How is Mercenaries going?
I played it for ~7 days after launch and was bored to death. To much grind, to simple game mechanics... no fun at all.
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How is Mercenaries going?
I played it for ~7 days after launch and was bored to death. To much grind, to simple game mechanics... no fun at all.
There are a lot of new and interesting gamemechanics in the game with the mercs they added. In fact, coming up with creative comps to use these mechanics is my favorite thing in mercs now. Even though most of them aren't better than meta decks, just trying to make them work consistently is super fun for me.
I thought the same after release and didn't play it. After a while I tried it again and it is my main mode now. What I like is that I can set my own goals and it is rewarding to achieve them. And I can take my time and own pace. Standard HS only made me salty.
I play 2 hours a day and did spent less than 20 bucks on it and have a full collection by just doing the tasks. Trying to find an effective way to do the tasks and to do multilpe tasks at once is also something I enjoy in Mercenaries.
Quote From phiL How is Mercenaries going?
I played it for ~7 days after launch and was bored to death. To much grind, to simple game mechanics... no fun at all.
Overall, I enjoy it very much. They have made some major QoL improvements in terms of task availability and completion. It's still pretty grindy, and duplicate protection is still absent.
It has to be 200 damage.
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