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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 19 of 3929).
Ajani Resolute{1}{W}Whenever you gain life, put a loyalty counter on Ajani.
[0]: You gain 1 life.
: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
: You get an emblem with "Creatures you control get +2/+2." Danitha, Sword of Hope{2}{W}First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn. 2/2 Ghalta the Immovable{8}{W}This spell costs {X} less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/7 Gideon's Memorial{1}{W}Creature tokens you control get +1/+0 and have vigilance.
{T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell.
{1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. Koth of the Homestead{2}{W}Landfall — Whenever a land you control enters, you gain 1 life.
Whenever a Plains you control enters, put a +1/+1 counter on target creature. 2/3 Liliana the Faultless{W}Whenever another creature or planeswalker you control enters, you gain 1 life.
{1}, {T}, Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn. 1/1 Lyra, Archangel of Dawn{2}{W}Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control. 3/3 Rescue Girl, First Responder{2}{W}Flying
{T}: Return another target permanent you control to its owner's hand. Activate only during your turn. 1/3 Saheeli, Consul of Oversight{3}{W}{W}Flying
Whenever you scry or surveil, create a 1/1 colorless Thopter artifact creature token with flying. This ability triggers only once each turn. 4/4 Teyo, Lightshield Expert{1}{W}Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.) 1/1 Thalia, the Survivor{3}{W}Lifelink
Noncreature spells your opponents cast cost {1} more to cast. 3/4 Tomik, Orzhov Lawmage{1}{W}Flying
Planeswalkers you control have "No more than one creature can attack this planeswalker each combat."
{T}: Target creature with a +1/+1 counter on it gains flying until end of turn. 2/1 Way of the Healer{3}{W}When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Planeswalkers you control have ": Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." Way of the Mentor{2}{W}When Way of the Mentor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Whenever you gain life, put a loyalty counter on each planeswalker you control. Yoshimaru, Beloved Companion{2}{W}If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
{6}: Put a +1/+1 counter on target legendary creature. 2/2 Yuriko, Blade of the Mighty{3}{W}During combat, players can't cast spells or activate abilities that aren't mana abilities.
Whenever a creature you control attacks a player alone, it gains double strike until end of turn. 2/3 Arni, Humble Scribe{2}{U}Whenever another nontoken creature you control enters, untap Arni.
{T}: Draw a card, then discard a card. 3/2 Chandra, Chill of Compliance{1}{U}{U}: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
: Add {U}. Spend this mana only to cast a noncreature spell.
[−X]: Tap target artifact or creature. Put X stun counters on it.
: You get an emblem with "Whenever you cast a spell, draw a card." Fblthp, Impossibly Lost{1}{U}When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.) 1/1 Geist of Saint Thalia{1}{U}Flying
Noncreature spells you cast cost {1} less to cast. 1/2 Hapatra, the Desert Frost{3}{U}When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{2}{U}: Untap target creature. 4/3 Jace, Reality Sculptor{3}{U}{U}: Empower Jace X, where X is the number of Islands you control.
: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
[0]: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control. Lyra, Tolarian Archangel{1}{U}{U}Flying
At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying.
{3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards. 3/3 Proft, Consulting Detective{1}{U}Whenever you scry or surveil, you may pay {2}. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.) 2/2 Ruric Thar, Biomagus{4}{U}{U}Flying
Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
Whenever Ruric Thar becomes the target of a spell or ability an opponent controls, draw a card. 4/6 Samut, Tyrant of Naktamun{1}{U}Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) 2/1 Tetsuko Umezawa, Fugitive{1}{U}Creatures you control with power or toughness 1 or less can't be blocked. 1/3 Traxos, Academy Guardian{3}{U}This spell costs {2} less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/5 Way of the Cryomancer{2}{U}When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Planeswalkers you control have ": When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy." Way of the Mind Sculptor{4}{U}When Way of the Mind Sculptor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card. Yargle, Goliath of Otaria{4}{U} 3/9 Yuriko, Hope from the Shadows{U}Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/1
[0]: You gain 1 life.
: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
: You get an emblem with "Creatures you control get +2/+2." Danitha, Sword of Hope{2}{W}First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn. 2/2 Ghalta the Immovable{8}{W}This spell costs {X} less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/7 Gideon's Memorial{1}{W}Creature tokens you control get +1/+0 and have vigilance.
{T}: Add one mana of any color. Spend this mana only to cast a planeswalker spell.
{1}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. Koth of the Homestead{2}{W}Landfall — Whenever a land you control enters, you gain 1 life.
Whenever a Plains you control enters, put a +1/+1 counter on target creature. 2/3 Liliana the Faultless{W}Whenever another creature or planeswalker you control enters, you gain 1 life.
{1}, {T}, Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn. 1/1 Lyra, Archangel of Dawn{2}{W}Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control. 3/3 Rescue Girl, First Responder{2}{W}Flying
{T}: Return another target permanent you control to its owner's hand. Activate only during your turn. 1/3 Saheeli, Consul of Oversight{3}{W}{W}Flying
Whenever you scry or surveil, create a 1/1 colorless Thopter artifact creature token with flying. This ability triggers only once each turn. 4/4 Teyo, Lightshield Expert{1}{W}Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.) 1/1 Thalia, the Survivor{3}{W}Lifelink
Noncreature spells your opponents cast cost {1} more to cast. 3/4 Tomik, Orzhov Lawmage{1}{W}Flying
Planeswalkers you control have "No more than one creature can attack this planeswalker each combat."
{T}: Target creature with a +1/+1 counter on it gains flying until end of turn. 2/1 Way of the Healer{3}{W}When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Planeswalkers you control have ": Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." Way of the Mentor{2}{W}When Way of the Mentor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Whenever you gain life, put a loyalty counter on each planeswalker you control. Yoshimaru, Beloved Companion{2}{W}If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
{6}: Put a +1/+1 counter on target legendary creature. 2/2 Yuriko, Blade of the Mighty{3}{W}During combat, players can't cast spells or activate abilities that aren't mana abilities.
Whenever a creature you control attacks a player alone, it gains double strike until end of turn. 2/3 Arni, Humble Scribe{2}{U}Whenever another nontoken creature you control enters, untap Arni.
{T}: Draw a card, then discard a card. 3/2 Chandra, Chill of Compliance{1}{U}{U}: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
: Add {U}. Spend this mana only to cast a noncreature spell.
[−X]: Tap target artifact or creature. Put X stun counters on it.
: You get an emblem with "Whenever you cast a spell, draw a card." Fblthp, Impossibly Lost{1}{U}When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.) 1/1 Geist of Saint Thalia{1}{U}Flying
Noncreature spells you cast cost {1} less to cast. 1/2 Hapatra, the Desert Frost{3}{U}When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
{2}{U}: Untap target creature. 4/3 Jace, Reality Sculptor{3}{U}{U}: Empower Jace X, where X is the number of Islands you control.
: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
[0]: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control. Lyra, Tolarian Archangel{1}{U}{U}Flying
At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying.
{3}{U}{U}: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards. 3/3 Proft, Consulting Detective{1}{U}Whenever you scry or surveil, you may pay {2}. If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.) 2/2 Ruric Thar, Biomagus{4}{U}{U}Flying
Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
Whenever Ruric Thar becomes the target of a spell or ability an opponent controls, draw a card. 4/6 Samut, Tyrant of Naktamun{1}{U}Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) 2/1 Tetsuko Umezawa, Fugitive{1}{U}Creatures you control with power or toughness 1 or less can't be blocked. 1/3 Traxos, Academy Guardian{3}{U}This spell costs {2} less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/5 Way of the Cryomancer{2}{U}When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Planeswalkers you control have ": When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy." Way of the Mind Sculptor{4}{U}When Way of the Mind Sculptor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with ": Surveil 1" and ": Draw a card.")
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card. Yargle, Goliath of Otaria{4}{U} 3/9 Yuriko, Hope from the Shadows{U}Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/1