalArm_Play_Underlay

  • Play DrillArm_Play_Underlay

  • Attack VO_BT_733_Male_Moarg_Attack_01

  • Attack MechanicalArm_Attack_Underlay

  • Attack DrillArm_Attack_Underlay

  • Death VO_BT_733_Male_Moarg_Death_01

  • Death MechanicalArm_Death_Underlay

  • Death DrillArm_Death_Underlay

Formats

  • StandardNot legal

Expansion, rotated to Wild. All Ashes of Outland cards

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Head over to the card discussion forum to share your opinion on Mo'arg Artificer.

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Ashes of Outland expansion guide

Learn more about Ashes of Outland in our expansion guide, including all the new card reveals.

Ashes of Outland Expansion Guide

Comments

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Comments

  • I have been using this card for a few days, and I must say it's my favorite card in the extension so far, the design is just out of this world.

    I use it in Galakrond warlock, and it gives insane spell power, like Nether Breath dealing 8 damage and healing for 8 and Dark Skies going nut.

    But the best part is it can backfire so violently : let it on the board and suddenly Flamestrike becomes [Hearthstone Card (Malygos's Flamestrike) Not Found]

    Such a powerfull yet risky card that forces you to think twice before using it.

    This mechanics is just insane, I love it.

  • Madness and mayhem!

  • Damage dealt by enemy spells and to friendly minions seems to be increased too, so a bit of a risky card.