New Priest Minion - Soothsayer's Caravan
Submitted 3 years, 9 months ago by
Arthas
A new Rare Priest Minion, Soothsayer's Caravan, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Priest Minion, Soothsayer's Caravan, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Forged in the Barrens
Head on over to our dedicated guide for Forged in the Barrens!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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But will it survive to next turn?
-=alfi=-
IF it can stick around, this will be great!
I doubt it sticks around long enough
4 Mana 7/7
If it survives, it'll be great in a thief type priest.
At this point I have spent too much money on these games to quit.
Now pass me another pack, and lets see what I pull.
I think one of the weaker of these caravans.
Another steal card for priest >:(
Lama cards!!!!
I don't really like any of these caravan cards. The only one that I could see being strong is the Paladin one. This needs to get you two cards to be anything that impressive, and it will never do that.
Might be the best caravan just due to the fact that it's effect is so insignificant that your opponent just might not bother removing it.
Technically you can do some copying shenanigans and then have a constant supply of spells going, but I'm not buying into that meme
I tried having fun once.
It was awful.
The effect is so great, but will it stick? (it probably won't)
good card ... if can survive
I am 69 years old and still reach Legend
Thinking the same, I would have made it a 1/2 and make it trigger at the end of the turn
Should be 1 mana, or 2 mana 1/4 or effect at the end of your turn if two mana. Pretty lame in two mana... as such will be definitely removed before 1st tick
If it survives it's an amazing card, stealing a copy of one of your opponents spells is often very good, and it supports this spell Priest archetype. BUT it might be too weak because of it's 2 health. I'm not sure if it's good enough, but it might be fun to play around with.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
seems too slow to really see play
This is about the only spell generation card for priest this expansion, while they are really focused on having many spells in hand.
2 mana 1/3 is far below the average, and historically start of turn effects have been very bad since there is no guarantee they will every trigger. And getting a random card from your opponents deck isn't really enough to justify running this card.
Carrion, my wayward grub.
not too bad, but the effect isnt even that powerful
Like Prospector's Caravan, no good because it will die. Now, Priest could buff its health and maybe keep it alive ...
"Be excellent to each other." -Bill and Ted
It's just a 1/3 soft taunt. That's it.
again dont see it surviving to be used
nice
Kenny's little poet. 😇
Spell priest coming up!
If it sticks, it's Mind Vision on a stick (no pun intended).
OBLIVION!
Need to buff it for it to be viable
Rogue DH
But do you even want that spell? Who knows? Steal it anyway, jackanape.
Chumbawumba is the worst band name.
card steal with body im ok with that
Hmmm it's nice value, and might find a use in a spell heavy priest deck, but it's not that exciting
TREMBLE before.... the most legendary dragon that ever existed!
Meh
Not that good! But will play it in every single priest deck
Lemushki - The one and only since the 2006 rebranding.
Feels too slow
Priest could copy or raise its health, much better than other caravans
Nice
Too slow and bad ability.
weakest of the caravan cards, why play this?
I dislike creatures with this trigger... with so low HP
Maybe, maybe if buffed can give some value. Even then it's just a bigger removal magnet, and there's a big chance that the card won't be useful. IMO, terrible card.
neat but not sure it survives
MOAR deck stealing.
I feel like it's probably easier and more consistent to just use Psychic Conjurer instead.
if this sticks on board this is a really good card generator for priest
if it sticks it prints.
Nope. Not this time. It will die fast.
All the caravan cards seem really slow to me.
This one and Prospector's Caravan are the only ones when they survive give you awesome value and punish the opponent harder than the others.
Papa Nurgle wants to share his gifts.
I'm not sure I'd even pay 1 mana for it. Priest has far better buff targets and isn't exactly desperate for 2-mana minions.
This would be amazing in Wild with all the Reborn and summoning extra copies shenanigans Priest has. Thief Priest (and Burgle Rogue) are my favorite archetypes to play, so I'm definitely excited to experiment with this card.
Well it's over
I was excited when I saw this card. Then I read 'start of your turn' and instantly this went from 4 stars to 2. 1 star for the fact that it will never survive consistently enough for you to get something out of it. 1 more star is out of compassion. Because this is shit.
Had this at least triggered at the end of the turn, it would have been great. But it was not to be.
Meh card
A delayed effect for an inconsistent reward. Just run Psychic Conjurer instead.
For glory, honor, and gold!
Not only is this too slow, it's too useless either.
Arena > Wild > Standard
Even though this card doesn't seem strong, you have to deal with it as soon as possible)
Okay, after looking at the Paladin Caravan card first, I'm seeing the theme here. This one has better payoff than summoning two 1/1s, but of course it depends on the kind of deck you're facing.
Good effect I just don't see it living. Too vulnurable. Maybe priest can keep it alive but it messes with your Rally! pool.
Casual Dragon Cardgame enthusiast.
That's a big ''if'' ... I saddly doubt it will be left unchecked.
The flip side is the artwork, pretty chipper lamas
Struggle with Heroic Galakrond's Awakening? I got your back :
Bad card.
really cannot stick around long enough...
This might be the better card of the caravans, priests can increase its health, so it might stick around to activate.
Bad card, no more words.
By The Holy Light!
Pretty good
I'm not online it's just your imagination
Not a tutor effect like the other caravans. Still okay though.
Decent Card but it will not survive most of the time to trigger - maybe with 4 life but 3 is easy to remove - at least most of the time.
Challenge me ... when you're ready to duel a god!
Caravan cards will be useless
Sad but likely true. Slow value with weak stats is not a combination that makes the cut in most metas.
Priests do have a lot of ways to buff this though to increase its chance of survival, but the effect is still rather slow. Only in Thief Priests that are determined to steal everything they can.
Good ability, weak stats.
Priest has access to many buffs that may allow this class to take advantage from its Caravan unlike others who received one.
Caravans are slow but the idea is at least not bad. This seems like the weakest option of steal cards avaible.
Insta-kill from your opponent.
♡ u 4ever 2008 - 2022
2 mana 1/3 do nothing
Again, would have been nice with "at the end of turn". Caravans stats are too weak for a "start of turn" effect...
Murlocs <3
I don't know i am not sold on this caravans
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Great on paper but any one drop can deal with this easily also i think steal priest won't be good enough.
Most of the caravans seem strictly bad, and this one is no different. The Spell Priest archetype wants to leverage spells in hand for major tempo swings. This card loses tempo on turn 2, which makes getting the payoff even more important. But any aggro or tempo deck that doesn't drop caravans on turn 2 will easily deal with this before you get any value.
good
To random, not good enough for the risk
As the other caravans, if they manage to survive are very good cards
INFINITE VALUE. It's a fun little fake Thoughtsteal that you do have to protect to get value from it, but there's potential for it. I think it's slightly too weak to see play.
I don't want to cure cancer; I want to turn people into dinosaurs.
this is the only caravan card i'm interested in, but still, i hate these caravan cards
Filler card imho. 2 mana for 1/3 that if it survive can be give you a copy of a useless spell. So unless you want prostrate yourself to Rng Good, probably Priest have better card
Too unreliable
Ribbit
Too slow, will in most cases not survive long enough to make an impact
English is not my native language, so please excuse occasional mistakes
If the meta can allow this to maybe survive a turn on curve it'll be great. If not, it'll only be played in a super value Priest that can ensure it survives with health buffs.
~ An expertly disguised dinosaur
All of these Caravan cards seem like junk. Maybe the effect goes off if you play it on turn two. Highly unlikely if you play it later, unless you're already winning anyway.
More copy shit for priest. Don't think it will live very long.
Great to see more Steal Priest cards.
Very strong card, plus it has a cute alpaca. What's not to love?
Good value generation, but way too easy to remove.
Priest actually has cheap tools to kill off the opponents board while playing this. The issue is that, if they're played after turn 2, all caravan become insanely mediocre and hard to stick.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Again, the caravan cards intrigue me. I like the idea behind them and I think they will have some niche applications out there.
Unfortunately, common sense isn't as common as it should be.
It's a bad sign when Psychic Conjurer is better.
Hey, you heard about that Mario guy?
Awful, even if it triggers once or twice.
Value potential
good card
The worst caravan, the payoff is just average even if it survives
Too weak, and too slow to be effective IMO. Occasionally with a buff its ok, but I think it is bad more than it is good.
Meh. Will probably die too often to be great. Maybe better played later in games, behind taunts or more threating minions?
I like it. You get a chance to peek at your opponent's deck, and you get an extra spell. The problem is it's just a chance, and not guaranteed to go off. I'll reserve too much criticism, but lets say I'm cautiously optimistic.
I agree, except I think getting a random spell has the potential to be really strong, if this sticks on the board, and if you don't get a warlock spell that burns deck
Like most Caravans, this would be ok as a Battlecry. Really lame, but still not weaker than Prospector's Caravan.
Caravan cards are just bad.
really bad
If your opponent will leave it on field is a real risk for him
For The HORDE!
Not sticky enough to get value imo.
...it being so weak might mean the opponent ignores it and you get a couple spells from it? I dunno, doesn't feel worth the investment unless you buff it as you play it, and at that point why aren't you playing a better buff target.
Welcome to the site!
All the Caravans suffer from the same problem: not enough health to ensure they will stick around, and triggering at the start of turn.
Like the other caravan cards, I don't like this.
Might have more survivability for priest though will all the health buffs.
some value for spell priest
At least priiest can keep it alive
Needs protection, which priest doesn't really offer. Great if it doesn't die the first 1-2 turns it was played.