Hearthstone Dying?
Submitted 2 years, 10 months ago by
h0lysatan
After watching some videos made by Hearthstone Mathematics,
https://www.youtube.com/watch?v=617aTwjMFg4
I think there is some truths in their theories.
I know Hearthstone Mathematics is not very popular, but let's just forget about it and focus to their points. I kinda want to summarize it all, but it's better explained by the video itself.
And two things (I assume) got me concerned, is how:
1. It takes them very-very slow to fix things, like their Unity coding is outdated and they can't fix their own mess. (or need new engine)
2. And so many negative controversies going on.
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After watching some videos made by Hearthstone Mathematics,
https://www.youtube.com/watch?v=617aTwjMFg4
I think there is some truths in their theories.
I know Hearthstone Mathematics is not very popular, but let's just forget about it and focus to their points. I kinda want to summarize it all, but it's better explained by the video itself.
And two things (I assume) got me concerned, is how:
1. It takes them very-very slow to fix things, like their Unity coding is outdated and they can't fix their own mess. (or need new engine)
2. And so many negative controversies going on.
Knowledge is Power
Technically yes, after all everything is slowly dying the moment its born. Though that day is still far away as far as I can tell. The playerbase is still huge (HS has like 6 pvp modes and you can reliably find games in either of them and on each of the 3 servers. That's pretty impressive if you ask me) and the content release schedule is incredible with major content updates every 4 months and monthly minor content updates inbetween. On top of that there are also reworks, QoL features and things no one even thought about (did anyone seriously thought they would ever add a 10. class? )
Now there certainly is some "spaghetti" code in HS, but that's unavoidable in any life-service game with such frequent updates. I also don't get why so many people blame a game engine for anything at all. A game engine is nothing but a tool that handles basic features (like drawing objects on the screen or calculating physics) that can also be enhanced at will. After all no one blames the hammer if the house falls apart.
Controversies also come and go. Yes, some players will leave because of that, some will stop giving Blizzard money, some will just ignore it, but I can guarantee you that most Casual players, which usually represent >95% of any games population, won't even notice them. I'm talking about the guy who comes back from his boring office job, has an family and just wants to relax for half an hour a day by playing any game, like Hearthstone. Those players don't care about the game outside of playing it, so they would only ever notice any of these controversies if it's in the local newspaper or TV news. And even then most casual players aren't engaged enough in the game to change his/her behaviour.
I guess it's also worth mentioning that I used to watch HS Mathematics, because I thought some number games could be cool. But I noticed that he's very much biased against the game by focusing on the negative aspects. Like coming too the conclusion that HS is imposible to play as a f2p because it takes too much grind to get a full set (who even needs a full set?)
The video makes a compelling argument. Basically the reason why traditional hearthstone is declining;
- Its a very old game at this point. I dont need stats to show that traditional hearthstone is losing traction and that its esport scene is close to being dead. Youtube views have also substantially declined, followed by the loss of interest of popular youtubers like disguisedtoast. Most games that aren't csgo don't really sustain its audiences through the test of time. I remember that rainbow six siege was at some point hailed as a milestone, and I simply couldn't see it go down. Same goes with pubg. And yet here we are.
- The controversies aren't a small thing. While I dont think current players can actually quit hearthstone for it, it makes it very difficult for new (young) players to want to start playing it. Given how most youngsters are given choice, and are usually more progressive than older players, why would they bother with a blizz game when there's thousands of others.
- Hearthstone is expensive to collect, to have fun in. That's a point. I don't need to reiterate what most people would be well acquainted at this point, but to put simply I've opened somewhere around 130 packs this expansion and I still only have around 1/3 of the legendaries in the set. The reason why LoR can only get better (its still trailing behind hearthstone in my opinion) is because its just easier to get into by comparison.
I kinda like bot mathematician's work to be honest. I feel that they measure their opinions well, and use whatever stats that is available to them to make a point. I don't necessarily think they are the apex in terms of statistical analysis, but they are one of very few, maybe none, that makes an attempt at a hearthstone viewpoint using stats. Besides, the presentation must take some work, and I can respect that. Youtubers like Kibler and zeddy may get more views, but its one thing to hold a camera and express your point, its quite another to make an somewhat animated show out of it.
Zeddy on the topic
-=alfi=-
Regis on the topic
-=alfi=-
Honestly, I can't see Hearthstone dying. It makes the most money out of every digital card game (as far as I could find on google), has been going steady for 8 years. Why would it start to die if the year before was fine and the year before that fine?
I think people don't see that it is competing monetarily with games like CoD and assume it is dead without understanding it is a card game and the average gamer does not want to wait and sit for their turn. HS has the card game demographic down and no other digital TCG competes with it. If HS dies, then I imagine so would every other digital card game.
Your face is already dead
Hearthstone mathematics is a similar caliber of youtuber as zeddy.
Instant disregard
The game has become pretty stale for me.
I've been engaging much more with Master Duel and I had zero previous interest or experience with Yugioh (and am terrible).
Next expansion and rotation can't come soon enough!
I think I'm in the minority here, but I've really enjoyed this meta. There's a healthy mix of decks now that Rogue has been exorcised and Pirate Warrior isn't infesting everything.
Although, lord knows Scholomance Academy cannot rotate fast enough. I think I hate every single card added in that set.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
More likely, we are the quieter majority. I have also found the meta pretty diverse and fun, but people who do not are much louder on the internet.
"Be excellent to each other." -Bill and Ted
Both fine points (Scholo has been too overpowered for my taste as well). The meta has been okay, though not to everybody's taste, and that's alright. Sooner or later that always changes; in a major fashion once rotation hits.
On the larger topic: it's indeed difficult to get back into Hearthstone after a longer break, and keeping up with dailies and weeklies can sometimes be asking a lot. Another improvement in the vein of duplicate protection and core set would come a long way.
As for fixing things (and communicating on them), I actually feel like it takes them much faster. They've become much better at it compared to olden days. Although the client itself is a sloggy mess.
Ha, I said HS is dying since Ungoro. Nobody believed me! And now the have to bow and excuse before me!
Jokes aside. HS has always been losing players and so does it currently.