Only One Galakrond
- Galakrond Warrior
- Wild
- Ranked
Simple, to the point, Highlander Galakrond Warrior.
Strategy is simple; Mulligan for early plays (regardless if conditionals are met). Make tempo plays. Win.
Been destroying Shaman with this simple deck, as they exhaust their hands by turn 6 and 7. My only real advice is to save your board clears for after Shudderwock (if possible). War Master Voone into Dragonqueen Alexstraza is this decks equivalent of Shaman Quest Hero Power, into Galakrond. You WILL stick 5 to 6 heavy hitters on board.
Win
*Edit: It should be noted, the point is not to max out Galakrond... you can always steal a weapon. The point is to try and hit two chargers (or Zilliax) with the +4/+4 buff, get tall and win.
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- 07+
- 1 Eternium Rover x 1
- 1 Execute x 1
- 1 Town Crier x 1
- 2 Ritual Chopper x 1
- 2 Warpath x 1
- 3 Awaken! x 1
- 3 EVIL Quartermaster x 1
- 3 Livewire Lance x 1
- 3 Ramming Speed x 1
- 3 Scion of Ruin x 1
- 3 Smolderthorn Lancer x 1
- 4 Kor'kron Elite x 1
- 4 Molten Breath x 1
- 4 War Master Voone x 1
- 4 Wrenchcalibur x 1
- 7 Galakrond, the Unbreakable x 1
- 2 Zephrys the Great x 1
- 3 Acolyte of Pain x 1
- 3 Bronze Gatekeeper x 1
- 3 SN1P-SN4P x 1
- 4 Big Game Hunter x 1
- 4 Devoted Maniac x 1
- 4 Spellbreaker x 1
- 5 Kobold Stickyfinger x 1
- 5 Leeroy Jenkins x 1
- 5 Mind Control Tech x 1
- 5 Shield of Galakrond x 1
- 5 Zilliax x 1
- 6 Kronx Dragonhoof x 1
- 9 Dragonqueen Alexstrasza x 1
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