Morgl the Oracle - Mercenary
Morgl the Oracle is a Caster Mercenary. They were added in the 21.4.0 Mercenaries 1st Public patch which was released on Sept. 16, 2021.
Morgl the Oracle - Mercenary Skins
Alternate skins for Morgl the Oracle can be unlocked in Mercenary card packs.
Where Can I Earn Bounty Loot for Morgl the Oracle?
Bounties, the primary PVE component of Mercenaries, allow you to earn loot for your Mercenaries.
These Bounties can contain loot for Morgl the Oracle.
Morgl the Oracle - Mercenary Abilities
These are the abilities Morgl the Oracle unlocks through leveling. Abilities have additional ranks that can be earned through Mercenary card packs or by purchasing with Morgl the Oracle Coins.
Below you can see all the different tiers of Morgl the Oracle's abilities alongside their costs.
Murloc Missile Tiers
Murloc Missile 1
Deal {0} damage. Give your Murlocs +{1} Health
Murloc Missile 2
Deal {0} damage. Give your Murlocs +{1} Health
Murloc Missile 3
Deal {0} damage. Give your Murlocs +{1} Health
Murloc Missile 4
Deal {0} damage. Give your Murlocs +{1} Health
Murloc Missile {0}
Deal {0} damage. Give your Murlocs +{1} Health
Fishy Barrage Tiers
Fishy Barrage 1
Deal @ damage to a random enemy. Repeat for each of your other Murlocs.
Fishy Barrage 2
Deal @ damage to a random enemy. Repeat for each of your other Murlocs.
Fishy Barrage 3
Deal @ damage to a random enemy. Repeat for each of your other Murlocs.
Fishy Barrage 4
Deal @ damage to a random enemy. Repeat for each of your other Murlocs.
Fishy Barrage {0}
Deal @ damage to a random enemy. Repeat for each of your other Murlocs.
Healing Wave Tiers
Healing Wave 1
Restore #{0} Health to a character and #{1} Health to your Murlocs.
Healing Wave 2
Restore #{0} Health to a character and #{1} Health to your Murlocs.
Healing Wave 3
Restore #{0} Health to a character and #{1} Health to your Murlocs.
Healing Wave 4
Restore #{0} Health to a character and #{1} Health to your Murlocs.
Healing Wave {0}
Restore #{0} Health to a character and #{1} Health to your Murlocs.
Morgl the Oracle - Mercenary Equipment
This is the equipment you can wear on Morgl the Oracle. Only one piece of equipment can be worn at a time. The first tier of each piece of equipment is obtained by completing achivements and tasks with additional tiers coming from Mercenary Packs or Morgl the Oracle Coins.
Morgl's Mitt Tiers
Morgl's Mitt {0}
Murloc Missile buffs all friendly characters.
Spiky Pufferfish Tiers
Spiky Pufferfish 1
Fishy Barrage deals @ more damage.
Spiky Pufferfish 2
Fishy Barrage deals @ more damage.
Spiky Pufferfish 3
Fishy Barrage deals @ more damage.
Spiky Pufferfish {0}
Fishy Barrage deals @ more damage.
Dousing Rod I Tiers
Dousing Rod 1
Passive: After one of your Murlocs takes {0} or more damage at once, restore #{1} Health to it.
Dousing Rod 2
Passive: After one of your Murlocs takes {0} or more damage at once, restore #{1} Health to it.
Dousing Rod 3
Passive: After one of your Murlocs takes {0} or more damage at once, restore #{1} Health to it.
Dousing Rod {0}
Passive: After one of your Murlocs takes {0} or more damage at once, restore #{1} Health to it.
Morgl the Oracle - Mercenary Level Stats
Click to Expand
Level |
Attack |
Health |
1 |
1 |
12 |
2 |
1 |
14 |
3 |
1 |
17 |
4 |
1 |
19 |
5 |
2 |
22 |
6 |
2 |
25 |
7 |
2 |
27 |
8 |
2 |
30 |
9 |
3 |
32 |
10 |
3 |
35 |
11 |
3 |
38 |
12 |
4 |
40 |
13 |
4 |
43 |
14 |
4 |
46 |
15 |
4 |
48 |
16 |
5 |
51 |
17 |
5 |
53 |
18 |
5 |
56 |
19 |
5 |
59 |
20 |
6 |
61 |
21 |
6 |
64 |
22 |
6 |
67 |
23 |
7 |
69 |
24 |
7 |
72 |
25 |
7 |
74 |
26 |
7 |
77 |
27 |
8 |
80 |
28 |
8 |
82 |
29 |
8 |
85 |
30 |
9 |
88 |
Comments
Murloc's might seem rough, but I think in the right composition they can cause absolute chaos; especially with Mutanus & Murkeye builds being one of the few lineups that can counter the popular BXT starting lineup. Checkout this 'Call in the Finishers' theorycraft which hides Murloc combos behind the safety of Uther & Cairne taunts, reborns and divine shields, while releasing powerful Morgl & Sylvanas damage from the bench https://www.instagram.com/p/CUunWqes9DW/
Murlocs = bad.
He is the least bad of the murlocs, because with the right equipment you can buff all of your mercs, and all of his abilities are nature, which is nice.
But he is still bad.
I think Morgl is more like Tier 3 than unplayable. Even a Tier 3 card is, roughly speaking, top half. But yes, he's no Xyrella.
There are 3 total Murloc characters in the game from the jump, and I imagine you'll have to run all of them together if you want to be successful with them. That makes the whole group niche and one-note, in my opinion, not very flexible and you have to like them as a group warts-and-all. That said, I despise Murlocs in general, so...yeah.
All-in-all, I don't see myself using Morgl ever.
I love that you can use equipment to make him less of a niche unit, but he's still at his best with other Murlocs.
I disagree. I don't think Murlocs are very good at all, and Morgl is particularly good at keeping Bru'kan alive with Healing Wave. I actually think the Mitts are his best equipment.
Notice that my comment was posted before launch. I haven't actually used Morgl at all.