One Card To Rule The Brawl - Card Design Competition Discussion Thread

Submitted 2 years, 11 months ago by


Competition Theme: One Card To Rule The Brawl

You've only got one card to win this Tavern Brawl, so you'd better make sure it counts!

  • You must create a card that could be used in a "All 30 cards in your deck are this card" Tavern Brawl

Sometimes keeping it simple is better - and Jhamel wants you to keep the deck as simple as possible this week!

As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


Competition Phases

Here are the phases of this card design competition

  • Submission Phase: Starts on Mon, Jan 24 17:00 EST (GMT -0500). Runs until Sat, Jan 29 17:00 EST (GMT -0500)
  • Voting Phase: Starts on Sat, Jan 29 17:00 EST (GMT -0500). Runs until Sun, Jan 30 16:00 EST (GMT -0500)
  • Finalist Phase: Starts on Sun, Jan 30 17:00 EST (GMT -0500). Runs until Mon, Jan 31 17:00 EST (GMT -0500)
  • Winner Selected: After finalist voting concludes and we validate votes.

Discussion Thread Rules

No thread rules were added to this season. Please populate and manually edit this thread with them.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 2 years, 11 months ago


    Competition Theme: One Card To Rule The Brawl

    You've only got one card to win this Tavern Brawl, so you'd better make sure it counts!

    • You must create a card that could be used in a "All 30 cards in your deck are this card" Tavern Brawl

    Sometimes keeping it simple is better - and Jhamel wants you to keep the deck as simple as possible this week!

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Jan 24 17:00 EST (GMT -0500). Runs until Sat, Jan 29 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Jan 29 17:00 EST (GMT -0500). Runs until Sun, Jan 30 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Jan 30 17:00 EST (GMT -0500). Runs until Mon, Jan 31 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

    Welcome to the site!

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 11 months ago

    A bit funnier than my usual cards, but it just works out so perfectly here, wouldn't you agree?

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    1
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 11 months ago

    Shadows was helpful enough to note that Nethrandamus also has this Upgrade feature, but caps out at 10; I imagine the Oasis Portal would do the same.

    1
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 11 months ago

    She generates more generators :D

    2
  • R's Avatar
    Design Champion 1000 743 Posts Joined 04/23/2020
    Posted 2 years, 11 months ago

    OP or not OP? That is the question…

    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    My phone is not agreeing with Imgur, so here's a temporary image.

    I imagine it being discounted for use in a Brawl. Of course it's going to be a bit RNG-heavy, but that's what makes Brawls fun! Wouldn't you just love having an ever-evolving board? In constructed it's a less abusable Evolve. My only concern is the spell school, since evolving generally uses Nature or no school.

    0
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 2 years, 10 months ago

    First idea for the week:

     

    Not sure if allowing it to work with any SI:7 card makes this broken, so I made a version that only works with itself.

    Feedback:

    Show Spoiler

    Demonxz95: Pretty neat card. Good flip of Unstable Portal.

    linkblade91: I assume this only upgrades in hand. Not sure it would be played because of the randomness, I'd either start at 0 Cost, or 2-Cost minion (leaning towards the latter), though it'd probably be too good in either case. You'd also lose some points because there's so many implicit effects that people might not consider at first glance.

    Wailor: Should probably say 'Studies card'. Pretty good otherwise.

    R: Is this total mana or remaining? Pretty good if the former, not so much if the latter.

    AeroJulwin: As an Evolve Shaman enjoyer, I LOVE this! Wonder if it'd be too strong at 2.

    0
  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

    Taking the Shifter Zerus route for this one. In the brawl, you pick the class you don't want minions from. 

    0
  • R's Avatar
    Design Champion 1000 743 Posts Joined 04/23/2020
    Posted 2 years, 10 months ago
    Quote From Nirast

    R: Is this total mana or remaining? Pretty good if the former, not so much if the latter.

    If it was unspent mana, then I would have written it that way. But this is equal to the maximum mana for this turn. Do I need to write it in some other way?

    FEEDBACK

    demonxz95
    I like the reference to an Unstable Portal. But the card is too strong compared to Insight, Primordial Glyph and Unstable Portal itself.

    linkblade91
    Too weak if it comes at the end of the game. I don't think such a card can exist.

    Wailor
    Simple card with nice flavor. I like it.

    AeroJulwin
    That's reallt good.

    Nirast
    So how do you imagine this card in such brawl? I go with a coin and play it on the second turn and fill my hand with copies of this card from the deck, and on the third turn I play another one and they are all summoned from the hand?

    BloodMefist
    Simple and clean. I like it.

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago
    Quote From R
    Quote From Nirast

    R: Is this total mana or remaining? Pretty good if the former, not so much if the latter.

    If it was unspent mana, then I would have written it that way. But this is equal to the maximum mana for this turn. Do I need to write it in some other way?

    I was pretty sure you meant unspent Mana 😅

    I think the proper wording for all Mana would be "equal to your current Mana Crystals", but I'm not sure to be honest.

    In any case, I think your card is quite OP if that's the intended effect you're going for. I know Forbidden Shaping is not very good, but your card is so much better than it (even the unspent version is, but to a more acceptable degree)

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    Question for y'all: What do you consider to be more important for the competition? Would it be how playable the card is for Constructed, or how fun the hypothetical Tavern Brawl would be? Or do you try to evenly balance the two judgements together? Or do you not really care either way?

    Linkblade91
    I love the artwork and how well everything in the card is put goether. I really like the flexibility of the card, but I feel like it falters in terms of playability since summoning a random X-Cost minion is usually going to be worse than just putting a minion of that Cost into your deck in the first place.

    Wailor
    I do agree with Nirast that "Studies card" feels more methodically written, but the card is great! As far as the Tavern Brawl part is concerned, this is probably the best card so far.

    R
    Probably say "total mana" as opposed to "current mana" to remove any ambiguity of whether or not it counts your spent mana.

    I guess one thing that's a bit weird is that once you reach 10 mana, the card's effect just completely stops changing (unless you use Wildheart Guff I suppose, but you'd never use that card with this one) and it feels a bit weird for the "dynamic" aspect of the card to just completely stop for the rest of the game once you reach a certain point.

    And speaking of which, it's quite strong at high mana costs. Especially if you can play a second copy in the same turn or repeat its Battlecry again somehow.

    AeroJulwin

    The card is coherent, but other than just being an Evolve card, it doesn't really have any Evolve flavor to it. Then again, some real Evolve cards don't have Evolve flavor either, but still. Maybe something to consider.

    It's definitely weaker than Evolve though. I don't think paying two extra mana for the effect to get what is essentially a random 2-Cost minion to your evolution board is going to be worth it.

    Nirast

    I definitely prefer the second version from a balance perspective, even though that does effectively make it a worse Double Agent.

    While I think the card is a pretty sound idea from a Constructed perspective, I don't think it would make for a good Tavern Brawl. I'm still not quite sure how much importance that plays into this competition.

    BloodMefist
    Even if it is just a slightly different variation of the Shifter Zerus brawl, it works for the Tavern Brawl potion. It's not going to be competitively viable, but these cards never are and I don't imagine was made with the intention to be either, so I'm not going to give the card negatively for it.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago
    Quote From Demonxz95

    Linkblade91
    I love the artwork and how well everything in the card is put goether. I really like the flexibility of the card, but I feel like it falters in terms of playability since summoning a random X-Cost minion is usually going to be worse than just putting a minion of that Cost into your deck in the first place.

    Do you think it would be better if the card cost 0 initially, like Nirast said? 0-Mana for a random 1-cost minion; it would then become a 1-Mana discount throughout (until the very end).

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago
    Quote From linkblade91
    Quote From Demonxz95

    Linkblade91
    I love the artwork and how well everything in the card is put goether. I really like the flexibility of the card, but I feel like it falters in terms of playability since summoning a random X-Cost minion is usually going to be worse than just putting a minion of that Cost into your deck in the first place.

    Do you think it would be better if the card cost 0 initially, like Nirast said? 0-Mana for a random 1-cost minion; it would then become a 1-Mana discount (until the very end).

    Possibly so. Starting at 1 mana for a random 2-drop might be another option.

    The power level of the card would shift to the other side. Paying 1 mana for a random 2-Cost minion seems pretty good most of the time since in many cases it'll be basically a vanilla 1 mana 2/3 or 3/2 and sometimes you might even get one with a good Deathrattle.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    Quote From Demonxz95
    It's definitely weaker than Evolve though. I don't think paying two extra mana for the effect to get what is essentially a random 2-Cost minion to your evolution board is going to be worth it.

    That's actually intended. Evolve can be really strong after a turn of playing small-medium Battlecry minions. Which is why I think we won't be seeing it rotate into Standard a lot, even though Evolve decks are really fun. Runic Portal pushes those kind of turns a little further into late-game.

    Quote From Demonxz95
    What do you consider to be more important for the competition?

    Definitely Brawl-potential for me. That's what this prompt is all about. Playability in constructed is simply less important (yes, I see the irony), because there are plenty of cards nobody uses. On the contrary, balance is important in constructed, but doesn't matter for Brawls because those are allowed to be chaotic.

    0
  • BasilAnguis's Avatar
    Dragon Scholar 835 426 Posts Joined 05/29/2019
    Posted 2 years, 10 months ago

    I present you... the stupidest card i've ever made:

    Yes. You read it right. He always gives you completely useless cards for the situation (as much as possible). And just like Zephrys the Great he discovers from the basic set.

    I'll boop you 

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

    Feedback:

    Demonxz95
    I'm usually a fan of callback cards, so I like this quite a bunch. It's a big improvement over the original card, but that one sucked, so this is quite balanced imo.

    linkblade91
    The first version was just a less flexible Forbidden Shaping, but the current version is probably fine, since it can be quite good if you draw it at the start of the game. The Brawl resulting out of this would be pretty fun, although not much different from a Brawl with Forbidden Shaping. Oh, and extra points for the artwork.

    R
    I still think it's a bit OP. It should be remaining mana, imo. Also, the Tavern Brawl would be more fun this way: you would need to think if it's better to fill the board or play a single card each turn to get bigger minions.

    If you're afraid this would be too weak, you can always make it a 2/1.

    Aerojulwin
    I don't think the lack of Evolve flavor is a big problem, since Evolve is a bit weird thematically most of the time.

    I do agree with everyone else that the card should probably cost 2. Even with this change, I don't think it would be as strong as Evolve, since the clunkyness wouldn't make up for the extra minion.

    Finally, I think this card is probably my favorite so far in terms of fun Tavern Brawl.

    Nirast
    I really like it as a constructed card, but it's quite boring for a Tavern Brawl.

    Comparing both versions, I prefer the effect of the former, but I think the later is more balanced. Maybe if you make it a 2 Mana 2/2 it would be more balanced with the former effect.

    BloodMefist
    I do like the idea that you pick the class you don't want cards from. It would be a fine card to exist, but I think it lacks originality for a competition.

    BasilAnguis
    Pretty funny card. I like the stupid twist on Zephrys XD

    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    Feedback

    Demonxz95
    Solid. Love the art.

    linkblade91
    It's kind of a worse Forbidden Shaping. Would probably be more interesting with a set Cost, like the Scheme cards. Also, it seems pretty boring for a Brawl. The art is perfect, but I'd try coming up with a different effect.

    Wailor
    Agree with "Studies card". Although I do think it's a bit too high in value for a Neutral card. I advice increasing its stats and cost or making it a Rogue card.

    R
    Its value is too high. I think you should go with unspent Mana.

    Nirast
    The second version might be better balance-wise, since you'd want to try and shuffle more of them into your deck. But it's more of a constructed card. I could literally calculate which person would win the Brawl. (Spoiler Alert: It's whoever goes second!) You must embrace the randomness!

    BloodMefist
    Solid card! Gives you plenty of choice, but you gotta plan one turn at a time, which is very fitting for a Brawl.

    BasilAnguis
    I love how absolutely stupid this card is. Sadly, there should be enough worthless cards for both players to end up with a full hand of unplayable cards until one of them dies of fatigue, so I'm afraid it's not Brawl material.

    0
  • BasilAnguis's Avatar
    Dragon Scholar 835 426 Posts Joined 05/29/2019
    Posted 2 years, 10 months ago
    Quote From AeroJulwin

    I love how absolutely stupid this card is. Sadly, there should be enough worthless cards for both players to end up with a full hand of unplayable cards until one of them dies of fatigue, so I'm afraid it's not Brawl material

    Well to be fair no card from the classic and basic sets are truly unplayable, only the weapon buffs perhaps. If the brawl makes you play as rogue that's easily fixed. Also "worst cards" usually means just something unfitting the situation. Like a high mana cost minion on early turns, a board clear when the enemy has no board, a Silence when only you have minions on board, a heal when the enemy is low hp, stuff like that. It's a silly, and perhaps not very replayable brawl, but you wouldn't get 10 never playable cards in hand and die from fatigue for sure.

    I'll boop you 

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

    Two new iterations of the card, according to Aerojulwin's feedback. I agree this effect is very fitting for Rogue (since they would always get cards from another class), but I had to adapt the flavor and I think the previous art was better heh

    Let me know which version you prefer.

    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    Quote From BasilAnguis
    Also "worst cards" usually means just something unfitting the situation.

    In my eyes the worst possible cards are the ones that you can't play/won't have an effect, like Bestial Wrath, Deadly Poison, Totemic Might, Sacrificial Pact, Sense Demons and Shield Slam. There's more, but these seem like the ones the game could most easily recognize as useless. (I'm so sorry, but at this point I just had to look into it) Noticably, these are all spells. You could limit the effect to minions, although you'd likely just get plain stats, which makes for a boring Brawl.

    I guess in the end it's really just open to interpretation.

    Quote From Wailor
    Let me know which version you prefer.

    I prefer the the Rogue version, mainly because I'm a very practical person and put playability and balance before flavor (it's not like we draw our own art anyway, we just have to hope we find something fitting). I do understand why you'd want to keep the art and it won't make enough of a difference to change my vote.

    0
  • R's Avatar
    Design Champion 1000 743 Posts Joined 04/23/2020
    Posted 2 years, 10 months ago

    New version. Absolutely not sure about the text. Also what is better Discover or random? Rogue or neutral?

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    BasilAnguis
    A funny juxtaposition of Zephrys, but I don't really like it too much unfortunately. Mostly from a technical standpoint, but I also think it's weird for a Zephrys effect (or in this case, the opposite of said effect) to be on a Common card.

    Wailor
    I definitely prefer the Neutral version (and the art is better as well). It can definitely be a 1/1 since other minions with their own Tavern Brawl have also been 1/1s (Webspinner, Jeweled Macaw, and also Shifter Zerus even though you're not intended to play it in base form). As a 2 mana 2/2, it does also overlap with [Hearthstone Card (Wandmaker.) Not Found]

    R
    A neat little Pogo-Hopper-esque effect that works. This version in particular also works better with bouncing as it distributes the stats among a 1/1 and a big body as opposed to just a big body.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    Quote From R
    New version. Absolutely not sure about the text. Also what is better Discover or random? Rogue or neutral?

    Definitely a Rogue card. Because Rogue can shuffle extra copies or return it to your hand. Also, random is fine balance-wise, since it's already a value card. However, I think you should make it Discover instead, because often Brawl cards give you cards in hand, so you can choose which to play when. If this doesn't Discover, there will be no choice whatsoever (because all your cards are the same) making RNG far too dominant. I'm partly guilty of this myself, but I believe my card still adds a bit of strategy that is unique to its Brawl.

    Text should probably be: (Upgrades for each Gang Recruiter you played this game!) Or did you mean by either player? Also, if you do stick with random, I think the Enter after the second line makes it look weird.

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    Y'all got a little under 24 hours left to submit.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    Good luck everyone :)

    0
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    Congratulations to our glorious leader, Shadows!

    2
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.