New Demon Hunter & Rogue Minion - Rhythmdancer Risa
Submitted 1 year, 6 months ago by
Arthas
A new Legendary Demon Hunter & Rogue Minion, Rhythmdancer Risa, has been revealed!
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A new Legendary Demon Hunter & Rogue Minion, Rhythmdancer Risa, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Damn, this card looks bonkers! Both Demon Hunter and Rogue can easily attack every turn, maybe even multiple times. This is extremely efficient board control.
"Be excellent to each other." -Bill and Ted
It took me a second to realise this was a Rogue card. I think they went a little too heavy on the Demon Hunter side for her artwork.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
Its looks great being able to bounce 3 damage to board every turn but what exactly is this thing supposed to accomplish? Aside from everything else, its initial cost of 5 is also somewhat too high for a defensive card that only ever removes one minion. Its also technically unable to remove big targets without being traded off itself, so the bouncing potential comes with lots of damning caveats.
At best this goes into dhunter, where the idea of hitting more than once isn't out of the question. But really, is there any reason to play this over the other removals both classes have? Its only ever doing 3 damage anyway
This seems like a cool card.
In DH this can be a nice control tool, but that's it's problem. It's probably best in more slower DH decks. Luckely BIG DH is a thing, and maybe it might slot it in? Not sure about it, but it might experiment with it. I don't think this will see play in more aggresive DH decks because it's too expensive.
In rogue this seems interesting. Once it returns to hand, it's a cheap way to active Combo cards which is why i think Combo rogue might run it. Not sure about this one, but maybe miracle rogue might consider or experiment with it? (Probably not.)
Not gonna lie, it took me an embarrasing amount of time before i realised this was a dual class card.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.