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Showing 32 cards (page 75 of 3929).

Midnight Angel Armor{3}{W}{W}Artifact — EquipmentWhen this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +3/+3 and has flying and vigilance.
Equip {3}
Monologue Tax{2}{W}EnchantmentWhenever an opponent casts their second spell each turn, you create a Treasure token. Captain America's Shield{2}Legendary Artifact — EquipmentIndestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip {2}
Scourglass{3}{W}{W}Artifact{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep. Madame Hydra{2}{B}{R}Legendary Creature — Human VillainWhenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) 2/3 Arnim Zola, Bio-Fanatic{2}{B}Legendary Artifact Creature — Scientist Villain{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.) 2/3 Promise of Loyalty{4}{W}SorceryEach player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. Queen Mother Ramonda{3}{W}{W}Legendary Creature — Human NobleWhen Queen Mother Ramonda enters, you become the monarch.
As long as you're the monarch, creatures with power 2 or less can't attack you.
3/5
Mister Fantastic, Reed Richards{3}{U}Legendary Creature — Human Scientist HeroReach
Whenever one or more tokens you control enter, you may draw a card.
2/4
Royal Talon Fighter Jet{X}{W}{W}Artifact — VehicleFlying
This Vehicle enters with X +1/+1 counters on it.
Whenever this Vehicle enters or attacks, create a number of 1/1 white Soldier creature tokens equal to the number of +1/+1 counters on it.
Crew 2
1/1
Human Torch, Johnny Storm{2}{R}Legendary Creature — Human HeroFlying
Whenever you draw a card, if you control another Hero, Human Torch deals 1 damage to target opponent.
Power-up — {6}{R}: Put three +1/+1 counters on Human Torch. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
2/2
The Spear of Bashenga{4}{W}Legendary Artifact — EquipmentWhen The Spear of Bashenga enters, if there is no monarch, you become the monarch.
Equipped creature gets +2/+2 and has vigilance.
Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls.
Equip {2}
The Thing, Ben Grimm{5}{G}Legendary Creature — Human HeroTrample
Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing.
7/7
Invisible Woman, Sue Storm{4}{W}Legendary Creature — Human HeroLifelink
Whenever you put one or more +1/+1 counters on one or more other Heroes you control, you may create a 0/4 colorless Wall creature token with defender.
2/5
Tragic Arrogance{3}{W}{W}SorceryFor each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. Daredevil, Man Without Fear{2}{R}{W}Legendary Creature — Human HeroVigilance, haste
Radar Sense — You may look at the top card of your library any time.
Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
3/4
Ultimate Nullification{4}{W}SorceryAs an additional cost to cast this spell, sacrifice a legendary creature.
Exile all creatures and graveyards. Put Ultimate Nullification on the bottom of its owner's library.
Bullseye, Death Dealer{2}{B/R}Legendary Creature — Human Assassin VillainWhen Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target.
{3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
2/3
Vanquish the Horde{6}{W}{W}SorceryThis spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures.
Winter Soldier, Reborn Avenger{4}{W}Legendary Creature — Human Soldier HeroWhenever Winter Soldier attacks, return target creature card with mana value less than or equal to Winter Soldier's power from your graveyard to the battlefield. If a Hero enters this way, it enters with an additional +1/+1 counter on it. 3/5 Elektra, Daughter of the Hand{2}{B}{B}Legendary Creature — Human Ninja VillainSneak {1}{B}{B} (You may cast this spell for {1}{B}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
When Elektra enters, destroy target creature an opponent controls with power 3 or less.
3/3
The Kingpin of Crime{1}{W}{B}Legendary Creature — Human VillainExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power.
1/5
Council of Reeds{2}{U}Legendary Creature — Human Scientist HeroThe "legend rule" doesn't apply to creatures you control.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds.
2/2
Extract Power{5}{U}SorceryLook at the top card of each player's library, then exile those cards face down. You may play them without paying their mana costs for as long as they remain exiled. Jennifer Walters // The Sensational She-Hulk{1}{W}Legendary Creature — Human Advisor HeroYour opponents can't cast spells during your turn.
{3}{G}{W}{W}: Transform Jennifer Walters. Activate only as a sorcery.
2/3
Jennifer Walters // The Sensational She-Hulk Card ImageFlip Card
Jennifer Walters // The Sensational She-Hulk{3}{G}{W}{W}Legendary Creature — Gamma HeroReach, trample
Your opponents can't cast spells during your turn.
Whenever a creature you control is dealt damage, you may have The Sensational She-Hulk deal that much damage to any target. Do this only once each turn.
6/6
Jennifer Walters // The Sensational She-Hulk Card ImageFlip Card
Fantastic Elasticity{2}{U}SorceryChoose one —
• Return target nonland permanent to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Red Hulk{4}{R}{R}Legendary Creature — Gamma Berserker VillainReach, trample
Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
6/7
Leader, Super-Genius{2}{U}{U}Legendary Creature — Gamma Scientist VillainIf a creature you control would connive, instead you draw a card, then that creature connives.
At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
1/3
Glorious Purpose{1}{U}Enchantment — PlanWhenever a creature you control connives, put a +1/+1 counter on that creature and a plan counter on this enchantment.
When the sixth plan counter is put on this enchantment, sacrifice it. If you do, exile the top four cards of your library. You may cast any number of spells from among them without paying their mana costs. Put the rest into your hand.
Helmut Zemo, Mastermind{2}{U}Legendary Creature — Human Noble VillainWhenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo. 2/2 Bruce Banner // The Incredible Hulk{U}Legendary Creature — Human Scientist Hero{X}{X}, {T}: Draw X cards. Activate only as a sorcery.
{2}{R}{R}{G}{G}: Transform Bruce Banner. Activate only as a sorcery.
1/1
Bruce Banner // The Incredible Hulk Card ImageFlip Card