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Wild
Quest Paladin
Theorycraft
As this is obviously a theorycraft deck, I'll just say:
- at least 6 out of the 8 murmys are placeholders, to complete the quest.
- The deck consists out of cards with strong deathrattles/a lot of effects, to make the best use of the new heropower. Since there are many neutral mechs with strong deathrattles, it's mostly them.
- There is a small Thaurissan->Garrison Commander, Desert Obelisk, Heropower, Heropower -Combo included. While I think Garrison Commander might fit well into this value orientied deck, Thaurissan probably won't fit, since the deck is mostly cheap.
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