New Druid Spell - Hidden Oasis
Submitted 5 years, 3 months ago by
Arthas
A new Rare Druid Spell, Hidden Oasis, has been revealed!
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A new Rare Druid Spell, Hidden Oasis, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Saviors of Uldum
Head on over to our dedicated guide for Saviors of Uldum!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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if you are playing the quest you probably are playing this card, if you are not playing the quest you are not playing this card.. outside of arena where this card is really good.
it's sad if every choose one effect until next year will be bad without the quest though.. this card is abysmal without the quest.
I don't think that anyone would pay 6 mana for 12 health. Greater Healing Potion costs 4 mana and has the same effect. This is more flexible than the priest spell, but the health gain should have been increased to 15 due to the high cost.
It seems that restoration druid would be obligated to run the quest. That's all I can say.
+1
Good with Quest and decent with Staldaris, but otherwise feels pretty weak.
"Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me
"If other people shared traits of those considered naive, the world would've become a better place." - Also me
I wanted the quest for my Lucenbark deck before this was revealed so seems good.
I think this is pretty reasonable.
- Quest synergy
- Lucentbark synergy
- Staladris synergy
Would I play this instead of Healing Touch in Lucentbark? Yeh, probably because it's modular.
The quest curves into this card, which is pretty nice considering you spent 5 turns playing off curve.
It's not blowing anyone away in terms of power level. But it has enough synergies to see some amount of play.
Yeah this card on its own is terrible. The healing part is far too overcosted compared to Branching Paths and Greater Healing Potion. Guess it'll fit into quest druid if that becomes competitive.
Ok, now that's a strong choose one card. Not insane or anything but seems like a very solid card. It can be proactive in slower matchups and reactive to stabilize/stall against aggressive decks. 12 healing for 6 is fairly expensive but it's a good burst of heals when you need it. Sometimes you witches brew 3 times for 6 mana and that is the same amount of healing. Obviously the brew is more flexible to heal with but this is more flexible in the sense that it can be a freaking 6/6 taunt.
You definitely play this in the quest. The body + the healing is insane against any deck thats trying to kill you. Decks that aren't trying to kill
You also probably play this in highlander druid. It's another heal card for a highlander / heal hybrid, and it's just a solid card for a deck of one ofs in general. I think highlander druid might be the best version of heal druid.
You maybe play this in regular heal druid.
You dont play this in other druid decks because other druid decks dont currently exist (other than token ofc).
Average card that has it's place. Paying extra for versatility.
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