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Showing 32 cards (page 58 of 3929).

Atlantis Attacks{5}{U}{U}SorceryTeamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Target player creates a 6/5 blue Leviathan creature token with hexproof.
• Return one or two target nonland permanents to their owners' hands.
Klaw, Master of Sound{2}{B}Legendary Creature — Elemental Rogue VillainDeathtouch
Whenever you play a card from exile, Klaw gains indestructible until end of turn.
Whenever Klaw deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play it for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
3/3
Abomination, World Ravager{7}{R}Legendary Creature — Gamma Berserker VillainMenace, trample
Mayhem {4}{R} (You may cast this card from your graveyard for {4}{R} if you discarded it this turn. Timing rules still apply.)
10/10
Attuma, Atlantean Warlord{2}{U}{U}Legendary Creature — Merfolk Warrior VillainOther Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
3/4
Bold Biochemist{1}{U}Creature — Human ScientistPower-up — {5}{U}: Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.) 1/3 Alicia Masters, Skilled Sculptor{1}{R}Legendary Creature — Human ArtificerAt the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
0/4
Bruce Banner // The Incredible Hulk{U}Legendary Creature — Human Scientist Hero{X}{X}, {T}: Draw X cards. Activate only as a sorcery.
{2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.
1/1
Bruce Banner // The Incredible Hulk Card ImageFlip Card
Bruce Banner // The Incredible Hulk{2}{R}{R}{G}{G}Legendary Creature — Gamma Berserker HeroReach, trample
Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.
8/8
Bruce Banner // The Incredible Hulk Card ImageFlip Card
Batroc the Leaper{1}{R}Legendary Creature — Human VillainMultikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Batroc enters with a +1/+1 counter on him for each time he was kicked.
When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked.
2/2
Firebird, Blazing Ranger{2}{R}Legendary Creature — Human Ranger HeroFlying
Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn, where X is Firebird's power.
1/3
Depower{2}{U}InstantThis spell costs {2} less to cast if it targets an attacking creature.
Target creature gets -4/-0 until end of turn.
Draw a card.
Echo, Perceptive Prodigy{2}{U}Legendary Creature — Human HeroVigilance
{1}, {T}: Copy target activated or triggered ability you control from a creature source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
1/4
Flame On!{4}{R}SorceryPut X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Franklin Richards, Ascendant{5}{R}Legendary Creature — Mutant HeroAt the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 6/6 Falcon, Winged Wonder{4}{U}Legendary Creature — Human HeroFlying
Avian Telepathy — When Falcon enters, create Redwing, a legendary 1/1 blue Bird Scout creature token with flying and "Whenever Redwing attacks, surveil 1." (Look at the top card of your library. You may put it into your graveyard.)
3/4
Falcon's Wing Harness{1}{U}Artifact — EquipmentWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has flying and ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Equip {2}{U} ({2}{U}: Attach to target creature you control. Equip only as a sorcery.)
Killmonger, Ruthless Usurper{2}{R}Legendary Creature — Human VillainTrample
Whenever Killmonger attacks, he gets +1/+0 until end of turn for each artifact defending player controls.
Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token.
3/3
Frozen in Ice{2}{U}Enchantment — AuraEnchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature loses all abilities and can't become untapped.
Lady Loki, Agent of Chaos{5}{R}Legendary Creature — God Sorcerer VillainWhenever you cast your first instant, sorcery, or Villain spell each turn, exile it, then exile cards from the top of your library until you exile a nonland card. Lady Loki deals damage to each opponent equal to the difference between that spell's mana value and that nonland card's mana value. You may cast that card without paying its mana cost. 5/5 Futurist Forge{1}{U}ArtifactWhen this artifact enters, draw a card.
{3}{U}, Sacrifice this artifact: Draw two cards.
Living Laser{4}{R}Legendary Creature — Elemental VillainHaste
Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.
4/4
Giant-Sized Flying Ant{3}{U}Creature — InsectFlash
Flying
When this creature enters, choose one —
• Tap target nonland permanent.
• Untap target nonland permanent.
3/2
Loki's Scepter{2}{R}Legendary ArtifactWhen Loki's Scepter enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it becomes a Villain in addition to its other types and gains haste.
{T}: Add one mana of any color.
Hydraulic Helper{1}{U}Artifact Creature — RobotDefender
{T}: Add {U}. This mana can't be spent to cast a nonartifact spell.
2/3
Nova Flame{X}{2}{R}{R}SorceryPut X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. I Am Iron Man{2}{U}InstantUntil end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/4 and gains flying.
Draw a card.
Photon, Mighty Marvel{3}{R}Legendary Creature — Human HeroFlying
Whenever Photon deals combat damage to a player, add that much mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
2/4
Iron Lad, Diverging Destiny{2}{U}Legendary Artifact Creature — Human HeroFlying, vigilance
You may look at the top card of your library any time.
{T}: Reveal the top card of your library. If it's an artifact card, draw a card.
2/2
Puppet Master, String Puller{2}{R}Legendary Creature — Human Artificer VillainWhenever you attack, goad target creature an opponent controls. It can't block this turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever one or more goaded creatures deal combat damage to one of your opponents, create a Treasure token.
2/4
She-Hulk, Wallbreaker{5}{R}Legendary Creature — Gamma HeroTrample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
5/5
Ironheart, Clever Champion{4}{U}Legendary Artifact Creature — Human HeroImprovise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
Noncreature spells you cast have improvise.
3/4
Justice, Vance Astrovik{2}{U}Legendary Creature — Mutant HeroFlying
When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand.
Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice.
2/2