'Tis But A Scratch - Card Design Competition Discussion Thread

Submitted 3 years, 8 months ago by


Competition Theme: 'Tis But A Scratch

It's time to weather the storm! Show us some cards that really know how to take a beating.

  • You must create a card which uses the Frenzy keyword
    • It doesn't have to have Frenzy itself, it just needs to feature the Keyword in its card text

ChickyChick is finally taking us on our long overdue tour of the Barrens. Hey, what's that mechanic over there?

As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


Competition Phases

Here are the phases of this card design competition

  • Submission Phase: Starts on Mon, Apr 26 17:00 EDT (GMT -0400). Runs until Sat, May 1 17:00 EDT (GMT -0400)
  • Voting Phase: Starts on Sat, May 1 17:00 EDT (GMT -0400). Runs until Sun, May 2 16:00 EDT (GMT -0400)
  • Finalist Phase: Starts on Sun, May 2 17:00 EDT (GMT -0400). Runs until Mon, May 3 17:00 EDT (GMT -0400)
  • Winner Selected: After finalist voting concludes and we validate votes.

Discussion Thread Rules

No thread rules were added to this season. Please populate and manually edit this thread with them.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 8 months ago


    Competition Theme: 'Tis But A Scratch

    It's time to weather the storm! Show us some cards that really know how to take a beating.

    • You must create a card which uses the Frenzy keyword
      • It doesn't have to have Frenzy itself, it just needs to feature the Keyword in its card text

    ChickyChick is finally taking us on our long overdue tour of the Barrens. Hey, what's that mechanic over there?

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Apr 26 17:00 EDT (GMT -0400). Runs until Sat, May 1 17:00 EDT (GMT -0400)
    • Voting Phase: Starts on Sat, May 1 17:00 EDT (GMT -0400). Runs until Sun, May 2 16:00 EDT (GMT -0400)
    • Finalist Phase: Starts on Sun, May 2 17:00 EDT (GMT -0400). Runs until Mon, May 3 17:00 EDT (GMT -0400)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

    Welcome to the site!

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2708 Posts Joined 03/19/2019
    Posted 3 years, 8 months ago

    I did quite enjoy the last comp, but it does feel nice to go back to something Hearthstone.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    His bark is worse than his bite.

    The effect is probably a bit too boring, so I'll try something else tomorrow.

    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 8 months ago

    I figure most people will do a minion, so I went another way:

    It costs the same as Gather Your Party, but I think I can get away with it because they have different uses. Frenzy minions are not "Big"-archetype minions, so you're not necessarily cheating mana; it might even be for a loss, if you're not counting the Frenzy-proc in the total cost.

    Edit: I also made this Hero card, keeping the effect as a Battlecry to be more unique than just "Gather Your Party+". Minions pulled from the Battlecry are still at full Health, meaning they can trigger their Frenzy again after they take damage like normal. Like, say, from the Hero Power :D Unfortunately I couldn't think of a more creative HP, but it goes so well with the overall Frenzy playstyle that I think it should be fine.

    Oh and Gargok is a real NPC from the Barrens, and is a wolf-rider like in the art I chose.

    0
  • cydonianknight's Avatar
    515 89 Posts Joined 06/06/2019
    Posted 3 years, 8 months ago

    I wanted to bring Demon Hunters back to the Demon Hunter class for FitB, instead of the pretty strange use of the Quillboar. This acts as like a Stormstrike for Demon Hunters, being pretty decent midgame removal/face damage/board presence.

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Hopefully this week I can actually give feedback and submit my card on time.

    Flavor wise he is a wannabe adventurer, but chickens out and runs away when things get scary. I was looking for art with someone cowering behind their shield, but I couldn't find anything. If anyone has any art like that I would love to see it. 

    Carrion, my wayward grub.

    1
  • grumpymonk's Avatar
    360 137 Posts Joined 04/02/2020
    Posted 3 years, 8 months ago

    I kinda wish we had the mini-set watermark, as that what's I'm imaging these cards to be in. Also, frenzy seems narrower than spellburst, as I'm finding it more difficult to come up with compelling designs.

    The numbers might need some adjusting, but I'm happy with the effect at least. Which art do you think is better?

    Early feedback:

    KANSAS
    I think the word "this" is missing in the frenzy effect. Anyways, I like it. If your opponent has a bunch of small minions, they can get through for a turn, but then this can come right back. Nice flavor!

    Could this work? He might be big for a 1/4.

    cydonianknight
    I like this. Seems like a solid card. I don't mave much to add.

    linkblade91
    Most frenzy minions aren't big, so I don't know how much being able to potentially trigger frenzy twice on a minion is worth getting a smaller one. That being said, I like the flavor of both cards. The hero power works well with frenzy and gives warrior access to Inner Rage effects now that it has rotated out of standard.

    Wailor
    I actually think this design is clever, even if it doesn't seem all that exciting at first glance, kind of like of a Lotus Assassin type of effect.

    Demonxz95
    Definitely innovative. The only concern I have is that the word "cards" don't refer to minions or weapons already on the battlefield, as far as I know. But then again, team 5 likes to play fast and loose with their wording “¯\_ (ツ)_/¯“

    0
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2511 Posts Joined 03/13/2019
    Posted 3 years, 8 months ago

    Here's my idea, it's about a big mama bear protecting her cub when danger arises. I'll add feedback later today.

     

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    2
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2511 Posts Joined 03/13/2019
    Posted 3 years, 8 months ago

    Feedback:

    grumpymonk
    In general, it's a cool idea, I really like the Unlock mechanic. The problem with your card is that the Frenzy effect will most of the time negate the Overload. Hard removal on turn 3/4 is rare, as are minions with 5+ attack. So in the end, you will most likely end up playing a 3 Mana 5/5 with no drawback and that's a bit too powerful for my taste. Regarding the art, I'd prefer the water elemental in a vacuum, but the air elemental is a better fit for Barrens.

    KANSAS
    Nice idea, I like it. It would be a cool support card for Quest Warrior in Wild, but other than that, I see no reason why this could not be a Neutral card. Just a thing to keep in mind in case you end up with art that isn't especially Warrior-like. I have something in mind that might fit, but couldn't find it yet. Big shield on a battlefield, arrows sticking out of it, you can't really see much of the character behind it. It has been used quite frequently in our competitions if I remember correctly.

    cydonianknight
    Very solid card, I'd say this is a safe finalist. The one thing I'd like to see changed is the text: "this turn" should be placed at the end.

    linkblade
    I really like how you thought out of the box. Out of your two cards, I prefer the spell. The name is worth a star for itself, the only thing that might be worth a brush over is the art which looks quite dark. I'm not a big fan of the Hero card because it lacks breathing room. The Hero Power can be used on all kinds of minions or even as removal but is clearly aiming at the enrage archetype. That would be okay, if a little boring. The Battlecry on the other hand is restricted to cards from Forged in the Barrens since I don't expect we'll see more Frenzy cards after the mini set. I can't remember a Hero card with such a harsh restriction so I wouldn't advice going with this Battlecry. Finally, I don't like the art very much although I do like the fact that you've used an existing and fitting character.

    Wailor
    I don't really get the flavor, sorry. Why should a Wolf go Stealth if you hit it? I'd expect it to ferociously fight back.

    Demon
    Nice card. Nothing to criticize from my side.

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • Cheese's Avatar
    275 163 Posts Joined 05/30/2019
    Posted 3 years, 8 months ago
    Quote From Demonxz95

    I did quite enjoy the last comp, but it does feel nice to go back to something Hearthstone.

    But what if the source of damage is mage hero power?

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2708 Posts Joined 03/19/2019
    Posted 3 years, 8 months ago
    Quote From Cheese
    Quote From Demonxz95

    I did quite enjoy the last comp, but it does feel nice to go back to something Hearthstone.

    But what if the source of damage is mage hero power?

    Then you get nothing

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Feedback:

    Demonxz95:

    Show Spoiler
    Honestly this card feels pretty weak. It is very easy for your opponent to just ping it with something useless, making this a slower, worse version of Mind Vision. And triggering this yourself feels kind of pointless unless the card you are triggering it with also has another effect you want to copy. Also it has an infinite combo with Overlord Saurfang which probably wouldn't be fun to fight against.

    Wailor:

    Show Spoiler
    If you changed the name/art you could make this into a very flavorful card. As it is though I don't see how this makes sense with a wolf since wolves are a wild animal. You could change it to "Intimidating Guard Dog" or something and it would work better.

    Linkblade:

    Show Spoiler
    I would change it to only summon frenzy minions rather than any minion. That way there is less of a deckbuilding restriction and you can still use cards like Acolyte of Pain and Armor Vendor, which fit into the same build but don't have the frenzy keyword.

    cydonianknight:

    Show Spoiler
    It seems fine, but maybe a little bland. It is well balanced, but it isn't all that interesting and flavor wise it feels the same as every other demon hunter card.

    grumpymonk:

    Show Spoiler
    This is very powerful. You can't really deal 5 damage at once on turn 3, so the frenzy is practically guaranteed to trigger, making the overload obsolete. I would increase the cost and stats to make this is more of a mid/late game beater so that there is a bit more dynamic in trying to get the frenzy to trigger.

    anchorm4n:

    Show Spoiler
    I really, really like the idea, but I think you could have executed it better. I would make it a cub that has a frenzy to summon a mama bear with taunt, rather than a mama bear that has a frenzy to gain taunt. Then you could make it cheaper which would make it a powerful tool in aggro decks. And also have a nice story of a baby bear getting in trouble, then having the mama bear swoop into protect it.

    Carrion, my wayward grub.

    1
  • Demonxz95's Avatar
    Senior Writer 2255 2708 Posts Joined 03/19/2019
    Posted 3 years, 8 months ago

    I'm really surprised by the fact that 4 out of 5 entries so far aren't Frenzy minions, but instead give a Frenzy effect to other things. But anyways, feedback.

    Wailor
    It's a perfectly fine "filler" card (if a bit out of flavor), but these types of cards usually don't do that well in comps.

    Linkblade91
    I did already mention my feedback on Discord, but I still stand by everything I mentioned. I prefer Gargok since he's more interesting than No Pain No Gain.

    Cydonianknight
    Pretty solid card all around.

    KANSAS
    I really like the idea of the card, but I'm not sure how playable it would be in practice, specifically as you need to pay the full Cost every time you want to play it (ala Coliseum Manager). I do also agree with Anchorm4n in that it could probably just be a Neutral card.

    I will admit that I also did not consider the possibility of infinitely combo-ing with Saurfang. I'm not so sure that it would even be broken, but it does make me want to think of a new card.

    Grumpymonk
    Really like the idea, but I do agree with the other feedback in regards to the Frenzy negating the Overload. Tweak it yourself and you could have a pretty solid card. I have the same opinion as Anchorm4n regarding the art.

    Anchorm4n
    I quite like the idea, but I feel the card is currently a little bit clunky in terms of translating the gameplay and the flavor. I'm not quite sure how to fix this and the card is otherwise solid.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2511 Posts Joined 03/13/2019
    Posted 3 years, 8 months ago

    This is genius, KANSAS! Thank you so much! 

     

    I felt like this version deserved to be epic because 6/6 over two bodies is borderline broken for 2 Mana. What makes me think I can get away with this is that everything above 1 Attack kills the Cub and denies the Frenzy. Just pray your opponent doesn't start with the coin and an Augmerchant or Wound Prey. What do you think? Is it too strong? I could just let it Summon Misha as well, but I don't want to mess up the Momma Bear rescues her cub flavor. Would it be okay to leave the text on the Cub as it is and use Misha as the token? 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    1
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago
    Quote From anchorm4n

    This is genius, KANSAS! Thank you so much! 

     

    I felt like this version deserved to be epic because 6/6 over two bodies is borderline broken for 2 Mana. What makes me think I can get away with this is that everything above 1 Attack kills the Cub and denies the Frenzy. Just pray your opponent doesn't start with the coin and an Augmerchant or Wound Prey. What do you think? Is it too strong? I could just let it Summon Misha as well, but I don't want to mess up the Momma Bear rescues her cub flavor. Would it be okay to leave the text on the Cub as it is and use Misha as the token? 

    If your concerned with it being too powerful you could make it a 3 mana 2/3. Or you could change the cub to a 1/3 and the mama bear to a 3/3 and keep it at 2 mana. This would make it trigger more consistently, but less impactful when it does

    Carrion, my wayward grub.

    1
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2511 Posts Joined 03/13/2019
    Posted 3 years, 8 months ago

    Thanks once more KANSAS. Half the credit for the card goes to you by now :) I feel most comfortable with the 2/1/3 into a 3/3 right now, but I'll decide tomorrow. While we're at it, I'm also a little tempted to go full Angry Chicken with this version:

    It needs some set-up, but Hunter certainly has the means to pull this off.

    That's it from the Bear family, thanks for bearing with me :P

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 8 months ago

    How's this for an updated spell?

    • It specifies only Frenzy minions can be summoned, allowing you to use other minions like Overlord Saurfang.
    • It costs 5 instead of the original 6 because Frenzy minions tend to be smaller than Gather Your Party's intended outcome...and GYP is kind of bad anyway. It's only possible to mana-cheat one minion (Taurajo Brave), and that's only by a single point of mana.
    • The art has been updated.

    Edit: Yolo, I'm submitting this :D

    0
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Got 2 ideas for this week:

     

    I think the Wildkin is more interesting, but I'm not sure 8 Armor is worth the complexity for this. If the Crocolisk's Battlecry doesn't trigger, its Frenzy does nothing. 

    Feedback (newest to oldest):

    Show Spoiler

    anchorm4n: I like the first 2 versions of the cards flavour-wise, but I think the second one is more balanced. You should make the mama a 3/3, though.

    grumpymonk: It's no 4 mana 7/7, but it's still a really good minion. I don't really see a world where this doesn't trigger it's frenzy the following turn, except when your opponent has no minion. I'd stat it as a 4/4, or make it 4 mana. I prefer the first art.

    KANSAS: Great flavor on this one! I like it!

    cydonianknight: Pretty great with the Rush, and fairly balance, sing as you can't usually gain more than 4 Attack.

    linkblade91: I like the Hero. It has a place in both a Frenzy and Big archetype, making it very versatile. Edit: Your updated spell is also pretty good.

    Wailor: Love the flavor on this one! Card seems good, but I'm not sure how many know Stealth cancels Taunt.

    Demonxz95: Looks ok on paper, but there's a few interactions that may not be clear. I'm going to assume that cards that give your hero attack won't give you anything. And Hero Powers are still 'cards' in the eyes of the game. Some people might deduct points from it.

    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 8 months ago

    Feedback:

    Show Spoiler

    Nirast - I hope the misspelling of "Misterious Wildkin" is intentional :P I think the card is very interesting, but the payoff makes it one-dimensional: why would I ever choose the Frenzy, when the Deathrattle is guaranteed to net me 8 Armor? It would need to be something that benefits the Wildkin too, to warrant its survival. The Drake's flavor of coughing up the eaten minion is amusing, as is the flavor of the Crocolisk eating a minion, but both of them suffer from being kind of boring and/or obvious designs. Give the Wildkin a more nuanced payoff and you've got a strong contender (I think).

    anchorm4n - Please don't submit the Angry Chicken variant lol. It's silly, and you don't want meme jokes to be potentially viable (and this is, with Scavenger's Ingenuity) or they become annoying. The regular version (without Misha) is fine as is.

    grumpymonk - I'm not really a fan of either art, to be honest, but the one on the right is better IMO. I also agree with anchorm4n that this the stats as-is are too strong, because the Frenzy will negate the downside and just make for a flat 3/5/5.

    KANSAS - It should say "Return this to your hand", for maximum clarity, but beyond that I like it. It could maybe stand to be a 2/2/4 because Belligerent Gnome exists and this is a class card; just a thought.

    cydonianknight - It's perfectly fine from a mechanical perspective. It's just…kind of uninteresting, to me at least. The DH has so many tools in its arsenal for gaining Attack, as well as Rush minions, that adding the two together doesn't feel overly special. I could see this being a winner, so please don't be discouraged, but I'm not overly excited about the idea if I'm being frank :/

    Wailor - I've never cared for cards that attempt to purposefully play into the Taunt + Stealth interaction. It needs to exist to keep from being busted, but doing it on purpose just doesn't interest me *shrugs*

    Demonxz95 - I still wonder if your card is too strong with that high of Health, because you're practically guaranteed to pull something…but then cards like Psychic Conjurer exist that give you a card automatically so I don't know. I also don't like how there are so little ways to escape the situation within a reasonable cost for the effort.

    0
  • grumpymonk's Avatar
    360 137 Posts Joined 04/02/2020
    Posted 3 years, 8 months ago

    Is this more balanced? I made it a 4/4 but overload 1 so the frenzy effect is not so easily guaranteed in the early game.

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    Sorry for the lack of feedback. I'll give some tomorrow.

    Super sticky minion, kinda like a double divine shield. I'm thinking about using a 4/5 statline.

    It's a bit similar to the card I used for the spellburst comp, but I guess that's not a big deal.

    EDIT: Added the Taunt version.

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    I added a second version of my card which has -1/-1 and Taunt.

    Feedback:

    Demonxz95

    Show Spoiler
    Interesting effect, but not super mind blowing. I might put it under the Priest class, but Neutral also works.

    linkblade91

    Show Spoiler
    I think the second version of No Pain No Gain has a cooler effect, but I prefer it as a Hero card. I would give this new effect to Gargok, Battlemaster and maybe reduce a Mana point or two.

    That said, both as a hero or as a spell, I'm a bit worried about the thematic similarity to Overlord Saurfang (you know, both summon Frenzy minions and trigger their effects).

    cydonianknight

    Show Spoiler
    Very cool card. One of my favorites so far.

    KANSAS

    Show Spoiler
    Your Timid Adventurer is a much better implementation of my former Barking Wolf. That said, the effect could be understood as a weakness more than as a benefit, so I think it could use an slightly above vanilla statline. I'm thinking about something like 2/4 stats.

    grumpymonk

    Show Spoiler
    The 4/4 version is definetly more balanced. The idea of negating its own drawback is quite elegant, IMO.

    anchorm4n

    Show Spoiler
    I thought your original Momma Bear had a shot of winning, but you managed to improve it with the 2/2 Bear Cub is so good. The flavor is off the roof.

    That said, don't go with the 1/1 Bear Cub, please.

    Nirast

    Show Spoiler
    Pretty interesting cards, but Barrens Black Drake is definetly my favorite
    • Misterious Wildkin: I like the idea of choosing Deathrattle or Frenzy, but the current effect won't lead to interesting mindgames. Also, the Deathrattle option seems much better, especially with the low Health this minion has.
    • Barrens Black Drake: The fact that it encourages your opponent to trigger the Frenzy is something we haven't seen yet and could lead to very interesting gameplay situations.
    • Hungry Crocolisk: Nice flavor, but the use of Frenzy doesn't seem very justified. Plus, the wording kinda assumes the Croc will get damaged during its Battlecry, but there might be situations when it doesn't (no minions on board or attacking 0-Attack minions) and it isn't super intuitive what would happen when the Frenzy effect triggers outside the Battlecry.

    0
  • shatterstar1998's Avatar
    Eevee 295 144 Posts Joined 05/28/2019
    Posted 3 years, 8 months ago

    A couple of ideas for the week:

    • Thalnos seem overpower until you realize to take advantage of his effect you need a decent board, a small friendly AoE or your opponent has number of small minions and a number of burst to take advantage of it.
    • Explore the Barrens immediately damage the Frenzy minion you Discover when it is played and is a good standalone card.
    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 8 months ago

    More feedback:

    Show Spoiler

    grumpymonk - I like it. Unlocking one overloaded crystal isn't much of a "payoff", 'though you can definitely benefit later on if you're spamming Overload.

    Wailor - I think giving it Taunt might be too much, especially if the Paladin player is managed to buff its Health. Frenzy on a Paladin minion seems off flavor-wise, as well, but purely from a gameplay perspective I like the stickiness.

    shatterstar1998 - Frenzy triggering is like a Battlecry or a Deathrattle, and not an on-going effect like having Spell Damage, so Thalnos seems weird. I like Explore the Barrens, though: as you said, it's a good standalone card.

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2708 Posts Joined 03/19/2019
    Posted 3 years, 8 months ago

    Damn, I've been late for the second round. Truth be told, I really can't think of anything else for this comp.

    Anchorm4n
    You've already submitted, so I can't really give any feedback in terms of improving the card, but the card that you submitted is pretty good. I could see it being a finalist.

    Linkblade91
    I do still stand by everything I've said about the card on Discord. Good luck with the scoring.

    Nirast

    I appreciate the idea of Misterious Wildkin (which has a typo by the way, it should be "Mysterious", unless it's supposed to be a pun), but the text is very clunky and doesn't look too good.

    Barrens Black Drake feels mostly weak overall. Moat Lurker has never been an "okay" card and this isn't that much better.

    Hungry Crocolisk is really flavorful, but it suffers from a few problems. Namely that good targets for it will be hard to come by since it has low Attack and Health, needs to kill the minion and survive the attack. Lots of variables there. It does also run into a problem that Wailor pointed out where it might attack something with 0 Attack and not get damaged. If that happens, then the Frenzy is basically gone. A less talked about problem with cards that gain stats when they die is that they don't work as the creator will have intended and the same works for this card. Since it's killing a minion, it won't gain any Health since the minion it's basing its Health gain off of is 0 or lower. In fact, if it's lower than 0 then it'll take further damage since it's trying to gain a negative number of Health.

    Grumpymonk
    You've already submitted, but it looks pretty solid.

    Shatterstar1998
    I prefer Explore the Barrens personally. Thalnos the Soulrender seems like it would be too difficult to use properly since it not only requires you to control a lot of minions and then damage them, but the classes that are most capable of accomplishing these tasks are typically not very good at bursting the opponent's hero which is basically what people use Spell Damage for.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • grumpymonk's Avatar
    360 137 Posts Joined 04/02/2020
    Posted 3 years, 8 months ago

    A little bit more feedback:

    Nirast
    I think that Misterious Wildkin would be fine at 4 mana. At 6, it is much too overcosted in my opinion. A secret frenzy does sound like a great idea, but I'm not sure there's a meaningful choice with only 3 health. I would nearly always choose the deathrattle since it would easily die anyway. I also not a big fan with how clunky it reads at first and the amount of bolded text needed. I would take out "if this a" so it reads "Choose Deathrattle or Frenzy (Secretly)". Another possible suggestion is to go with the Fatespinner route, but with frenzy.

    Barrens Black Drake is not bad, but I agree with demonxz95 that it is not very powerful.

    As for Hungry Crocolisk, triggering frenzy is a conditional effect, unlike battlecry and deathrattle. Having a conditional effect on top of it makes this hard to use. I believe that frenzy effects should work in a vacuum, barring any situations such as empty boards or hands. That's why I made the card I added overload 1 to the card I submitted, to make the frenzy worth something without having to run other overload cards.

    Wailor
    I've seen a lot of spellburst cards with this type of effect, so this doesn't excite me that much personally. That being said, I still like both versions. I would go with the first one.

    shatterstar1998
    Thalnos should probably say "Frenzy: Gain Spell Damage +1". I find it a little weird that he gives himself the frenzy effect but can't actually be triggered unless there's a buff to its health.

    Explore the Barrens is very nice. Like a studies card, but instead of the discount, it guarantees value on the board

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    I made it neutral, bumped up the stats slightly, and fixed the wording.

    Additional feedback:

    anchorm4n:

    Show Spoiler
    I prefer the 2 mana 1/3 version. I think in general you will have better chances with a more grounded and simple card.

    Linkblade91:

    Show Spoiler
    Everything looks good!

    Nirast:

    Show Spoiler
    Mysterious Wildkin seems way underpowered as an epic 6 mana 4/3 that gains you 8 armor. I would decrease the cost, increase the health, and also change the wording to "Choose one (secretly): Frenzy or Deathrattle Gain 8 armor." or maybe "Choose Frenzy or Deathrattle (secretly): Gain 8 armor" I am not entirely sure what the proper wording would be here. I don't like Hungry Crocolisk. The mechanic is weird as the frenzy only happens if the minion dies, but it can only trigger if the Crocolisk doesn't die. I do think Barrens Black Drake is your best card. It is unique in being the only minion where you don't want the frenzy to trigger, but your opponent does.

    grumpymonk:

    Show Spoiler
    I do still feel like at turn 3 it is almost impossible for the frenzy not to trigger. I would either reduce the health to 2 or 3, or increase the cost and stats so it comes in later.

    I like the idea of having a downside on the card and a frenzy to mitigate it, but right now it feels too easy to ignore the overload.

    Wailor:

    Show Spoiler
    I like it. I do think it should have taunt to make the double divine shield feel more relevant, but the 2/5 stat line feels kind awkward. I would make it a 6 mana 4/5, or a 5 mana 3/5, or something around there.

    shatterstar1998:

    Show Spoiler
    I like Explore the Barrens better. I don't think it needs to be an epic since it doesn't feel terribly powerful and this isn't the type of card I would want to spend 400 dust on. But aside from that it looks great.

    Carrion, my wayward grub.

    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 7 months ago

    You have roughly 24 hours left to submit, if you have not done so already!

    @KANSAS - That looks good.

    0
  • Almaniarra's Avatar
    HearthStationeer 1000 1509 Posts Joined 03/21/2019
    Posted 3 years, 7 months ago
    Quote From anchorm4n

    Here's my idea, it's about a big mama bear protecting her cub when danger arises. I'll add feedback later today.

     

    Feedback:

    I feel like you should add "Deathrattle: Trigger Momma Bear's Frenzy effect." to Bear Cub or sth. like that. That might make you need to tinker their stats tho but it would be so flavourful. :)

    Edit: Oh You've changed your card, anyways gl . :)

    Unpopular Opinion Incarnate

    1
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Made it just in time!

    Carrion, my wayward grub.

    1
  • grumpymonk's Avatar
    360 137 Posts Joined 04/02/2020
    Posted 3 years, 7 months ago

    Good luck, everyone!

    3
  • grumpymonk's Avatar
    360 137 Posts Joined 04/02/2020
    Posted 3 years, 7 months ago

    Good luck to all finalists!

    I do have a question though, why are there ten finalists for this week when there's usually eight? Was there a three-way tie for eighth place?

    1
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 7 months ago
    Quote From grumpymonk

    Was there a three-way tie for eighth place?

    Yep!

    1
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 3 years, 7 months ago

    Good luck everyone!

    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 3 years, 7 months ago

    Grats, anchor. Very well deserved first place.

    1
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2917 Posts Joined 02/09/2019
    Posted 3 years, 7 months ago

    Congratulations anchorm4n!

    1
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2511 Posts Joined 03/13/2019
    Posted 3 years, 7 months ago

    Thank you very much! And a special thanks to KANSAS who was a big help forming my initial idea into its final design!

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    2
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.