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Showing 32 cards (page 77 of 3929).

King T'Challa // Black Panther, Hope Enduring{1}{W}{U}Legendary Creature — Human Noble HeroFlash
Whenever a player draws their second card each turn, you draw a card.
{4}{W}{U}: Transform King T'Challa. Activate only as a sorcery.
3/2
King T'Challa // Black Panther, Hope Enduring Card ImageFlip Card
Damocles Base, Sword of Kang{4}{B}Legendary Artifact — VehicleFlying, deathtouch
Whenever Damocles Base deals combat damage to a player, that player faces a villainous choice — They sacrifice a nontoken creature of their choice, or they lose 2 life and you draw two cards.
Crew 3
5/5
Black Widow, Super Spy{1}{B}Legendary Creature — Human Spy HeroMenace
Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
2/1
Take Up the Shield{1}{W}InstantPut a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Endless Ranks of HYDRA{3}{B}SorceryFor each opponent, you create a 2/1 black Villain creature token with menace.
Whenever your commander enters or attacks, you may pay {1}{B}. If you do, return this card from your graveyard to your hand.
The Frightful Four{3}{B}Legendary Creature — VillainMenace
Whenever an opponent casts their first noncreature spell each turn, that player loses life equal to that spell's mana value.
4/4
Earth's Mightiest Heroes{4}{G}{G}SorceryTeamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.)
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard.
Tony Stark // The Invincible Iron Man{4}{U}{R}Legendary Artifact Creature — Human HeroFlying, haste
At the beginning of combat on your turn, you may put an artifact card from your hand onto the battlefield. If it's an Equipment, attach it to The Invincible Iron Man.
5/5
Tony Stark // The Invincible Iron Man Card ImageFlip Card
Iron Monger, Sadistic Tycoon{2}{B}Legendary Artifact Creature — Human VillainFlying
Whenever a creature you control connives, put a +1/+1 counter on each Villain you control.
2/2
Tony Stark // The Invincible Iron Man{1}{U}Legendary Creature — Human Artificer Hero{1}, {T}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
{4}{U}{R}: Transform Tony Stark. Activate only as a sorcery.
1/3
Tony Stark // The Invincible Iron Man Card ImageFlip Card
Epic Fight{2}{G}SorceryChoose one or both —
• Double target creature's power and toughness until end of turn.
• Target creature you control fights target creature an opponent controls.
Kindred Dominance{5}{B}{B}SorceryChoose a creature type. Destroy all creatures that aren't of the chosen type. Captain America, Super-Soldier{1}{W}{W}Legendary Creature — Human Soldier HeroFirst strike
Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)
As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
3/2
Klaw, Master of Sound{2}{B}Legendary Creature — Elemental Rogue VillainDeathtouch
Whenever you play a card from exile, Klaw gains indestructible until end of turn.
Whenever Klaw deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play it for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
3/3
Lethal Scheme{2}{B}{B}InstantConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Captain America, Wings of Freedom{2}{W}Legendary Creature — Human Soldier HeroFlying, first strike, ward {1}
Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness.
3/1
Captain Marvel, Earth's Protector{3}{W}{W}Legendary Creature — Human Kree HeroFlash
Flying, lifelink
Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
5/4
Toxic Deluge{2}{B}SorceryAs an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Jennifer Walters // The Sensational She-Hulk{1}{W}Legendary Creature — Human Advisor HeroYour opponents can't cast spells during your turn.
{3}{G}{W}{W}: Transform Jennifer Walters. Activate only as a sorcery.
2/3
Jennifer Walters // The Sensational She-Hulk Card ImageFlip Card
Jennifer Walters // The Sensational She-Hulk{3}{G}{W}{W}Legendary Creature — Gamma HeroReach, trample
Your opponents can't cast spells during your turn.
Whenever a creature you control is dealt damage, you may have The Sensational She-Hulk deal that much damage to any target. Do this only once each turn.
6/6
Jennifer Walters // The Sensational She-Hulk Card ImageFlip Card
Abomination, World Ravager{7}{R}Legendary Creature — Gamma Berserker VillainMenace, trample
Mayhem {4}{R} (You may cast this card from your graveyard for {4}{R} if you discarded it this turn. Timing rules still apply.)
10/10
Monica Rambeau // Photon, Living Light{2}{W}Legendary Creature — Human HeroFlying, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{2}{R}{W}{W}: Transform Monica Rambeau. Activate only as a sorcery.
3/3
Monica Rambeau // Photon, Living Light Card ImageFlip Card
Alicia Masters, Skilled Sculptor{1}{R}Legendary Creature — Human ArtificerAt the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token.
Sense the Good — At the beginning of your end step, each player gains control of all creatures they own.
0/4
Monica Rambeau // Photon, Living Light{2}{R}{W}{W}Legendary Creature — Elemental HeroFlying, hexproof, prowess
Whenever you cast a noncreature spell, put a +1/+1 counter on each other creature you control.
4/4
Monica Rambeau // Photon, Living Light Card ImageFlip Card
Batroc the Leaper{1}{R}Legendary Creature — Human VillainMultikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Batroc enters with a +1/+1 counter on him for each time he was kicked.
When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked.
2/2
Nick Fury, Agent of S.H.I.E.L.D.{W}Legendary Creature — Human Spy HeroPower-up — {W}{U}{B}{R}{G}: Put two +1/+1 counters on Nick Fury, then look at the top seven cards of your library. You may put a Hero, Equipment, or Vehicle card from among them onto the battlefield. If it's a double-faced card, you may transform it. Put the rest on the bottom of your library in a random order. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.) 2/1 The Sentry, Golden Guardian{3}{W}Legendary Creature — Human HeroFlying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
5/5
Blasphemous Act{8}{R}SorceryThis spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Chaos Warp{2}{R}InstantThe owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Bruce Banner // The Incredible Hulk{U}Legendary Creature — Human Scientist Hero{X}{X}, {T}: Draw X cards. Activate only as a sorcery.
{2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.
1/1
Bruce Banner // The Incredible Hulk Card ImageFlip Card
Bruce Banner // The Incredible Hulk{2}{R}{R}{G}{G}Legendary Creature — Gamma Berserker HeroReach, trample
Enrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.
8/8
Bruce Banner // The Incredible Hulk Card ImageFlip Card
Firebird, Blazing Ranger{2}{R}Legendary Creature — Human Ranger HeroFlying
Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn, where X is Firebird's power.
1/3