Alterac Guardian Beast Druid

Last updated 3 years ago by
  • Casual
4

As always with my pre-expansion theorycrafts, I'm all about going in on an idea perhaps a little too much just to see how far it can be pushed. This time, my lens is on trying to make Beast Druid happen.

Druid has a lot of options for Beasts now, but to truly call a deck a Beast deck I figure it should be making use of Beast synergy cards where possible. As such, I've done my best to shape the deck around working with Guardian Animals, Menagerie Warden and Shan'do Wildclaw. In practice this actually works out quite well, because all three of them want you to be playing fairly large Beasts where possible and cutting smaller, less interesting Beasts.

To replace the lost lower cost Beasts we have spells that summon Beasts instead like Thorngrowth Sentries and Frostwolf Kennels, because that helps power out Frostsaber Matriarchs as an additional defensive option.

In addition to a suite of good 4/5-Cost Beasts for our GA to summon, Sheldras Moontree rounds out the top end to potentially blow out the opponent with GA, Cenarion Ward and Survival of the Fittest. This is easily the shakiest part of the deck thanks to the amount of low-cost spells that also warranted inclusion, but I just think it'll be really fun if you pull it off so why not, right?

Oh, and Humongous Owl. Because it's a Humongous Owl.

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4
Card Changelog (Click to View)
Update #1

Card changes 3 years ago (Fractured in Alterac Valley)


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