Pain and summoning OTK
- Burn Warlock
- Wild
- Casual
This deck tries to complete The Demon Seed quest as fast as possible, by using self-harming minions and spells. This can often be accomplished by turn 4. Play the quest-reward as early as possible.
Then, the goal is to have combo pieces in hand and play either Unlicensed Apothecary + Mad Summoner for 30 damage to face or, if the game allows it, wait for the devastating combo with Mad Summoner + Bloodbloom + DOOM! for 10 damage to face and (hopefully) a lot of fatigue draws.
The deck struggles against aggro decks, so having some healing in hand will help for surviving until you can play the combo.
Flesh giants thrown in for good measure.
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1- 00
- 01
- 02
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- 04
- 05
- 06
- 07+
- 0 Raise Dead x 2
- 1 Flame Imp x 2
- 1 Kobold Librarian x 2
- 1 Spirit Bomb x 1
- 1 The Demon Seed x 1
- 1 Touch of the Nathrezim x 1
- 2 Bloodbound Imp x 2
- 2 Unstable Shadow Blast x 2
- 2 Vulgar Homunculus x 1
- 3 Backfire x 2
- 3 Darkglare x 2
- 3 Unlicensed Apothecary x 1
- 4 Bloodbloom x 1
- 4 Lesser Amethyst Spellstone x 2
- 5 Runed Mithril Rod x 1
- 10 DOOM! x 1
- 10 Flesh Giant x 2
- 1 Crystallizer x 2
- 4 Spice Bread Baker x 1
- 6 Mad Summoner x 1
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