New Death Knight & Hunter Minion - Hollow Hound
Submitted 1 year, 6 months ago by
Arthas
A new Common Hunter/Death Knight Minion, Hollow Hound, has been revealed!
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A new Common Hunter/Death Knight Minion, Hollow Hound, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Like most dual class cards, these will more often than not find a home in only one of those two classes and this card is the very epitome of that.
Hunter will never need this, because its simply not in the gameplan, unless there's an easy way to cheat this out, and even then I'd argue there's better targets. Put simply, hunter doesn't play sustain not because there's no option for it but because they're so much better at killing opponents rather than stalling. Why bother playing sustain when 6 mana will do enough to put pressure on board, or hit face for a substantial amount?
Whereas in DK though, its definitely a blood DK card. If DK ever decides to move past 20 removal cards deck, you can at least follow up from a Screaming Banshee on 5 that'll likely just end the game there and then versus non-control decks.
Interesting card.
Hunter probably won't run this. Unless the meta goes super fast, in that case Big Beast Hunter might include this in order to stay alive. Or unless they REALLY need more beasts.
DK is where this gets a bit more interesting due to it being runeless. Blood DK could run it, but it will be interesting to see which card get removed in order to make space for this. But this is also a nice pay-off for some kinda Handbuff DK deck, which tends to be a 2x blood 1x Unholy deck. Also Rainbow DK could try this out.
Seems mostly like a DK card to me.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.