New Warlock Minion - Hullbreaker
Submitted 3 years, 1 month ago by
Arthas
A new Rare Warlock Minion, Hullbreaker, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Warlock Minion, Hullbreaker, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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4 mana draw 2, progress Questline. Very good and has the best art I've seen in Hearthstone yet.
Seems really good for Questlock. Advances Quest, thins deck, is proactive and because the deck doesn't run spells above -mana you probably won't accidentally kill yourself.
I tried having fun once.
It was awful.
Great for The Demon Seed. Imagine pre-nerf demon seed with cards like this... Thats a scary thought. Either way it progresses the quest and draws a card, after quest completion its more damage to your opponents FACE. Also this being a battlecry AND deathrattle is super strong, and might make your opponent hesitate to destroy it. However the only bad thing about Hullbreaker is that you have not much control over what you draw, which means you could draw a 4 cost spell, and "wasting" progress on quest because you only needed 2 HP to progress.
Oh and i really hope the golden animation looks amazing, otherwise i'm dissapointed because Hullbreakers art looks amazing.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Bad. It has obvious synergies with the quest, but only the battecry is guaranteed to count into the quest unless you're willing to kill this card the same turn you play it. So what's the essential difference that makes this card better than, say, Backfire?
Yes it draws 2 cards. But warlock doesn't need help in that department.
But the biggest problem with this card is card slots. Handlock is pretty full right now, so the only other quest deck this can work in is either in zoo or turbo quest. In nearly all scenarios, this card is too unpredictable and costly to me.
Not sure why they are forcing MORE demon seed synergy cards when they nerfed the deck already. Seems pretty counter intuitive to recognize how bad a deck is that it warps the meta for over a month and then print MORE synergy cards for it. Honestly I'm getting pretty tired of blizzard's shitty design issues.
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This makes me even more sad that The Demon Seed was banned in Wild
Isn't quest Warlock still pretty powerful? Did it need cards like this?