New Warrior Minion - Warsong Outrider
Submitted 3 years, 10 months ago by
Arthas
A new Common Warrior Minion, Warsong Outrider, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Warrior Minion, Warsong Outrider, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Core 2021
Head on over to our dedicated guide for Core 2021!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Just a good card I guess? It's like Militia Commander but less defensive and more versatile (just playing it for pressure is fine)
I tried having fun once.
It was awful.
Seems really good, very flexible and probably will see a lot of play in many warrior decks.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Very solid card.
Vanilla stats with rush. I'd say this better than a Militia Commander as this remains a threat after rushing, also doesn't feel too bad to drop this for tempo.
5 Attack seems to be the sweet spot for Rush, so sure.
Not bad. Not great, but I am sure it will see a fair amount of play.
Carrion, my wayward grub.
The main thing is you can tempo this out when play vs better control deck like Warlock so I think this is a simple but nice card for Control Warrior
Solid stats with rush.
If you don't know what to put in your deck, this is one solid choice. Just don't expect it to take the house by storm in its lifetime.
2/5, I feel like this won't be able to find a spot in any deck. Good for arena though.
I'm sad to see Charge cycling away so much. I understand it being a pain when your opponent drops something and you can't do anything about the face palm... but that is part of the Warrior identity