Guff nerf

Submitted 2 years, 3 months ago by

Guff:

What is the point to have a 2 mana hero power that grants one mana this turn only? What I miss?

  • Grumpy000's Avatar
    1880 1159 Posts Joined 06/06/2019
    Posted 2 years, 3 months ago

    Guff:

    What is the point to have a 2 mana hero power that grants one mana this turn only? What I miss?

    I am 69 years old and still reach Legend

    0
  • Neoguli's Avatar
    Duskrider 880 599 Posts Joined 06/25/2019
    Posted 2 years, 3 months ago

    The nerf is that instead of gaining a full Mana Crystal on his Hero Power, you gain an empty one, which means you cannot have a ramping Hero Power for "1 mana". Guff's HP never granted a Mana Crystal for one turn only, and rest assured it won't after the nerf.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    2
  • NebuchadnezzarHS's Avatar
    Supporter 2035 1411 Posts Joined 06/14/2019
    Posted 2 years, 3 months ago

    Wildheart Guff certainly needed a nerf for Standard, but now it is very weak in Wild. I can imagine he will get reverted back in one way or another when he rotates out. Hopefully they will cap his mana crystals to 15 when it happens to make his abilities somewhat balanced. 

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  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 2 years, 3 months ago

    Its empty mana crystals, not full ones. So in effect you'll have to spend 2 mana to ramp instead of 1, as formerly.

    Hardly a massive nerf, and druid will still dominate the late game. Its just a lot slower now, and with sufficient pressure you might negate it completely since spending 2 mana to do nothing on the same turn is still pretty big.

    0
  • HuntardHuntard's Avatar
    Mailbox Dancer 875 744 Posts Joined 12/03/2019
    Posted 2 years, 3 months ago
    Quote From NebuchadnezzarHS

    Wildheart Guff certainly needed a nerf for Standard, but now it is very weak in Wild. I can imagine he will get reverted back in one way or another when he rotates out. Hopefully they will cap his mana crystals to 15 when it happens to make his abilities somewhat balanced. 

    Now really weak in wild?? He has literally been in every competitive Druid deck since his release (not a hyperbole either). Druids went from having 30-ish cards slots, to 29 when he was released. The absolute slap on the wrist this nerf was is not going to change that.

    Good idea for a nerf though.

    Your face is already dead

    3
  • NebuchadnezzarHS's Avatar
    Supporter 2035 1411 Posts Joined 06/14/2019
    Posted 2 years, 3 months ago
    Quote From HuntardHuntard
    Quote From NebuchadnezzarHS

    Wildheart Guff certainly needed a nerf for Standard, but now it is very weak in Wild. I can imagine he will get reverted back in one way or another when he rotates out. Hopefully they will cap his mana crystals to 15 when it happens to make his abilities somewhat balanced. 

    Now really weak in wild?? He has literally been in every competitive Druid deck since his release (not a hyperbole either). Druids went from having 30-ish cards slots, to 29 when he was released. The absolute slap on the wrist this nerf was is not going to change that.

    Good idea for a nerf though.

    Yeah, I probably went a bit too far off-road by saying it is very weak now. Every non aggro Druid deck will still be running Wildheart Guff, but it is just no longer the unbalanced powerhouse first pick card like it used to be before the nerf.

    FeelsBadMan, if you are playing Druid. 

    And, thanks! 😉

    3
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