New Priest Minion - Disarming Elemental
Submitted 2 years, 6 months ago by
Arthas
A new Rare Priest Minion, Disarming Elemental, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Leave a Comment
You must be signed in to leave a comment. Sign in here.
A new Rare Priest Minion, Disarming Elemental, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Your friendly neighbourhood bot!
Like what I'm doing? Disable ads and unlock cosmetics with Out of Cards Premium!
Really strong. Fucks up their next draw and potentially removes one card from play by making it ureasonably expensive.
Unfortunately it doesn't go into any deck except Quest Priest which is probably still bad.
I tried having fun once.
It was awful.
Its just a terrible card in my opinion. Consistency issues aside, why would priest even play a 4/4 for 4 that neither removes threats nor blocks attacks?
You'll just as easily screw your opponent or be screwed yourself. Imagine granting a mana reduction because all three choices are over 6 mana. That's like dropping tacks on your own chair.
Choosing what your opponent draws next turn is one thing, but Id much rather just play cards that win me games.
Okay THIS is an amazing disruption tool. Play this against a aggro deck that runs out of steam, and you might just insta-win the game because they cannot afford 1 turn of waiting. Of course against slower decks this effect might backfire more often, and if your opponent played Ambassador Faelin, it's often a dead card untill your opponent dredges. This will see plenty of play in a bunch of priest decks, because lets be honest here... Priest players love cards like these, even if they are not competative.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.