Gotta catch 'em all
Submitted 3 years, 1 month ago by
FortyDust
We got some valuable information today about various aspects of Mercenaries, so I'm wondering what new thoughts are swirling out there.
Stuff that matters to me personally:
- 153 free packs plus 76,500 additional coins from Campfire quests
- Crafting costs for mercs!
- 100 for rare
- 300 for epic
- 500 for legendary
- Certain coins drop more frequently from certain Bounties, so you can farm that legendary you're dying to have
- Less than 10 hours played time to get your party to level 30
- Assumes you stick with the same party roster
- Can power-level new Mercs by letting them watch from the bench
- 50% more Merc XP for Heroic Bounties
- Mercenaries updates should be as frequent as Battlegrounds updates
- No nerfs for PvE reasons, minimal for PvP unless something totally breaks the game
As someone who enjoys unlocking and collecting things, it seems like the game will be a lot of fun if I never buy a single pack with cash. The packs from quests will be more than enough to collect a ton of Mercs, and every Merc you pull from a pack will unlock more quests. This cycle breaks down once you've got all the rares and epics, so maybe you end up grinding coins for some legendaries at the end, but that doesn't seem so bad to me.
EDIT: Corrected price of legendary crafting
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We got some valuable information today about various aspects of Mercenaries, so I'm wondering what new thoughts are swirling out there.
Stuff that matters to me personally:
As someone who enjoys unlocking and collecting things, it seems like the game will be a lot of fun if I never buy a single pack with cash. The packs from quests will be more than enough to collect a ton of Mercs, and every Merc you pull from a pack will unlock more quests. This cycle breaks down once you've got all the rares and epics, so maybe you end up grinding coins for some legendaries at the end, but that doesn't seem so bad to me.
EDIT: Corrected price of legendary crafting
It hasn't changed my mind 'cause I'm already on board...I just hope the early access videos and new information might win some people over, because I'm frankly tired of the "this looks boring"/"this looks like shit"/"this looks pay2win" people out there trying to ruin it for me and others.
It would really be nice if the world had a few less people who take delight in raining all over other people's parades - I'm not overly familiar with the style of game Mercenaries is going to be, but I'm looking forward to playing it, I can't imagine it will be that difficult to pick up. Like FortyDust, my favorite aspect of these kind of games is the fun of unlocking and collecting things, so I just hope the content is deep enough to keep us engaged for the long haul :)
Great breakdown! I'm excited for the mode, but not excited about spending any real money on it if it can be helped. So this breakdown really helps to determine that maybe I'll hold off on any pre-purchase and just go F2P in this mode due to it having what seems to be a fairly generous rewards system (unless I'm misinterpreting something). The part about being able to farm specific coins is something I hadn't heard yet so that especially makes the rewards seem more fair and generous, even if you have to invest the time to get enough.
Maybe I'll buy an occasional bundle down the road if they offer a sweet deal or have some really nice cosmetic item. But due to spending on the main game mode already being a bit higher than I'd prefer, keeping that cash in my pocket for now.
Quick! Someone give me something clever to write here.
Oh, I didn't notice this the first time, but the crafting cost for Legendaries is 500 coins, not 600. That was a typo in the FAQ and has since been fixed.